Player Matchup

Lancelot
Lancelot
BWDepre
Lancelot
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 171L
1,550 Elo+
Party 3
King Arthur
King Arthur
SL HFB7448
King Arthur
Level 69
God Stats
10W - 7L
1,500 SR
Queue Stats
169W - 151L
1,519 Elo+
Party 3
Janus
Janus
THERailGamer
Janus
Level 128
God Stats
12W - 14L
1,510 SR
Queue Stats
377W - 363L
1,533 Elo+
Party 1
Athena
Athena
ThiccDaddy4363
Athena
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrmoonware
Ah Muzen Cab
Level 125
God Stats
8W - 9L
1,569 SR
Queue Stats
382W - 373L
1,503 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,543 Elo+

VS

Team Averages
Level 98
1,405 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BM Willy NVCA
Tsukuyomi
Level 85
God Stats
7W - 4L
1,347 SR
Queue Stats
80W - 75L
1,475 Elo+
Party 2
Cabrakan
Cabrakan
Inyumaki
Cabrakan
Level 44
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Artemis
Artemis
Solaire927
Artemis
Level 126
God Stats
8W - 10L
1,192 SR
Queue Stats
552W - 555L
1,576 Elo+
Solo
Shiva
Shiva
UwU_Tickler
Shiva
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
387W - 354L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BWDepre
Lancelot
7
0 / 1 / 0
3,696
616
2,120
5,692
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SL HFB7448
King Arthur
6
0 / 3 / 0
3,661
610
1,175
6,967
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,273
712
1,005
1,354
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,397
566
1,182
3,589
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
mrmoonware
Ah Muzen Cab
6
0 / 1 / 0
3,619
603
2,798
2,685
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 1
4,272
712
293
2,359
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BM Willy NVCA
Tsukuyomi
7
1 / 0 / 1
3,869
645
1,736
4,427
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Inyumaki
Cabrakan
5
0 / 0 / 1
3,739
623
1,101
4,507
2,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Solaire927
Artemis
7
2 / 0 / 0
4,207
701
1,748
3,954
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 0
5,291
882
4,724
5,816
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
W
Tsukuyomi
BM Willy NVCA
Tsukuyomi
1
0
1
1.5
L
Lancelot
BWDepre
Lancelot
0
1
0
0
W
Cabrakan
Inyumaki
Cabrakan
0
0
1
0.5
L
King Arthur
SL HFB7448
King Arthur
0
3
0
0
W
Artemis
Solaire927
Artemis
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
3
0
0
3
L
Ah Muzen Cab
mrmoonware
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,280
Damage
9,602
20,287
Taken
21,063
8,618
Mitigated
10,403
4,059
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
293
72
0
750
2,359
608
0
111
2,208
22,129
0
W
Tsukuyomi
BM Willy NVCA
Tsukuyomi
1,736
625
0
2,472
4,427
1,230
0
713
3,604
0
18,445
L
Lancelot
BWDepre
Lancelot
2,120
1,106
0
750
5,692
2,377
0
293
5,399
0
26,479
W
Cabrakan
Inyumaki
Cabrakan
1,101
411
0
986
4,507
2,766
0
547
3,960
7,309
0
L
King Arthur
SL HFB7448
King Arthur
1,175
216
0
1,575
6,967
3,094
0
0
6,967
0
19,776
W
Artemis
Solaire927
Artemis
1,748
727
0
1,319
3,954
1,197
0
635
3,319
0
24,326
L
1,005
0
0
18
1,354
312
0
0
1,354
23,395
744
L
1,182
373
0
1,354
3,589
1,985
0
595
2,994
5,903
0
W
4,724
929
0
793
5,816
4,602
0
0
5,816
0
36,345
L
Ah Muzen Cab
mrmoonware
Ah Muzen Cab
2,798
980
0
362
2,685
850
0
506
2,179
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
21,378
192
Minions Killed
212
0
Camps Cleared
0
660,867
Distance Traveled
649,568
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,272
712
54
9
0
128,488
0
W
Tsukuyomi
3,869
645
35
6
0
165,506
0
L
Lancelot
3,696
616
46
8
0
158,465
0
W
Cabrakan
3,739
623
9
2
0
117,923
0
L
King Arthur
3,661
610
38
6
0
136,976
0
W
Artemis
4,207
701
54
9
0
119,580
1
L
Janus
4,273
712
60
10
0
167,216
0
L
Athena
3,397
566
15
3
0
88,400
0
W
Shiva
5,291
882
60
10
0
118,071
0
L
Ah Muzen Cab
3,619
603
33
6
0
109,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role