Player Matchup

Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HoldingSauce956
King Arthur
Level 125
God Stats
0W - 4L
1,228 SR
Queue Stats
154W - 172L
1,388 Elo+
Solo
Nemesis
Nemesis
Karragin
Nemesis
Level 61
God Stats
0W - 1L
1,804 SR
Queue Stats
9W - 8L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Lazabel
Nu Wa
Level 109
God Stats
13W - 10L
1,565 SR
Queue Stats
67W - 80L
1,456 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,451 Elo+

VS

Team Averages
Level 123
1,566 SR
1,581 Elo+
Hou Yi
Hou Yi
Acehigh1316
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 22L
1,749 Elo+
Party 2
Baron Samedi
Baron Samedi
BlakeOps17
Baron Samedi
Level 96
God Stats
93W - 71L
1,512 SR
Queue Stats
101W - 85L
1,452 Elo+
Solo
Fafnir
Fafnir
Hubert34
Fafnir
Level 83
God Stats
3W - 2L
2,025 SR
Queue Stats
35W - 9L
1,821 Elo+
Party 2
Bellona
Bellona
wilskillz1012
Bellona
Level 155
God Stats
5W - 5L
1,507 SR
Queue Stats
309W - 332L
1,454 Elo+
Solo
Thanatos
Thanatos
xALAx40Toter
Thanatos
Level 174
God Stats
6W - 10L
1,286 SR
Queue Stats
157W - 161L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 4 / 2
7,457
746
6,111
8,056
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
12
0 / 4 / 1
6,866
687
6,830
14,345
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
HoldingSauce956
King Arthur
13
1 / 2 / 0
7,454
745
6,804
10,816
9,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Karragin
Nemesis
13
2 / 4 / 1
7,543
754
5,163
11,342
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Lazabel
Nu Wa
12
0 / 4 / 2
6,922
692
6,289
7,962
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 0 / 8
9,242
924
6,737
5,757
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BlakeOps17
Baron Samedi
15
5 / 0 / 7
8,466
847
11,492
7,621
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Hubert34
Fafnir
15
7 / 0 / 6
8,748
875
11,150
11,289
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
14
2 / 2 / 9
8,340
834
7,958
9,438
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
xALAx40Toter
Thanatos
14
1 / 1 / 9
7,826
783
6,771
9,311
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
18
18
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
2
0.25
L
Athena
 
Athena
0
4
1
0.13
W
Hou Yi
3
0
8
7
W
Baron Samedi
BlakeOps17
Baron Samedi
5
0
7
8.5
L
King Arthur
HoldingSauce956
King Arthur
1
2
0
0.5
W
Fafnir
Hubert34
Fafnir
7
0
6
10
L
Nemesis
Karragin
Nemesis
2
4
1
0.63
L
Nu Wa
Lazabel
Nu Wa
0
4
2
0.25
W
Bellona
2
2
9
3.25
W
Thanatos
xALAx40Toter
Thanatos
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
44,108
52,521
Taken
43,416
32,135
Mitigated
36,372
4,419
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,111
2,502
0
570
8,056
3,104
580
3,744
3,865
0
21,803
L
Athena
 
Athena
6,830
1,404
0
2,697
14,345
12,214
13
5,078
8,555
13,752
241
W
Hou Yi
6,737
3,698
0
1,639
5,757
2,635
1,577
1,800
3,820
0
40,897
W
Baron Samedi
BlakeOps17
Baron Samedi
11,492
521
1,905
3,031
7,621
4,264
524
2,360
5,134
22,876
919
L
King Arthur
HoldingSauce956
King Arthur
6,804
186
0
410
10,816
9,448
0
2,611
7,554
0
22,370
W
Fafnir
Hubert34
Fafnir
11,150
4,391
323
3,563
11,289
13,992
347
2,851
8,177
15,772
1,505
L
Nemesis
Karragin
Nemesis
5,163
398
0
572
11,342
4,794
77
4,679
5,896
0
10,963
L
Nu Wa
Lazabel
Nu Wa
6,289
2,070
0
170
7,962
2,575
18
2,923
4,686
13,636
0
W
Bellona
7,958
2,581
0
1,770
9,438
11,503
0
2,554
6,598
0
23,971
W
Thanatos
xALAx40Toter
Thanatos
6,771
1,651
0
4,474
9,311
3,978
0
2,510
6,720
0
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
42,622
128
Minions Killed
212
0
Camps Cleared
0
960,414
Distance Traveled
1,010,934
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,457
746
46
5
0
165,095
0
L
Athena
6,866
687
15
2
0
192,144
0
W
Hou Yi
9,242
924
85
9
0
189,908
0
W
Baron Samedi
8,466
847
36
4
0
198,917
0
L
King Arthur
7,454
745
31
3
0
220,358
3
W
Fafnir
8,748
875
8
1
0
177,418
0
L
Nemesis
7,543
754
20
2
0
204,640
0
L
Nu Wa
6,922
692
16
2
0
178,177
0
W
Bellona
8,340
834
44
4
0
220,512
0
W
Thanatos
7,826
783
39
4
0
224,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role