Player Matchup

Neith
Neith
CheddaNeckSweats
Neith
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Ymir
Ymir
Clutchyy24
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2
Ix Chel
Ix Chel
VaderSN
Ix Chel
Level 92
God Stats
2W - 1L
1,523 SR
Queue Stats
27W - 34L
1,356 Elo+
Party 2
Team Averages
Level 37
1,435 SR
1,274 Elo+

VS

Team Averages
Level 38
1,527 SR
1,542 Elo+
Sobek
Sobek
Cjtukong
Sobek
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 98L
1,500 Elo+
Party 1
Neith
Neith
J03Rogan
Neith
Level 108
God Stats
6W - 2L
1,580 SR
Queue Stats
138W - 114L
1,627 Elo+
Party 1
Ymir
Ymir
hignog
Ymir
Level 4
God Stats
14W - 11L
1,500 SR
Queue Stats
257W - 261L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,793
586
3,950
9,155
4,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

16
2 / 3 / 3
10,027
668
5,777
14,534
17,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
VaderSN
Ix Chel
16
4 / 3 / 1
10,734
716
16,678
11,529
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cjtukong
Sobek
14
0 / 5 / 8
9,682
645
3,199
14,263
14,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
J03Rogan
Neith
18
5 / 1 / 5
11,919
795
19,201
12,966
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
hignog
Ymir
18
5 / 0 / 5
11,292
753
7,096
8,789
11,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
10
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sobek
Cjtukong
Sobek
0
5
8
0.8
L
2
3
3
1.17
W
Neith
J03Rogan
Neith
5
1
5
7.5
L
Ix Chel
VaderSN
Ix Chel
4
3
1
1.5
W
Ymir
hignog
Ymir
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
29,496
35,218
Taken
36,018
27,702
Mitigated
33,411
6,381
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,950
1,168
0
1,173
9,155
4,026
22
2,615
6,469
0
12,800
W
Sobek
Cjtukong
Sobek
3,199
280
0
282
14,263
14,286
0
8,952
5,226
7,831
0
L
5,777
926
117
2,391
14,534
17,153
27
3,835
10,534
24,625
196
W
Neith
J03Rogan
Neith
19,201
5,144
0
4,227
12,966
7,647
2,337
7,258
5,690
0
79,089
L
Ix Chel
VaderSN
Ix Chel
16,678
1,930
394
2,306
11,529
6,523
0
3,194
8,225
60,063
230
W
Ymir
hignog
Ymir
7,096
1,211
0
0
8,789
11,478
397
5,971
2,818
27,979
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
32,893
154
Minions Killed
182
0
Camps Cleared
0
695,091
Distance Traveled
786,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,793
586
21
1
0
218,022
0
W
Sobek
9,682
645
7
0
0
244,616
0
L
Ymir
10,027
668
35
2
0
216,639
0
W
Neith
11,919
795
127
8
0
271,104
2
L
Ix Chel
10,734
716
98
7
0
260,430
0
W
Ymir
11,292
753
48
3
0
270,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role