Player Matchup

Danzaburou
Danzaburou
Saredio
Danzaburou
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
YoungJJMONEY
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
playzzrf
Ah Puch
Level 87
God Stats
1W - 0L
1,740 SR
Queue Stats
21W - 13L
1,584 Elo+
Party 1
Team Averages
Level 88
1,580 SR
1,619 Elo+

VS

Team Averages
Level 99
1,524 SR
1,521 Elo+
Chaac
Chaac
AimBotJon620
Chaac
Level 109
God Stats
65W - 75L
1,316 SR
Queue Stats
1,489W - 1,532L
1,450 Elo+
Solo
Awilix
Awilix
Call_Me_Zarathos
Awilix
Level 125
God Stats
0W - 1L
1,582 SR
Queue Stats
163W - 154L
1,553 Elo+
Party 2
Ra
Ra
alexdagrate00
Ra
Level 64
God Stats
13W - 12L
1,674 SR
Queue Stats
137W - 125L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Saredio
Danzaburou
13
2 / 1 / 2
8,253
750
7,832
9,018
3,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
YoungJJMONEY
Gilgamesh
12
1 / 0 / 3
7,251
659
2,797
4,537
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
playzzrf
Ah Puch
13
1 / 1 / 1
7,456
678
8,402
5,927
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,115
647
8,135
9,414
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 2 / 1
7,454
678
3,827
7,780
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,660
696
3,263
5,797
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
1
2
1
0.75
W
Danzaburou
Saredio
Danzaburou
2
1
2
3
W
Gilgamesh
YoungJJMONEY
Gilgamesh
1
0
3
2.5
L
1
1
0
1
W
Ah Puch
playzzrf
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
15,225
19,482
Taken
22,991
10,091
Mitigated
13,413
5,656
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,135
466
0
3,559
9,414
8,569
68
3,030
5,667
0
17,893
L
3,827
1,004
0
901
7,780
2,746
222
2,205
5,215
0
39,742
W
Danzaburou
Saredio
Danzaburou
7,832
2,781
0
3,494
9,018
3,800
0
1,358
6,984
0
39,783
W
Gilgamesh
YoungJJMONEY
Gilgamesh
2,797
578
0
340
4,537
3,684
0
1,007
3,150
0
6,678
L
3,263
137
531
1,171
5,797
2,098
120
2,181
3,261
25,759
0
W
Ah Puch
playzzrf
Ah Puch
8,402
364
0
1,822
5,927
2,607
0
758
4,844
23,435
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
22,229
124
Minions Killed
160
0
Camps Cleared
0
627,591
Distance Traveled
676,421
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,115
647
26
2
0
216,983
0
L
Awilix
7,454
678
59
5
0
240,125
0
W
Danzaburou
8,253
750
70
6
0
204,173
0
W
Gilgamesh
7,251
659
13
1
0
214,003
0
L
Ra
7,660
696
75
7
0
219,313
3
W
Ah Puch
7,456
678
41
4
0
209,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role