Player Matchup

Yu Huang
Yu Huang
FearChubs
Yu Huang
Level 78
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 5L
1,192 Elo+
Party 1
Medusa
Medusa
MeFail-
Medusa
Level 8
God Stats
0W - 2L
1,140 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Cerberus
Cerberus
MrXSoloXDolo591
Cerberus
Level 14
God Stats
0W - 2L
1,140 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Team Averages
Level 33
1,343 SR
1,176 Elo+

VS

Team Averages
Level 52
1,602 SR
1,391 Elo+
Merlin
Merlin
BOXEDECHO
Merlin
Level 35
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 4L
1,256 Elo+
Solo
Ymir
Ymir
Esketitties69
Ymir
Level 63
God Stats
97W - 105L
1,541 SR
Queue Stats
97W - 105L
1,470 Elo+
Solo
Ishtar
Ishtar
SHROOMERx310
Ishtar
Level 59
God Stats
52W - 45L
1,509 SR
Queue Stats
685W - 771L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FearChubs
Yu Huang
11
2 / 2 / 1
6,791
679
7,535
7,548
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
MeFail-
Medusa
11
1 / 7 / 2
6,626
663
4,196
9,925
4,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 2 / 2
6,556
656
3,432
11,606
9,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BOXEDECHO
Merlin
12
3 / 2 / 4
7,745
775
4,906
6,184
1,984
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
7,424
742
5,873
10,595
8,403
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
14
7 / 0 / 2
8,941
894
13,075
7,647
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
BOXEDECHO
Merlin
3
2
4
2.5
W
1
2
5
1.75
L
Yu Huang
FearChubs
Yu Huang
2
2
1
1.25
L
Medusa
MeFail-
Medusa
1
7
2
0.29
L
Cerberus
1
2
2
1
W
Ishtar
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,163
Damage
23,854
29,079
Taken
24,426
16,333
Mitigated
13,053
1,038
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BOXEDECHO
Merlin
4,906
730
0
0
6,184
1,984
74
3,045
3,139
17,200
0
W
5,873
272
0
0
10,595
8,403
0
4,042
6,553
28,162
0
L
Yu Huang
FearChubs
Yu Huang
7,535
533
0
250
7,548
2,993
0
2,361
5,168
25,045
0
L
Medusa
MeFail-
Medusa
4,196
2,234
0
321
9,925
4,270
0
4,847
5,040
0
15,390
L
Cerberus
3,432
316
0
467
11,606
9,070
0
3,579
7,932
8,659
0
W
Ishtar
13,075
7,241
0
2,650
7,647
2,666
1,101
4,001
3,646
0
31,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
24,110
97
Minions Killed
116
0
Camps Cleared
0
462,869
Distance Traveled
475,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,745
775
27
3
0
136,643
0
W
Ymir
7,424
742
34
3
0
155,032
0
L
Yu Huang
6,791
679
41
4
0
142,802
0
L
Medusa
6,626
663
32
3
0
147,390
0
L
Cerberus
6,556
656
24
2
0
172,677
0
W
Ishtar
8,941
894
55
6
0
183,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role