Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BCastell
Ymir
Level 46
God Stats
7W - 4L
1,646 SR
Queue Stats
108W - 105L
1,441 Elo+
Party 2
Hades
Hades
MunchTimeMaddy
Hades
Level 67
God Stats
2W - 2L
1,423 SR
Queue Stats
61W - 52L
1,464 Elo+
Party 2
Skadi
Skadi
ZentiRGN
Skadi
Level 66
God Stats
2W - 1L
1,338 SR
Queue Stats
13W - 5L
1,451 Elo+
Party 3
Thanatos
Thanatos
witz096
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,424 Elo+
Party 3
Team Averages
Level 59
1,481 SR
1,456 Elo+

VS

Team Averages
Level 53
1,488 SR
1,511 Elo+
Ares
Ares
DrAchilles66
Ares
Level 28
God Stats
2W - 5L
1,440 SR
Queue Stats
110W - 96L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gengarrx-
Morgan Le Fay
Level 81
God Stats
45W - 38L
1,545 SR
Queue Stats
455W - 410L
1,526 Elo+
Solo
Freya
Freya
Kavalucci
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,584 Elo+
Solo
Thanatos
Thanatos
Shadyeli
Thanatos
Level 89
God Stats
1W - 2L
1,400 SR
Queue Stats
112W - 88L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
zenith069067
Cthulhu
Level 25
God Stats
28W - 16L
1,553 SR
Queue Stats
61W - 47L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 2 / 2
7,282
520
4,282
9,291
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
11
3 / 0 / 5
7,538
538
4,869
8,197
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 2
8,080
577
8,553
12,507
5,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
ZentiRGN
Skadi
13
3 / 1 / 4
7,334
524
9,340
7,945
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
witz096
Thanatos
12
5 / 4 / 1
7,028
502
4,130
14,307
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,350
454
4,586
11,982
11,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Gengarrx-
Morgan Le Fay
13
0 / 1 / 0
7,304
522
5,953
7,315
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Kavalucci
Freya
11
0 / 5 / 3
5,965
426
4,726
9,396
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Shadyeli
Thanatos
14
6 / 4 / 1
7,708
551
8,566
16,064
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
zenith069067
Cthulhu
12
1 / 0 / 1
7,429
531
4,663
9,624
8,473
Breastplate

Breastplate

+20
Physical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
9
9
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
2
0.5
W
Ymir
3
0
5
5.5
L
2
4
1
0.63
L
Morgan Le Fay
Gengarrx-
Morgan Le Fay
0
1
0
0
L
Freya
Kavalucci
Freya
0
5
3
0.3
W
3
2
2
2
L
Thanatos
Shadyeli
Thanatos
6
4
1
1.63
W
Skadi
ZentiRGN
Skadi
3
1
4
5
W
Thanatos
witz096
Thanatos
5
4
1
1.38
L
Cthulhu
zenith069067
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
28,494
52,247
Taken
54,381
23,598
Mitigated
34,088
18,096
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,282
230
0
377
9,291
2,745
0
5,028
3,691
46,561
2,061
W
Ymir
4,869
1,307
0
1,572
8,197
6,081
0
3,554
4,370
20,313
924
L
4,586
609
0
1,546
11,982
11,069
0
3,079
8,903
21,806
0
L
Morgan Le Fay
Gengarrx-
Morgan Le Fay
5,953
729
0
1,713
7,315
3,026
0
4,809
2,020
54,242
1,388
L
Freya
Kavalucci
Freya
4,726
946
0
1,392
9,396
3,563
8
1,849
7,547
28,778
0
W
8,553
1,454
160
7,209
12,507
5,783
0
4,485
8,022
49,827
2,648
L
Thanatos
Shadyeli
Thanatos
8,566
3,379
0
11,140
16,064
7,957
0
1,731
14,333
0
71,464
W
Skadi
ZentiRGN
Skadi
9,340
3,800
0
1,396
7,945
3,101
138
3,910
3,711
0
62,443
W
Thanatos
witz096
Thanatos
4,130
1,189
0
7,382
14,307
5,888
14
1,676
12,531
0
45,166
L
Cthulhu
zenith069067
Cthulhu
4,663
709
0
2,604
9,624
8,473
0
5,186
4,438
44,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
34,756
391
Minions Killed
346
0
Camps Cleared
0
1,369,566
Distance Traveled
1,432,656
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,282
520
114
8
0
272,551
0
W
Ymir
7,538
538
35
3
0
266,168
1
L
Ares
6,350
454
22
2
0
268,977
0
L
Morgan Le Fay
7,304
522
98
7
0
288,681
6
L
Freya
5,965
426
63
5
0
266,491
1
W
Hades
8,080
577
81
6
0
249,751
0
L
Thanatos
7,708
551
93
7
0
321,932
0
W
Skadi
7,334
524
98
7
0
258,560
0
W
Thanatos
7,028
502
63
5
0
322,536
4
L
Cthulhu
7,429
531
70
5
0
286,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role