Player Matchup

Charon
Charon
Gehzyr
Charon
Level 29
God Stats
0W - 1L
1,458 SR
Queue Stats
117W - 112L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
JoJoFig23
Nu Wa
Level 125
God Stats
2W - 1L
1,665 SR
Queue Stats
100W - 109L
1,462 Elo+
Party 4
Guan Yu
Guan Yu
SheriffSwag
Guan Yu
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
157W - 143L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
iTz_RiicaN
Kukulkan
Level 18
God Stats
2W - 2L
1,767 SR
Queue Stats
46W - 48L
1,330 Elo+
Party 4
Medusa
Medusa
kaoskrusader
Medusa
Level 58
God Stats
28W - 18L
1,720 SR
Queue Stats
142W - 115L
1,504 Elo+
Party 1
Team Averages
Level 71
1,663 SR
1,460 Elo+

VS

Team Averages
Level 54
1,568 SR
1,480 Elo+
Shiva
Shiva
CptMohamedou
Shiva
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 148L
1,528 Elo+
Party 3
Mulan
Mulan
DEISELness
Mulan
Level 63
God Stats
2W - 2L
1,668 SR
Queue Stats
116W - 118L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Kavalucci
Baron Samedi
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 7L
1,556 Elo+
Solo
Hachiman
Hachiman
Nocturxal
Hachiman
Level 111
God Stats
17W - 17L
1,435 SR
Queue Stats
216W - 216L
1,421 Elo+
Party 3
King Arthur
King Arthur
Skizzorz
King Arthur
Level 29
God Stats
4W - 6L
1,737 SR
Queue Stats
90W - 88L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gehzyr
Charon
12
0 / 5 / 2
7,099
444
5,539
14,259
11,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
JoJoFig23
Nu Wa
14
1 / 3 / 3
7,452
466
10,079
10,552
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
SheriffSwag
Guan Yu
14
2 / 0 / 0
8,288
518
8,383
15,097
17,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
iTz_RiicaN
Kukulkan
13
2 / 4 / 2
7,917
495
6,089
8,402
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
11
2 / 7 / 1
6,907
432
7,509
14,637
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
9,152
572
12,172
17,243
11,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
4 / 1 / 3
8,940
559
7,885
14,936
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Kavalucci
Baron Samedi
16
2 / 2 / 4
9,411
588
5,368
8,777
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nocturxal
Hachiman
15
6 / 3 / 7
9,279
580
12,733
11,586
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Skizzorz
King Arthur
14
0 / 1 / 1
8,666
542
8,451
14,627
14,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
19
19
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Mulan
4
1
3
5.5
L
Charon
Gehzyr
Charon
0
5
2
0.2
L
Nu Wa
JoJoFig23
Nu Wa
1
3
3
0.83
W
Baron Samedi
Kavalucci
Baron Samedi
2
2
4
2
W
Hachiman
Nocturxal
Hachiman
6
3
7
3.17
L
Guan Yu
SheriffSwag
Guan Yu
2
0
0
2
W
King Arthur
Skizzorz
King Arthur
0
1
1
0.5
L
Kukulkan
iTz_RiicaN
Kukulkan
2
4
2
0.75
L
Medusa
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
46,609
62,947
Taken
67,169
41,553
Mitigated
41,335
15,247
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,172
2,606
28
6,714
17,243
11,420
298
4,216
13,027
0
69,269
W
Mulan
7,885
576
0
10,465
14,936
6,953
93
5,272
9,584
0
77,158
L
Charon
Gehzyr
Charon
5,539
1,071
0
1,657
14,259
11,655
0
0
14,259
32,411
312
L
Nu Wa
JoJoFig23
Nu Wa
10,079
1,632
0
3,898
10,552
3,962
0
3,200
7,352
65,905
0
W
Baron Samedi
Kavalucci
Baron Samedi
5,368
168
145
2,017
8,777
4,138
334
6,425
2,107
55,269
2,443
W
Hachiman
Nocturxal
Hachiman
12,733
8,878
0
3,819
11,586
4,614
2,466
4,121
7,453
0
71,494
L
Guan Yu
SheriffSwag
Guan Yu
8,383
1,183
102
6,798
15,097
17,234
0
0
15,097
0
54,038
W
King Arthur
Skizzorz
King Arthur
8,451
920
0
3,740
14,627
14,210
62
1,304
13,323
0
65,714
L
Kukulkan
iTz_RiicaN
Kukulkan
6,089
1,625
0
0
8,402
3,714
0
2,129
6,273
44,721
0
L
Medusa
7,509
2,822
0
2,792
14,637
4,988
56
0
14,637
0
37,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
45,448
375
Minions Killed
484
0
Camps Cleared
0
1,566,977
Distance Traveled
1,671,835
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,152
572
87
5
0
364,679
0
W
Mulan
8,940
559
105
7
0
373,081
0
L
Charon
7,099
444
22
1
0
325,957
2
L
Nu Wa
7,452
466
95
6
0
312,882
0
W
Baron Samedi
9,411
588
101
6
0
326,980
3
W
Hachiman
9,279
580
98
6
0
280,607
0
L
Guan Yu
8,288
518
97
6
0
347,982
0
W
King Arthur
8,666
542
93
6
0
326,488
0
L
Kukulkan
7,917
495
108
7
0
276,195
0
L
Medusa
6,907
432
53
3
0
303,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role