Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Andres-eyes2204
Xing Tian
Level 78
God Stats
16W - 21L
1,401 SR
Queue Stats
158W - 151L
1,436 Elo+
Solo
Fenrir
Fenrir
CoastDivide361
Fenrir
Level 51
God Stats
16W - 15L
1,455 SR
Queue Stats
109W - 117L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smily361
Cu Chulainn
Level 127
God Stats
23W - 29L
1,506 SR
Queue Stats
57W - 64L
1,469 Elo+
Party 1
Artemis
Artemis
WackusBonkus574
Artemis
Level 89
God Stats
4W - 4L
1,541 SR
Queue Stats
88W - 86L
1,460 Elo+
Party 1
Team Averages
Level 94
1,481 SR
1,457 Elo+

VS

Team Averages
Level 89
1,604 SR
1,483 Elo+
King Arthur
King Arthur
Benjib_99
King Arthur
Level 68
God Stats
1W - 2L
1,475 SR
Queue Stats
89W - 87L
1,362 Elo+
Solo
Cthulhu
Cthulhu
K1N_BraNk
Cthulhu
Level 87
God Stats
9W - 11L
1,810 SR
Queue Stats
263W - 248L
1,481 Elo+
Solo
Scylla
Scylla
mando24
Scylla
Level 105
God Stats
10W - 14L
1,486 SR
Queue Stats
313W - 286L
1,548 Elo+
Solo
Mercury
Mercury
nitr0o
Mercury
Level 101
God Stats
36W - 32L
1,521 SR
Queue Stats
65W - 50L
1,516 Elo+
Solo
Skadi
Skadi
rayleooty
Skadi
Level 84
God Stats
94W - 85L
1,730 SR
Queue Stats
151W - 158L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 4 / 1
7,395
493
7,002
8,404
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Andres-eyes2204
Xing Tian
13
2 / 2 / 3
7,757
517
4,587
16,431
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 3 / 2
8,448
563
2,886
11,855
5,516
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
Smily361
Cu Chulainn
14
2 / 1 / 4
8,964
598
15,013
17,942
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 0
6,853
457
5,022
8,589
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benjib_99
King Arthur
10
0 / 2 / 0
6,391
426
4,508
12,035
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
K1N_BraNk
Cthulhu
12
3 / 2 / 4
8,044
536
6,137
14,760
11,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
mando24
Scylla
14
5 / 4 / 1
8,212
547
7,693
9,709
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
nitr0o
Mercury
15
3 / 2 / 2
7,939
529
4,340
11,516
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
rayleooty
Skadi
14
3 / 2 / 6
8,418
561
10,640
9,757
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
14
15
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
4
1
0.63
W
Xing Tian
Andres-eyes2204
Xing Tian
2
2
3
1.75
L
King Arthur
Benjib_99
King Arthur
0
2
0
0
W
5
3
2
2
L
Cthulhu
K1N_BraNk
Cthulhu
3
2
4
2.5
W
Cu Chulainn
Smily361
Cu Chulainn
2
1
4
4
W
1
5
0
0.2
L
Scylla
mando24
Scylla
5
4
1
1.38
L
Mercury
nitr0o
Mercury
3
2
2
2
L
Skadi
rayleooty
Skadi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
33,318
63,221
Taken
57,777
45,858
Mitigated
33,198
16,401
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,002
136
49
566
8,404
3,210
240
2,728
5,676
38,325
1,968
W
Xing Tian
Andres-eyes2204
Xing Tian
4,587
749
271
4,439
16,431
15,652
93
4,298
12,133
29,830
2,832
L
King Arthur
Benjib_99
King Arthur
4,508
285
0
830
12,035
9,336
0
75
11,043
0
37,060
W
2,886
385
0
3,585
11,855
5,516
248
2,648
9,207
0
56,786
L
Cthulhu
K1N_BraNk
Cthulhu
6,137
708
2,043
4,044
14,760
11,140
0
3,579
11,047
34,372
170
W
Cu Chulainn
Smily361
Cu Chulainn
15,013
2,087
0
6,120
17,942
18,195
113
2,367
15,575
425
76,593
W
5,022
1,963
0
1,371
8,589
3,285
62
1,305
7,284
0
33,396
L
Scylla
mando24
Scylla
7,693
903
0
1,747
9,709
3,653
0
3,964
5,518
51,723
2,723
L
Mercury
nitr0o
Mercury
4,340
1,587
0
335
11,516
5,558
2,012
2,275
9,141
0
65,839
L
Skadi
rayleooty
Skadi
10,640
3,740
0
625
9,757
3,511
226
1,021
8,596
0
69,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
39,004
338
Minions Killed
388
0
Camps Cleared
0
1,429,662
Distance Traveled
1,387,234
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,395
493
56
4
0
259,201
1
W
Xing Tian
7,757
517
29
2
0
285,161
2
L
King Arthur
6,391
426
61
4
0
181,963
1
W
Fenrir
8,448
563
88
6
0
348,619
0
L
Cthulhu
8,044
536
50
3
0
280,908
0
W
Cu Chulainn
8,964
598
113
8
0
296,968
0
W
Artemis
6,853
457
52
3
0
239,713
0
L
Scylla
8,212
547
79
5
0
279,121
4
L
Mercury
7,939
529
101
7
0
345,788
3
L
Skadi
8,418
561
97
6
0
299,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role