Player Matchup

Sobek
Sobek
ITz_ALExiStyLesS
Sobek
Level 227
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 168L
1,562 Elo+
Party 3
Da Ji
Da Ji
Sojiro_Kurokami
Da Ji
Level 146
God Stats
0W - 3L
1,271 SR
Queue Stats
314W - 273L
1,541 Elo+
Party 2
Hachiman
Hachiman
YeezyScump_J1
Hachiman
Level 165
God Stats
4W - 1L
1,947 SR
Queue Stats
113W - 95L
1,608 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ballsjoemama
Morgan Le Fay
Level 116
God Stats
5W - 3L
1,974 SR
Queue Stats
111W - 100L
1,512 Elo+
Party 2
Hercules
Hercules
choleroxd45
Hercules
Level 159
God Stats
6W - 5L
1,618 SR
Queue Stats
213W - 183L
1,554 Elo+
Party 3
Team Averages
Level 163
1,662 SR
1,555 Elo+

VS

Team Averages
Level 148
1,554 SR
1,523 Elo+
Chiron
Chiron
ClassyLoki
Chiron
Level 105
God Stats
20W - 4L
1,848 SR
Queue Stats
116W - 104L
1,628 Elo+
Solo
Artio
Artio
Deecember
Artio
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 1
Freya
Freya
NightmareSpino
Freya
Level 159
God Stats
6W - 3L
1,825 SR
Queue Stats
74W - 54L
1,544 Elo+
Party 1
Achilles
Achilles
PetNikolaos
Achilles
Level 155
God Stats
1W - 0L
1,281 SR
Queue Stats
82W - 64L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
Spacig
Guan Yu
Level 148
God Stats
1W - 0L
1,318 SR
Queue Stats
87W - 69L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,244
453
7,726
14,824
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 3
7,731
483
10,853
11,673
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
YeezyScump_J1
Hachiman
14
0 / 3 / 0
8,050
503
8,880
11,904
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ballsjoemama
Morgan Le Fay
14
4 / 3 / 1
8,647
540
13,945
10,963
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
choleroxd45
Hercules
15
0 / 2 / 3
9,227
577
8,546
17,896
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ClassyLoki
Chiron
15
0 / 2 / 2
8,452
528
9,876
10,774
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Deecember
Artio
15
1 / 0 / 1
8,038
502
11,968
15,931
21,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 2
9,492
593
12,746
14,329
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
PetNikolaos
Achilles
14
3 / 4 / 4
8,182
511
5,665
18,640
9,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Spacig
Guan Yu
14
2 / 1 / 0
8,109
507
4,064
13,791
14,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
ClassyLoki
Chiron
0
2
2
0.5
W
Artio
Deecember
Artio
1
0
1
1.5
L
0
1
1
0.5
W
4
0
2
5
W
Achilles
PetNikolaos
Achilles
3
4
4
1.25
L
3
1
3
4.5
W
Guan Yu
Spacig
Guan Yu
2
1
0
2
L
Hachiman
YeezyScump_J1
Hachiman
0
3
0
0
L
Morgan Le Fay
ballsjoemama
Morgan Le Fay
4
3
1
1.5
L
Hercules
choleroxd45
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,950
Damage
44,319
67,260
Taken
73,465
43,365
Mitigated
56,050
28,665
Healing
27,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ClassyLoki
Chiron
9,876
2,770
602
3,061
10,774
4,115
774
6,714
4,060
0
75,549
W
Artio
Deecember
Artio
11,968
1,754
80
6,345
15,931
21,503
0
1,010
13,948
64,095
0
L
7,726
446
102
7,117
14,824
14,359
0
4,938
9,190
28,057
0
W
12,746
3,845
0
4,543
14,329
6,438
0
2,520
11,809
72,452
1,295
W
Achilles
PetNikolaos
Achilles
5,665
1,694
0
5,898
18,640
9,594
0
6,884
11,756
0
63,566
L
10,853
2,826
0
4,481
11,673
5,266
0
2,311
9,196
0
58,514
W
Guan Yu
Spacig
Guan Yu
4,064
471
2,203
4,579
13,791
14,400
0
4,543
9,153
0
35,794
L
Hachiman
YeezyScump_J1
Hachiman
8,880
4,615
0
4,491
11,904
4,518
0
5,456
5,846
0
73,622
L
Morgan Le Fay
ballsjoemama
Morgan Le Fay
13,945
1,237
0
2,284
10,963
4,835
0
1,132
9,749
68,205
0
L
Hercules
choleroxd45
Hercules
8,546
3,540
0
10,190
17,896
14,387
232
8,035
8,628
0
83,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
42,273
493
Minions Killed
518
0
Camps Cleared
0
1,628,437
Distance Traveled
1,670,577
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,452
528
126
8
0
323,252
0
W
Artio
8,038
502
105
7
0
335,030
2
L
Sobek
7,244
453
14
1
0
341,896
3
W
Freya
9,492
593
154
10
0
328,171
0
W
Achilles
8,182
511
90
6
0
348,832
0
L
Da Ji
7,731
483
78
5
0
364,389
2
W
Guan Yu
8,109
507
43
3
0
335,292
3
L
Hachiman
8,050
503
137
9
0
283,280
0
L
Morgan Le Fay
8,647
540
127
8
0
328,224
1
L
Hercules
9,227
577
137
9
0
310,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role