Player Matchup

Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ernleo123
Ares
Level 172
God Stats
5W - 3L
1,366 SR
Queue Stats
87W - 76L
1,498 Elo+
Solo
Cernunnos
Cernunnos
King_Juleo
Cernunnos
Level 61
God Stats
6W - 5L
1,294 SR
Queue Stats
153W - 143L
1,390 Elo+
Solo
Anubis
Anubis
TownSlampig
Anubis
Level 126
God Stats
11W - 7L
1,592 SR
Queue Stats
243W - 209L
1,540 Elo+
Solo
Pele
Pele
indio_0212
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 232L
1,428 Elo+
Solo
Team Averages
Level 113
1,450 SR
1,471 Elo+

VS

Team Averages
Level 135
1,463 SR
1,497 Elo+
Charon
Charon
Incoact
Charon
Level 184
God Stats
6W - 8L
1,339 SR
Queue Stats
153W - 130L
1,559 Elo+
Solo
Cliodhna
Cliodhna
JaysolMC
Cliodhna
Level 129
God Stats
12W - 16L
1,523 SR
Queue Stats
560W - 547L
1,436 Elo+
Solo
Tiamat
Tiamat
Michus313
Tiamat
Level 118
God Stats
1W - 2L
1,454 SR
Queue Stats
110W - 94L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Star_Lord_n_Co
Xing Tian
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,544 Elo+
Solo
Ishtar
Ishtar
punersher123
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 1 / 0
6,318
527
3,464
9,316
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
11
3 / 1 / 6
6,937
578
7,453
10,440
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
King_Juleo
Cernunnos
11
2 / 1 / 0
6,533
544
6,219
7,317
2,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
2 / 4 / 1
6,781
565
6,729
5,950
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 0
6,692
558
4,329
10,149
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Incoact
Charon
13
6 / 0 / 2
7,273
606
7,874
5,610
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cliodhna
JaysolMC
Cliodhna
12
2 / 4 / 4
6,446
537
5,139
11,737
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Michus313
Tiamat
12
0 / 2 / 1
6,844
570
5,756
6,706
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Star_Lord_n_Co
Xing Tian
8
1 / 2 / 0
5,470
456
3,237
14,607
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
5
0 / 3 / 0
4,204
350
1,982
3,777
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
9
9
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
0
2
W
Ares
3
1
6
6
L
Charon
Incoact
Charon
6
0
2
7
L
Cliodhna
JaysolMC
Cliodhna
2
4
4
1
W
Cernunnos
King_Juleo
Cernunnos
2
1
0
2
L
Tiamat
Michus313
Tiamat
0
2
1
0.25
L
Xing Tian
Star_Lord_n_Co
Xing Tian
1
2
0
0.5
W
Anubis
2
4
1
0.63
W
2
2
0
1
L
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
23,988
43,172
Taken
42,437
26,437
Mitigated
19,920
8,847
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,464
440
0
2,134
9,316
6,257
0
4,738
3,819
0
39,287
W
Ares
7,453
330
170
1,830
10,440
9,848
35
2,407
7,855
22,900
0
L
Charon
Incoact
Charon
7,874
537
0
964
5,610
2,456
0
1,053
4,557
36,443
0
L
Cliodhna
JaysolMC
Cliodhna
5,139
965
0
4,049
11,737
3,810
0
4,364
7,331
0
43,454
W
Cernunnos
King_Juleo
Cernunnos
6,219
3,893
0
2,374
7,317
2,773
1,458
1,771
5,434
0
49,401
L
Tiamat
Michus313
Tiamat
5,756
148
0
1,612
6,706
4,105
0
720
5,625
39,289
1,147
L
Xing Tian
Star_Lord_n_Co
Xing Tian
3,237
371
0
3,194
14,607
8,364
0
6,402
8,205
17,491
405
W
Anubis
6,729
305
0
621
5,950
3,045
0
2,735
2,895
52,477
798
W
4,329
1,153
0
1,718
10,149
4,514
0
3,187
6,620
0
60,920
L
Ishtar
1,982
1,196
0
350
3,777
1,185
0
1,560
2,217
0
11,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
30,237
355
Minions Killed
277
0
Camps Cleared
0
1,157,794
Distance Traveled
1,017,067
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,318
527
60
5
0
203,582
0
W
Ares
6,937
578
26
2
0
244,743
2
L
Charon
7,273
606
66
6
0
245,356
1
L
Cliodhna
6,446
537
65
5
0
256,599
0
W
Cernunnos
6,533
544
73
6
0
214,144
0
L
Tiamat
6,844
570
102
9
0
213,177
1
L
Xing Tian
5,470
456
24
2
0
211,741
0
W
Anubis
6,781
565
97
8
0
214,099
3
W
Pele
6,692
558
99
8
0
281,226
0
L
Ishtar
4,204
350
20
2
0
90,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role