Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Nicoloo227
Kuzenbo
Level 153
God Stats
10W - 12L
1,826 SR
Queue Stats
619W - 626L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
athos17pp
Baron Samedi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 139L
1,500 Elo+
Party 1
Ishtar
Ishtar
elbautimc
Ishtar
Level 144
God Stats
52W - 43L
1,585 SR
Queue Stats
292W - 291L
1,558 Elo+
Solo
Hercules
Hercules
tkdioh
Hercules
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 81L
1,248 Elo+
Party 1
Team Averages
Level 152
1,582 SR
1,454 Elo+

VS

Team Averages
Level 144
1,531 SR
1,539 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Senssen
Anubis
Level 158
God Stats
10W - 8L
1,778 SR
Queue Stats
200W - 190L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
optimusjrr
Danzaburou
Level 142
God Stats
3W - 3L
1,283 SR
Queue Stats
159W - 153L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
zPraQNoMe
Cabrakan
Level 140
God Stats
9W - 9L
1,592 SR
Queue Stats
68W - 61L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
2
0 / 1 / 0
2,600
520
952
1,301
352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Nicoloo227
Kuzenbo
1
0 / 0 / 0
2,418
484
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
athos17pp
Baron Samedi
6
1 / 1 / 0
3,235
647
2,156
3,108
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
elbautimc
Ishtar
6
0 / 1 / 1
3,183
637
2,052
3,753
1,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
tkdioh
Hercules
5
0 / 0 / 0
3,119
624
689
3,616
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 0 / 0
3,820
764
1,262
3,028
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
 
Hades
6
1 / 1 / 0
3,669
734
1,302
4,753
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Senssen
Anubis
6
1 / 0 / 2
4,005
801
2,303
1,887
872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
optimusjrr
Danzaburou
6
1 / 0 / 0
3,646
729
1,125
2,062
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
zPraQNoMe
Cabrakan
5
0 / 0 / 2
3,398
680
427
2,832
1,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Hades
 
Hades
1
1
0
1
L
Kuzenbo
Nicoloo227
Kuzenbo
0
0
0
0
W
Anubis
Senssen
Anubis
1
0
2
2
L
Baron Samedi
athos17pp
Baron Samedi
1
1
0
1
L
Ishtar
elbautimc
Ishtar
0
1
1
0.5
W
Danzaburou
optimusjrr
Danzaburou
1
0
0
1
L
Hercules
tkdioh
Hercules
0
0
0
0
W
Cabrakan
zPraQNoMe
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,849
Damage
6,419
11,778
Taken
14,562
3,945
Mitigated
6,495
4,232
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
952
548
0
0
1,301
352
0
655
646
0
3,544
W
Amaterasu
 
Amaterasu
1,262
532
0
1,878
3,028
1,209
0
0
3,028
0
21,809
W
Hades
 
Hades
1,302
454
40
3,115
4,753
2,060
0
452
4,181
18,017
0
L
Kuzenbo
Nicoloo227
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Senssen
Anubis
2,303
360
0
1,426
1,887
872
0
1,098
590
22,143
1,583
L
Baron Samedi
athos17pp
Baron Samedi
2,156
168
55
1,203
3,108
905
0
2,252
856
11,466
0
L
Ishtar
elbautimc
Ishtar
2,052
1,339
0
1,463
3,753
1,000
0
1,042
2,711
0
15,103
W
Danzaburou
optimusjrr
Danzaburou
1,125
182
0
810
2,062
654
722
0
2,062
0
20,377
L
Hercules
tkdioh
Hercules
689
248
0
1,511
3,616
1,688
0
0
3,616
0
12,200
W
Cabrakan
zPraQNoMe
Cabrakan
427
93
0
1,022
2,832
1,700
0
259
2,545
8,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,555
Gold Earned
18,538
77
Minions Killed
161
0
Camps Cleared
0
336,217
Distance Traveled
466,700
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,600
520
7
1
0
47,592
0
W
Amaterasu
3,820
764
34
7
0
80,899
0
W
Hades
3,669
734
47
9
0
115,674
0
L
Kuzenbo
2,418
484
0
0
0
8,624
0
W
Anubis
4,005
801
37
7
0
84,052
0
L
Baron Samedi
3,235
647
26
5
0
101,030
0
L
Ishtar
3,183
637
28
6
0
79,175
0
W
Danzaburou
3,646
729
33
7
0
85,124
0
L
Hercules
3,119
624
16
3
0
99,796
0
W
Cabrakan
3,398
680
10
2
0
100,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role