Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Doobutton
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
Rellik5010
Ah Puch
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 1
Atlas
Atlas
Typhlosionfan_01
Atlas
Level 108
God Stats
1W - 8L
1,450 SR
Queue Stats
44W - 56L
1,397 Elo+
Party 1
Mercury
Mercury
deadlycam67
Mercury
Level 135
God Stats
4W - 5L
1,652 SR
Queue Stats
75W - 93L
1,546 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,468 Elo+

VS

Team Averages
Level 122
1,535 SR
1,468 Elo+
Agni
Agni
ActuallyMercy98
Agni
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,350 Elo+
Party 2
Bake Kujira
Bake Kujira
COD_890
Bake Kujira
Level 107
God Stats
11W - 5L
1,790 SR
Queue Stats
111W - 106L
1,461 Elo+
Party 2
Nut
Nut
FatedAragami
Nut
Level 123
God Stats
2W - 1L
1,548 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Thor
Thor
LaToxiiica
Thor
Level 126
God Stats
1W - 2L
1,336 SR
Queue Stats
116W - 92L
1,540 Elo+
Solo
Xing Tian
Xing Tian
amazingDANNY7
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 94L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 2
5,872
489
5,434
8,256
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Doobutton
Lancelot
10
2 / 2 / 1
5,659
472
3,402
9,350
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Rellik5010
Ah Puch
9
0 / 5 / 0
5,179
432
2,026
6,056
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
5,349
446
2,995
8,567
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
deadlycam67
Mercury
11
0 / 1 / 0
6,036
503
1,383
7,275
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,941
662
7,116
4,122
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
COD_890
Bake Kujira
13
1 / 0 / 1
7,611
634
2,752
4,208
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,633
553
6,636
5,802
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 1 / 1
6,184
515
2,928
10,410
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
amazingDANNY7
Xing Tian
9
1 / 1 / 3
6,316
526
4,605
8,057
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
5
0
0
5
W
Bake Kujira
COD_890
Bake Kujira
1
0
1
1.5
L
Lancelot
Doobutton
Lancelot
2
2
1
1.25
W
3
1
1
3.5
W
1
1
1
1.5
L
Ah Puch
Rellik5010
Ah Puch
0
5
0
0
L
0
1
0
0
W
Xing Tian
amazingDANNY7
Xing Tian
1
1
3
2.5
L
Mercury
deadlycam67
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
24,037
39,504
Taken
32,599
19,927
Mitigated
19,071
6,648
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,434
3,419
0
2,636
8,256
3,033
0
1,875
6,381
0
35,758
W
7,116
541
0
215
4,122
1,415
514
1,738
2,384
43,217
1,516
W
Bake Kujira
COD_890
Bake Kujira
2,752
1,119
0
898
4,208
3,749
0
0
3,873
58,445
0
L
Lancelot
Doobutton
Lancelot
3,402
614
0
851
9,350
4,245
0
2,554
6,700
0
32,430
W
6,636
3,062
0
1,095
5,802
2,150
675
484
5,318
0
43,930
W
2,928
720
0
750
10,410
4,493
0
1,588
8,822
0
54,204
L
Ah Puch
Rellik5010
Ah Puch
2,026
46
0
372
6,056
1,606
0
3,680
1,918
26,655
0
L
2,995
561
0
1,395
8,567
6,239
0
2,677
5,592
17,845
0
W
Xing Tian
amazingDANNY7
Xing Tian
4,605
339
0
1,722
8,057
7,264
0
1,211
6,802
19,412
0
L
Mercury
deadlycam67
Mercury
1,383
133
0
1,394
7,275
4,804
0
2,332
4,523
0
41,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,095
Gold Earned
34,685
259
Minions Killed
409
0
Camps Cleared
0
1,135,458
Distance Traveled
1,152,775
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,872
489
59
5
0
203,160
1
W
Agni
7,941
662
115
10
0
245,518
0
W
Bake Kujira
7,611
634
112
9
0
224,301
4
L
Lancelot
5,659
472
54
5
0
275,136
0
W
Nut
6,633
553
80
7
0
212,443
4
W
Thor
6,184
515
84
7
0
228,494
0
L
Ah Puch
5,179
432
46
4
0
219,129
0
L
Atlas
5,349
446
19
2
0
235,865
0
W
Xing Tian
6,316
526
18
2
0
242,019
1
L
Mercury
6,036
503
81
7
0
202,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role