Player Matchup

Kukulkan
Kukulkan
ClinicalTrial34
Kukulkan
Level 66
God Stats
28W - 23L
1,578 SR
Queue Stats
165W - 147L
1,475 Elo+
Solo
Artemis
Artemis
CrowPaladin
Artemis
Level 202
God Stats
15W - 15L
1,449 SR
Queue Stats
464W - 455L
1,523 Elo+
Solo
Skadi
Skadi
HBR_Reebar-_-
Skadi
Level 120
God Stats
10W - 5L
1,746 SR
Queue Stats
171W - 156L
1,492 Elo+
Party 2
Charon
Charon
Jia001
Charon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,536 Elo+
Solo
Horus
Horus
brown_general01
Horus
Level 109
God Stats
4W - 2L
1,691 SR
Queue Stats
144W - 133L
1,481 Elo+
Party 2
Team Averages
Level 129
1,593 SR
1,501 Elo+

VS

Team Averages
Level 120
1,546 SR
1,485 Elo+
Fenrir
Fenrir
DarkAlazttor
Fenrir
Level 137
God Stats
6W - 4L
1,618 SR
Queue Stats
144W - 125L
1,575 Elo+
Solo
Mulan
Mulan
EduPatriots
Mulan
Level 129
God Stats
9W - 2L
1,774 SR
Queue Stats
67W - 79L
1,476 Elo+
Party 1
Rama
Rama
Ivan0132
Rama
Level 108
God Stats
8W - 6L
1,598 SR
Queue Stats
127W - 126L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
TheFRANXD01
Sylvanus
Level 116
God Stats
2W - 3L
1,461 SR
Queue Stats
52W - 59L
1,449 Elo+
Party 1
Merlin
Merlin
ZombieBeatle13
Merlin
Level 109
God Stats
19W - 16L
1,280 SR
Queue Stats
96W - 90L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 0 / 1
4,618
660
1,330
1,675
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
CrowPaladin
Artemis
7
0 / 1 / 2
3,964
566
5,224
3,324
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
3,998
571
434
2,729
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Jia001
Charon
6
0 / 4 / 0
3,678
525
1,746
5,997
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
4,467
638
3,006
5,669
3,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 0 / 1
4,218
603
1,377
5,037
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 2
4,967
710
3,987
3,970
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
7
1 / 1 / 1
3,970
567
3,058
4,825
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
TheFRANXD01
Sylvanus
7
1 / 1 / 1
3,916
559
2,037
5,822
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,721
674
734
2,891
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
1
0.5
L
Artemis
CrowPaladin
Artemis
0
1
2
1
W
Fenrir
2
0
1
2.5
W
2
0
2
3
L
1
0
0
1
W
Rama
1
1
1
1.5
L
Charon
Jia001
Charon
0
4
0
0
W
Sylvanus
TheFRANXD01
Sylvanus
1
1
1
1.5
W
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
11,193
19,394
Taken
22,545
9,021
Mitigated
8,584
6,733
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,330
114
0
295
1,675
563
0
522
1,007
30,791
0
L
Artemis
CrowPaladin
Artemis
5,224
2,286
0
1,142
3,324
1,059
0
762
2,562
0
22,666
W
Fenrir
1,377
376
0
2,581
5,037
1,577
0
314
4,684
0
19,462
W
3,987
615
0
2,000
3,970
2,441
0
722
2,922
0
30,153
L
434
217
0
1,780
2,729
681
0
166
2,525
0
20,573
W
Rama
3,058
2,466
0
1,493
4,825
1,356
0
0
4,825
0
18,433
L
Charon
Jia001
Charon
1,746
122
0
1,244
5,997
2,746
0
0
5,627
15,106
2,215
W
Sylvanus
TheFRANXD01
Sylvanus
2,037
774
924
2,381
5,822
2,127
0
0
5,822
12,025
4,562
W
734
45
0
640
2,891
1,083
0
1,514
1,339
29,934
66
L
3,006
1,499
200
2,072
5,669
3,972
0
946
4,723
0
12,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
21,792
190
Minions Killed
219
0
Camps Cleared
0
646,690
Distance Traveled
698,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,618
660
65
9
0
139,057
1
L
Artemis
3,964
566
33
5
0
125,985
0
W
Fenrir
4,218
603
42
6
0
158,160
0
W
Mulan
4,967
710
46
7
0
138,986
0
L
Skadi
3,998
571
46
7
0
134,783
0
W
Rama
3,970
567
27
4
0
134,208
0
L
Charon
3,678
525
22
3
0
109,835
0
W
Sylvanus
3,916
559
30
4
0
138,112
0
W
Merlin
4,721
674
74
11
0
128,792
0
L
Horus
4,467
638
24
3
0
137,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role