Player Matchup

Discordia
Discordia
Leliax
Discordia
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,552 Elo+
Party 2
Horus
Horus
MiRain
Horus
Level 148
God Stats
7W - 6L
1,811 SR
Queue Stats
39W - 46L
1,582 Elo+
Solo
Izanami
Izanami
shadehys
Izanami
Level 15
God Stats
22W - 17L
1,574 SR
Queue Stats
22W - 18L
1,488 Elo+
Party 2
Team Averages
Level 76
1,628 SR
1,541 Elo+

VS

Team Averages
Level 134
1,566 SR
1,669 Elo+
Scylla
Scylla
MLGPinky
Scylla
Level 139
God Stats
55W - 28L
1,722 SR
Queue Stats
75W - 44L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Maqb
Sylvanus
Level 124
God Stats
1W - 0L
1,477 SR
Queue Stats
13W - 3L
1,831 Elo+
Party 1
Lancelot
Lancelot
berlandi66
Lancelot
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Leliax
Discordia
15
1 / 5 / 4
9,845
703
14,940
13,112
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
MiRain
Horus
13
3 / 4 / 3
9,383
670
11,420
20,165
19,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
shadehys
Izanami
14
1 / 10 / 4
9,337
667
4,550
16,722
6,147
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MLGPinky
Scylla
17
10 / 1 / 9
12,003
857
22,305
13,109
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Maqb
Sylvanus
16
3 / 1 / 13
10,787
771
11,215
15,599
12,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
berlandi66
Lancelot
16
6 / 4 / 8
11,444
817
11,266
16,169
7,269
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
19
19
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Leliax
Discordia
1
5
4
0.6
W
Scylla
MLGPinky
Scylla
10
1
9
14.5
W
Sylvanus
Maqb
Sylvanus
3
1
13
9.5
L
Horus
MiRain
Horus
3
4
3
1.13
W
Lancelot
berlandi66
Lancelot
6
4
8
2.5
L
Izanami
shadehys
Izanami
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,910
Damage
44,786
49,999
Taken
44,877
30,255
Mitigated
24,880
7,113
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Leliax
Discordia
14,940
1,414
0
1,993
13,112
4,372
0
7,116
5,932
50,687
0
W
Scylla
MLGPinky
Scylla
22,305
1,387
0
1,645
13,109
4,995
911
4,711
7,712
49,849
0
W
Sylvanus
Maqb
Sylvanus
11,215
4,026
1,353
4,121
15,599
12,616
545
3,813
10,974
30,265
10,062
L
Horus
MiRain
Horus
11,420
3,127
685
2,996
20,165
19,736
0
13,462
6,655
0
23,802
W
Lancelot
berlandi66
Lancelot
11,266
1,821
0
4,422
16,169
7,269
1,266
4,565
11,226
0
40,596
L
Izanami
shadehys
Izanami
4,550
2,107
0
1,439
16,722
6,147
0
12,020
4,670
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
34,234
156
Minions Killed
153
0
Camps Cleared
0
767,614
Distance Traveled
803,538
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,845
703
77
6
0
264,896
0
W
Scylla
12,003
857
55
4
0
271,930
0
W
Sylvanus
10,787
771
48
3
0
244,905
2
L
Horus
9,383
670
27
2
0
277,014
0
W
Lancelot
11,444
817
50
4
0
286,703
0
L
Izanami
9,337
667
52
4
0
225,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role