Player Matchup

Neith
Neith
Platinum II
Clucknuts
Neith
Platinum II
Level 186
God Stats
2W - 2L
1,843 SR
Queue Stats
245W - 233L
1,858 MMR
Solo
Sylvanus
Sylvanus
Gold I
LETHAL xKiNGx
Sylvanus
Gold I
Level 149
God Stats
6W - 1L
1,881 SR
Queue Stats
37W - 32L
1,829 MMR
Solo
Awilix
Awilix
Diamond V
NChooch
Awilix
Diamond V
Level 297
God Stats
18W - 10L
1,686 SR
Queue Stats
372W - 344L
1,841 MMR
Solo
Chronos
Chronos
Platinum IV
SoftRankedPlayer
Chronos
Platinum IV
Level 36
God Stats
14W - 4L
1,860 SR
Queue Stats
48W - 34L
1,885 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
creed22
Cthulhu
Platinum III
Level 190
God Stats
5W - 2L
1,800 SR
Queue Stats
124W - 109L
1,784 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,814 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,472 SR
1,839 MMR
Eset
Eset
Platinum V
BeSt__LoKi
Eset
Platinum V
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 181L
1,811 MMR
Solo
Bacchus
Bacchus
Platinum IV
ImSoOriginal
Bacchus
Platinum IV
Level 156
God Stats
3W - 8L
1,419 SR
Queue Stats
217W - 214L
1,856 MMR
Solo
Ravana
Ravana
Platinum IV
LilMar
Ravana
Platinum IV
Level 126
God Stats
11W - 10L
1,603 SR
Queue Stats
122W - 113L
1,848 MMR
Solo
Anhur
Anhur
Diamond V
SpEar0HeaVen
Anhur
Diamond V
Level 147
God Stats
0W - 2L
1,207 SR
Queue Stats
68W - 57L
1,847 MMR
Solo
Xing Tian
Xing Tian
Platinum V
ViolentObserver1
Xing Tian
Platinum V
Level 100
God Stats
8W - 7L
1,631 SR
Queue Stats
370W - 380L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clucknuts
Neith
17
8 / 2 / 5
11,254
703
14,252
12,835
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
LETHAL xKiNGx
Sylvanus
15
3 / 1 / 7
9,692
606
5,276
15,055
13,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
NChooch
Awilix
18
9 / 1 / 6
10,937
684
16,922
11,456
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
3 / 1 / 10
10,451
653
10,368
13,304
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
creed22
Cthulhu
16
6 / 0 / 5
10,909
682
12,496
14,277
13,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OdinJanusThanatos

VS

Bans
ThorNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,264
517
5,536
9,657
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ImSoOriginal
Bacchus
9
0 / 7 / 5
6,912
432
7,698
16,921
15,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
LilMar
Ravana
16
2 / 3 / 2
8,981
561
8,033
12,222
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 7 / 1
9,057
566
7,503
16,174
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
14
0 / 7 / 0
8,326
520
8,527
19,617
14,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
29
Kills
5
5
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Neith
Clucknuts
Neith
8
2
5
5.25
L
Bacchus
ImSoOriginal
Bacchus
0
7
5
0.36
W
Sylvanus
LETHAL xKiNGx
Sylvanus
3
1
7
6.5
L
Ravana
LilMar
Ravana
2
3
2
1
W
Awilix
NChooch
Awilix
9
1
6
12
W
3
1
10
8
L
3
7
1
0.5
L
Xing Tian
0
7
0
0
W
Cthulhu
creed22
Cthulhu
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
37,297
66,927
Taken
74,591
44,500
Mitigated
46,596
25,375
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,536
448
422
867
9,657
3,674
0
5,859
3,777
63,068
987
W
Neith
Clucknuts
Neith
14,252
4,729
0
3,930
12,835
5,680
2,490
4,192
8,643
0
96,856
L
Bacchus
ImSoOriginal
Bacchus
7,698
907
0
1,710
16,921
15,737
0
3,505
13,349
23,673
803
W
Sylvanus
LETHAL xKiNGx
Sylvanus
5,276
1,888
3,299
5,658
15,055
13,600
331
4,496
10,509
29,957
0
L
Ravana
LilMar
Ravana
8,033
2,488
0
1,460
12,222
6,895
0
5,231
6,870
0
84,094
W
Awilix
NChooch
Awilix
16,922
6,214
0
4,705
11,456
5,870
0
3,877
7,453
0
105,421
W
10,368
4,485
0
4,631
13,304
5,998
3,794
4,530
8,734
92,922
2,515
L
7,503
3,618
0
3,338
16,174
5,573
929
3,013
13,161
0
61,514
L
Xing Tian
8,527
1,001
0
2,142
19,617
14,717
360
8,671
9,958
52,802
1,298
W
Cthulhu
creed22
Cthulhu
12,496
2,180
0
3,152
14,277
13,352
245
5,609
7,766
59,809
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
41,540
601
Minions Killed
487
0
Camps Cleared
0
1,709,053
Distance Traveled
1,562,878
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,264
517
127
8
0
296,136
0
W
Neith
11,254
703
137
9
0
317,574
1
L
Bacchus
6,912
432
40
3
0
301,831
2
W
Sylvanus
9,692
606
47
3
0
312,483
4
L
Ravana
8,981
561
119
7
0
376,659
0
W
Awilix
10,937
684
139
9
0
415,161
0
W
Chronos
10,451
653
146
9
0
335,267
0
L
Anhur
9,057
566
97
6
0
289,638
0
L
Xing Tian
8,326
520
104
7
0
298,614
0
W
Cthulhu
10,909
682
132
8
0
328,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role