Player Matchup

Nike
Nike
Gold V
 
Nike
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
Crackm10
Hachiman
Silver III
Level 42
God Stats
14W - 16L
1,660 SR
Queue Stats
378W - 398L
1,349 MMR
Party 1
Arachne
Arachne
Silver II
yosoytupadre21
Arachne
Silver II
Level 67
God Stats
12W - 11L
1,966 SR
Queue Stats
167W - 165L
1,348 MMR
Party 1
Janus
Janus
Gold V
zatux2
Janus
Gold V
Level 127
God Stats
1W - 3L
1,413 SR
Queue Stats
46W - 51L
1,360 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,608 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,687 SR
1,354 MMR
Chiron
Chiron
Gold V
JO3MAMA3
Chiron
Gold V
Level 106
God Stats
2W - 0L
1,731 SR
Queue Stats
64W - 72L
1,347 MMR
Solo
Chronos
Chronos
Silver I
KiysRevenge
Chronos
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 129L
1,262 MMR
Party 2
Surtr
Surtr
Gold IV
TMacTheGoon
Surtr
Gold IV
Level 100
God Stats
5W - 4L
1,956 SR
Queue Stats
364W - 370L
1,340 MMR
Solo
Ravana
Ravana
Gold III
Uhh Xeno
Ravana
Gold III
Level 128
God Stats
12W - 7L
1,704 SR
Queue Stats
79W - 78L
1,483 MMR
Party 2
Hel
Hel
Gold V
WubieWubieDupDup
Hel
Gold V
Level 126
God Stats
3W - 4L
1,543 SR
Queue Stats
132W - 145L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 0
6,668
513
6,742
12,494
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
 
Sylvanus
8
0 / 1 / 0
5,631
433
4,174
8,845
6,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Crackm10
Hachiman
11
0 / 2 / 0
5,955
458
3,373
8,010
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
5,904
454
3,930
11,700
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
zatux2
Janus
12
1 / 4 / 0
6,455
497
7,831
7,181
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KukulkanAh Muzen CabKuzenboThanatos

VS

Bans
SusanoAo KuangAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JO3MAMA3
Chiron
14
5 / 0 / 2
8,293
638
8,085
9,434
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
KiysRevenge
Chronos
13
2 / 0 / 0
7,400
569
4,694
7,822
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 1
8,401
646
9,317
12,553
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Uhh Xeno
Ravana
12
3 / 0 / 4
7,018
540
7,670
6,266
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,993
538
1,975
10,515
7,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Hachiman
Crackm10
Hachiman
0
2
0
0
W
Chiron
JO3MAMA3
Chiron
5
0
2
6
W
Chronos
KiysRevenge
Chronos
2
0
0
2
W
2
0
1
2.5
W
Ravana
Uhh Xeno
Ravana
3
0
4
5
W
0
1
1
0.5
L
0
3
0
0
L
Janus
zatux2
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
31,741
48,230
Taken
46,590
25,908
Mitigated
27,374
13,880
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,742
548
0
3,941
12,494
9,712
0
639
10,976
1,952
52,534
L
Sylvanus
 
Sylvanus
4,174
1,142
1,000
2,628
8,845
6,120
0
1,609
7,154
11,217
2,999
L
Hachiman
Crackm10
Hachiman
3,373
2,192
0
3,154
8,010
2,974
0
3,569
4,441
0
45,469
W
Chiron
JO3MAMA3
Chiron
8,085
2,338
359
2,544
9,434
3,775
979
2,974
6,079
0
70,130
W
Chronos
KiysRevenge
Chronos
4,694
1,222
0
1,452
7,822
2,655
478
2,219
5,535
62,257
1,257
W
9,317
3,563
0
3,994
12,553
11,094
0
1,388
10,222
2,916
61,223
W
Ravana
Uhh Xeno
Ravana
7,670
2,586
0
1,435
6,266
2,792
0
1,405
4,661
0
55,974
W
1,975
205
2,942
6,014
10,515
7,058
14
3,166
7,158
31,603
0
L
3,930
2,363
0
2,797
11,700
4,914
0
805
10,851
0
46,110
L
Janus
zatux2
Janus
7,831
850
0
360
7,181
2,188
0
379
6,802
46,442
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
38,105
362
Minions Killed
464
0
Camps Cleared
0
1,250,367
Distance Traveled
1,320,900
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,668
513
101
8
0
236,965
2
L
Sylvanus
5,631
433
17
1
0
220,032
4
L
Hachiman
5,955
458
65
5
0
217,122
1
W
Chiron
8,293
638
126
10
0
264,239
0
W
Chronos
7,400
569
114
9
0
264,544
0
W
Surtr
8,401
646
94
7
0
251,674
6
W
Ravana
7,018
540
94
7
0
289,120
3
W
Hel
6,993
538
36
3
0
251,323
0
L
Arachne
5,904
454
70
5
0
304,730
0
L
Janus
6,455
497
109
8
0
271,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role