Player Matchup

Hachiman
Hachiman
Platinum II
Ale1206
Hachiman
Platinum II
Level 157
God Stats
10W - 7L
1,746 SR
Queue Stats
63W - 44L
1,939 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
JMCO77
Cu Chulainn
Platinum II
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
63W - 44L
1,939 MMR
Party 2
Pele
Pele
Platinum II
SacrificalBot
Pele
Platinum II
Level 189
God Stats
24W - 16L
1,707 SR
Queue Stats
209W - 204L
1,886 MMR
Solo
Persephone
Persephone
Platinum III
Warriorsaregood
Persephone
Platinum III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
2,099 MMR
Solo
Geb
Geb
Platinum II
Wolfbait760
Geb
Platinum II
Level 121
God Stats
22W - 13L
1,694 SR
Queue Stats
205W - 191L
1,956 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,586 SR
1,964 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,596 SR
1,964 MMR
Sylvanus
Sylvanus
Platinum III
Austintoy1
Sylvanus
Platinum III
Level 158
God Stats
4W - 7L
1,459 SR
Queue Stats
204W - 191L
1,860 MMR
Solo
Scylla
Scylla
Diamond III
BigKushGuy
Scylla
Diamond III
Level 195
God Stats
7W - 7L
1,704 SR
Queue Stats
104W - 97L
2,095 MMR
Party 1
Lancelot
Lancelot
Platinum V
Cxtalyst
Lancelot
Platinum V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,940 MMR
Solo
Chaac
Chaac
Platinum I
Neo LiThilLic
Chaac
Platinum I
Level 159
God Stats
5W - 6L
1,579 SR
Queue Stats
245W - 228L
1,948 MMR
Solo
Rama
Rama
Platinum I
Yemojussy
Rama
Platinum I
Level 106
God Stats
2W - 0L
1,740 SR
Queue Stats
92W - 64L
1,975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ale1206
Hachiman
15
0 / 2 / 0
8,264
459
7,617
10,102
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JMCO77
Cu Chulainn
13
1 / 6 / 2
8,241
458
10,765
22,561
17,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 1
8,708
484
8,292
20,055
9,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Warriorsaregood
Persephone
13
2 / 2 / 1
8,704
484
13,247
11,823
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
7,314
406
4,009
15,507
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangOdinLokiBastetAthena

VS

Bans
ThothSun WukongBake KujiraMorgan Le FayAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Austintoy1
Sylvanus
14
0 / 0 / 11
9,015
501
5,217
13,992
11,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
BigKushGuy
Scylla
17
5 / 0 / 6
10,714
595
8,218
8,450
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Cxtalyst
Lancelot
18
5 / 3 / 6
10,552
586
16,376
19,663
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 9
11,189
622
19,774
17,961
18,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
20
5 / 0 / 2
12,375
688
13,216
12,973
6,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
18
17
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ale1206
Hachiman
0
2
0
0
W
Sylvanus
Austintoy1
Sylvanus
0
0
11
5.5
W
Scylla
BigKushGuy
Scylla
5
0
6
8
W
Lancelot
Cxtalyst
Lancelot
5
3
6
2.67
L
Cu Chulainn
JMCO77
Cu Chulainn
1
6
2
0.33
W
3
2
9
3.75
L
2
3
1
0.83
L
Persephone
Warriorsaregood
Persephone
2
2
1
1.25
L
0
4
3
0.38
W
Rama
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
62,801
80,048
Taken
73,039
45,863
Mitigated
48,748
18,045
Healing
34,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ale1206
Hachiman
7,617
4,551
0
3,973
10,102
3,130
0
1,548
8,554
0
75,457
W
Sylvanus
Austintoy1
Sylvanus
5,217
870
6,055
6,680
13,992
11,058
448
4,746
8,862
20,922
3,679
W
Scylla
BigKushGuy
Scylla
8,218
878
0
934
8,450
3,173
1,157
3,376
4,776
108,349
131
W
Lancelot
Cxtalyst
Lancelot
16,376
3,239
0
6,987
19,663
9,033
0
4,894
14,535
0
97,270
L
Cu Chulainn
JMCO77
Cu Chulainn
10,765
2,464
0
7,932
22,561
17,543
0
2,897
19,664
0
55,773
W
19,774
3,563
0
8,267
17,961
18,904
825
2,492
15,313
4,883
96,456
L
8,292
2,124
0
3,001
20,055
9,241
0
2,780
17,275
0
80,328
L
Persephone
Warriorsaregood
Persephone
13,247
542
0
1,767
11,823
4,076
0
3,778
8,012
55,157
1,154
L
4,009
604
0
1,372
15,507
11,873
0
4,119
11,388
17,782
0
W
Rama
13,216
10,659
0
5,697
12,973
6,580
31
3,158
9,703
0
146,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
53,845
507
Minions Killed
681
0
Camps Cleared
0
1,876,068
Distance Traveled
1,904,499
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,264
459
148
8
0
372,217
4
W
Sylvanus
9,015
501
35
2
0
344,736
2
W
Scylla
10,714
595
160
9
0
380,278
2
W
Lancelot
10,552
586
134
7
0
450,331
0
L
Cu Chulainn
8,241
458
103
6
0
311,814
3
W
Chaac
11,189
622
138
8
0
368,453
0
L
Pele
8,708
484
124
7
0
400,073
6
L
Persephone
8,704
484
117
7
0
408,959
0
L
Geb
7,314
406
15
1
0
383,005
4
W
Rama
12,375
688
214
12
0
360,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role