Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CombatCondum318
Ah Puch
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 241L
1,531 Elo+
Solo
Medusa
Medusa
ItsyBitsyAce666
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,512 Elo+
Solo
Cerberus
Cerberus
TrishulaY2J
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
judgment551
Sun Wukong
Level 158
God Stats
1W - 0L
1,597 SR
Queue Stats
52W - 50L
1,544 Elo+
Party 1
Team Averages
Level 146
1,519 SR
1,519 Elo+

VS

Team Averages
Level 168
1,393 SR
1,520 Elo+
Fenrir
Fenrir
FlaccidFather
Fenrir
Level 188
God Stats
3W - 4L
1,567 SR
Queue Stats
242W - 220L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
PBndFluff
Danzaburou
Level 187
God Stats
3W - 5L
1,517 SR
Queue Stats
254W - 231L
1,551 Elo+
Party 2
Anubis
Anubis
apricelessgoat
Anubis
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 18L
1,506 Elo+
Solo
Skadi
Skadi
senyour James
Skadi
Level 171
God Stats
0W - 6L
1,095 SR
Queue Stats
179W - 201L
1,448 Elo+
Solo
Pele
Pele
xTheJumboMarker
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 1 / 8
9,248
841
5,199
6,089
3,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 4 / 11
9,045
822
9,489
8,236
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
7 / 2 / 7
9,970
906
13,264
10,435
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cerberus
TrishulaY2J
Cerberus
16
2 / 1 / 12
10,231
930
5,423
15,375
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sun Wukong
judgment551
Sun Wukong
16
3 / 1 / 10
9,506
864
8,146
12,103
12,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
7,881
716
3,462
11,462
13,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PBndFluff
Danzaburou
13
0 / 2 / 4
7,169
652
4,636
6,599
2,387
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
1 / 5 / 6
7,639
694
8,820
9,452
4,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 2
6,642
604
3,061
3,215
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
7 / 5 / 2
10,224
929
12,340
12,309
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
18
Kills
9
9
Deaths
18
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
8
8
W
2
4
11
1.88
L
1
5
7
0.9
W
7
2
7
5.25
L
Danzaburou
PBndFluff
Danzaburou
0
2
4
1
W
Cerberus
TrishulaY2J
Cerberus
2
1
12
8
L
1
5
6
0.8
W
Sun Wukong
judgment551
Sun Wukong
3
1
10
8
L
0
1
2
1
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
32,319
52,238
Taken
43,037
42,626
Mitigated
27,554
14,808
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,199
781
1,169
642
6,089
3,901
4,894
368
5,721
0
14,306
W
9,489
84
1,131
1,272
8,236
4,235
351
1,589
6,647
25,340
136
L
3,462
956
89
1,016
11,462
13,481
0
3,865
7,597
0
5,728
W
13,264
4,045
0
576
10,435
5,230
1,185
2,725
7,710
0
32,800
L
Danzaburou
PBndFluff
Danzaburou
4,636
1,552
195
1,402
6,599
2,387
0
2,390
4,209
0
7,482
W
Cerberus
TrishulaY2J
Cerberus
5,423
61
1,976
3,658
15,375
16,637
671
2,898
12,477
11,384
0
L
8,820
213
0
1,529
9,452
4,754
0
3,247
6,205
21,936
0
W
Sun Wukong
judgment551
Sun Wukong
8,146
746
1,892
2,492
12,103
12,623
565
1,240
10,863
0
15,286
L
3,061
667
0
453
3,215
1,169
0
1,039
2,176
0
8,512
L
12,340
1,213
345
2,234
12,309
5,763
0
4,295
8,014
0
36,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
39,555
159
Minions Killed
118
0
Camps Cleared
0
1,118,704
Distance Traveled
901,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,248
841
39
4
0
196,578
0
W
Ah Puch
9,045
822
27
2
0
210,640
0
L
Fenrir
7,881
716
12
1
0
203,552
0
W
Medusa
9,970
906
50
5
0
240,543
0
L
Danzaburou
7,169
652
7
1
0
222,523
0
W
Cerberus
10,231
930
28
3
0
228,665
0
L
Anubis
7,639
694
21
2
0
152,457
0
W
Sun Wukong
9,506
864
15
1
0
242,278
0
L
Skadi
6,642
604
15
1
0
88,502
0
L
Pele
10,224
929
63
6
0
234,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role