Player Matchup

Medusa
Medusa
BigRanders
Medusa
Level 140
God Stats
3W - 5L
1,288 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 2
Poseidon
Poseidon
Biscuit-__-9000
Poseidon
Level 66
God Stats
0W - 1L
1,304 SR
Queue Stats
50W - 43L
1,458 Elo+
Solo
Odin
Odin
LegacyUnleashed
Odin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 2
Team Averages
Level 80
1,364 SR
1,491 Elo+

VS

Team Averages
Level 74
1,622 SR
1,444 Elo+
Cthulhu
Cthulhu
MrD-iIdoBaggins
Cthulhu
Level 128
God Stats
6W - 3L
1,831 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
SalvadorCerv21
Danzaburou
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,411 Elo+
Solo
Arachne
Arachne
megamanxc
Arachne
Level 57
God Stats
7W - 4L
1,535 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigRanders
Medusa
16
6 / 5 / 1
10,672
667
10,276
15,164
6,984
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
16
1 / 4 / 6
10,064
629
8,993
12,129
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 7
9,191
574
12,582
16,064
19,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 4
12,362
773
21,127
15,018
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SalvadorCerv21
Danzaburou
17
1 / 3 / 7
11,343
709
7,207
10,478
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
megamanxc
Arachne
16
5 / 4 / 0
11,374
711
10,121
12,852
7,340
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
10
10
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigRanders
Medusa
6
5
1
1.3
L
Poseidon
1
4
6
1
L
0
1
7
3.5
W
4
0
4
6
W
Danzaburou
SalvadorCerv21
Danzaburou
1
3
7
1.5
W
Arachne
megamanxc
Arachne
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
38,455
43,357
Taken
38,348
33,924
Mitigated
31,092
5,161
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigRanders
Medusa
10,276
4,060
0
580
15,164
6,984
36
6,257
8,443
0
46,443
L
Poseidon
8,993
1,572
0
2,578
12,129
7,823
0
6,011
5,780
55,064
1,188
L
12,582
2,694
0
2,003
16,064
19,117
0
4,993
10,371
0
22,723
W
21,127
451
115
2,991
15,018
18,409
238
3,598
10,833
56,268
5,084
W
Danzaburou
SalvadorCerv21
Danzaburou
7,207
2,666
0
1,884
10,478
5,343
1,252
2,456
7,631
0
47,920
W
Arachne
megamanxc
Arachne
10,121
8,233
0
2,269
12,852
7,340
548
2,842
9,433
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
35,079
200
Minions Killed
196
0
Camps Cleared
0
835,565
Distance Traveled
878,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,672
667
81
5
0
276,952
0
L
Poseidon
10,064
629
99
6
0
258,195
0
L
Odin
9,191
574
20
1
0
300,418
0
W
Cthulhu
12,362
773
86
5
0
322,086
0
W
Danzaburou
11,343
709
82
5
0
263,182
0
W
Arachne
11,374
711
28
2
0
293,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role