Player Matchup

Cabrakan
Cabrakan
CucaLover
Cabrakan
Level 63
God Stats
2W - 0L
1,622 SR
Queue Stats
32W - 45L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
GuidoMarcoccia
Zhong Kui
Level 89
God Stats
11W - 8L
1,502 SR
Queue Stats
71W - 110L
1,406 Elo+
Party 2
Rama
Rama
Oswiig
Rama
Level 69
God Stats
11W - 23L
1,240 SR
Queue Stats
88W - 156L
1,365 Elo+
Party 2
Agni
Agni
XxspeedxX754
Agni
Level 15
God Stats
3W - 2L
1,799 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 2
Thanatos
Thanatos
vBestVzla
Thanatos
Level 30
God Stats
21W - 21L
1,504 SR
Queue Stats
123W - 128L
1,443 Elo+
Party 2
Team Averages
Level 53
1,533 SR
1,422 Elo+

VS

Team Averages
Level 91
1,540 SR
1,510 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Badua
Cthulhu
Level 25
God Stats
17W - 12L
1,287 SR
Queue Stats
126W - 112L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Matthodical
Morgan Le Fay
Level 129
God Stats
35W - 18L
1,681 SR
Queue Stats
176W - 127L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SDG Golden
Ah Muzen Cab
Level 79
God Stats
3W - 3L
1,734 SR
Queue Stats
237W - 219L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CucaLover
Cabrakan
12
1 / 3 / 0
7,206
480
2,976
10,188
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
GuidoMarcoccia
Zhong Kui
15
2 / 1 / 2
9,274
618
10,242
11,986
8,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Oswiig
Rama
12
2 / 2 / 1
7,231
482
6,438
9,544
3,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 1
7,365
491
2,951
7,798
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vBestVzla
Thanatos
14
2 / 2 / 1
7,643
510
3,801
13,836
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 2 / 0
7,910
527
10,236
9,630
4,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
12
0 / 0 / 3
7,553
504
5,341
8,763
9,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Badua
Cthulhu
11
0 / 2 / 2
6,495
433
3,919
10,041
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Matthodical
Morgan Le Fay
14
4 / 2 / 2
8,345
556
11,704
8,871
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SDG Golden
Ah Muzen Cab
14
2 / 1 / 1
7,858
524
2,352
9,863
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
0
2
L
Bacchus
 
Bacchus
0
0
3
1.5
L
Cthulhu
Badua
Cthulhu
0
2
2
0.5
W
Cabrakan
CucaLover
Cabrakan
1
3
0
0.33
W
Zhong Kui
GuidoMarcoccia
Zhong Kui
2
1
2
3
L
Morgan Le Fay
Matthodical
Morgan Le Fay
4
2
2
2.5
W
Rama
Oswiig
Rama
2
2
1
1.25
L
Ah Muzen Cab
SDG Golden
Ah Muzen Cab
2
1
1
2.5
W
0
2
1
0.25
W
Thanatos
vBestVzla
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
33,552
53,352
Taken
47,168
30,989
Mitigated
30,819
22,396
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,236
6,590
0
4,689
9,630
4,521
454
1,428
8,202
0
81,007
L
Bacchus
 
Bacchus
5,341
994
0
3,832
8,763
9,867
0
3,003
5,760
17,036
1,950
L
Cthulhu
Badua
Cthulhu
3,919
454
188
1,113
10,041
8,301
0
4,728
5,313
31,281
0
W
Cabrakan
CucaLover
Cabrakan
2,976
447
0
1,067
10,188
9,973
0
4,278
5,875
21,206
2,001
W
Zhong Kui
GuidoMarcoccia
Zhong Kui
10,242
1,362
0
6,495
11,986
8,916
1,041
6,166
5,137
74,807
4,330
L
Morgan Le Fay
Matthodical
Morgan Le Fay
11,704
356
0
1,014
8,871
4,169
0
4,196
4,675
63,264
576
W
Rama
Oswiig
Rama
6,438
5,451
0
3,689
9,544
3,132
0
1,657
7,887
0
54,185
L
Ah Muzen Cab
SDG Golden
Ah Muzen Cab
2,352
1,128
0
2,050
9,863
3,961
525
1,796
8,067
0
70,028
W
2,951
109
9
1,777
7,798
2,566
0
5,628
2,106
49,607
399
W
Thanatos
vBestVzla
Thanatos
3,801
376
0
9,359
13,836
6,402
0
2,169
11,667
0
65,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
38,161
457
Minions Killed
423
0
Camps Cleared
0
1,522,463
Distance Traveled
1,433,799
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,910
527
117
8
0
294,701
2
L
Bacchus
7,553
504
33
2
0
306,317
4
L
Cthulhu
6,495
433
57
4
0
243,642
0
W
Cabrakan
7,206
480
42
3
0
304,379
3
W
Zhong Kui
9,274
618
132
9
0
237,836
2
L
Morgan Le Fay
8,345
556
111
7
0
297,833
4
W
Rama
7,231
482
96
6
0
318,243
0
L
Ah Muzen Cab
7,858
524
105
7
0
291,306
0
W
Agni
7,365
491
96
6
0
280,754
0
W
Thanatos
7,643
510
91
6
0
381,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role