Player Matchup

Cerberus
Cerberus
Alaric_Blackwolf
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,255 Elo+
Party 1
Xbalanque
Xbalanque
ELKBeR
Xbalanque
Level 127
God Stats
10W - 6L
1,703 SR
Queue Stats
193W - 173L
1,533 Elo+
Solo
Vamana
Vamana
SergiiCruz23
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,255 Elo+
Party 1
Thanatos
Thanatos
krenino21
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,255 Elo+
Party 1
Hel
Hel
xuxeses
Hel
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,255 Elo+
Party 1
Team Averages
Level 51
1,541 SR
1,311 Elo+

VS

Team Averages
Level 78
1,570 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bourgondier
Olorun
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ITZ KAUANK10
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,420 Elo+
Solo
Chaac
Chaac
Ohnononononono
Chaac
Level 98
God Stats
30W - 28L
1,521 SR
Queue Stats
190W - 175L
1,465 Elo+
Solo
Loki
Loki
lucyfer-lupp
Loki
Level 86
God Stats
14W - 4L
1,831 SR
Queue Stats
134W - 125L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,326
433
1,213
6,354
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
ELKBeR
Xbalanque
11
2 / 1 / 0
5,862
586
4,979
6,672
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
7
0 / 1 / 1
4,225
423
1,188
3,890
2,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
krenino21
Thanatos
7
0 / 1 / 0
4,261
426
51
4,819
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
9
0 / 4 / 2
5,038
504
1,957
5,582
2,196
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 1 / 1
5,701
570
2,485
7,269
4,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
10
2 / 1 / 2
6,490
649
2,001
4,205
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
ITZ KAUANK10
Jing Wei
9
0 / 0 / 1
5,309
531
1,120
3,702
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 4
7,167
717
5,056
4,991
4,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 3
6,631
663
3,754
6,937
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
1
3.5
L
0
3
0
0
W
Olorun
2
1
2
3
L
Xbalanque
ELKBeR
Xbalanque
2
1
0
2
W
Jing Wei
ITZ KAUANK10
Jing Wei
0
0
1
0.5
W
1
0
4
3
L
Vamana
0
1
1
0.5
L
Thanatos
krenino21
Thanatos
0
1
0
0
W
4
0
3
5.5
L
Hel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,388
Damage
14,416
27,317
Taken
27,104
15,054
Mitigated
14,026
8,973
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,485
276
63
1,107
7,269
4,359
0
132
7,137
18,863
656
L
1,213
178
0
1,539
6,354
5,597
0
240
6,114
13,728
0
W
Olorun
2,001
1,395
60
1,379
4,205
1,649
385
932
3,273
34,930
662
L
Xbalanque
ELKBeR
Xbalanque
4,979
2,096
0
3,938
6,672
2,544
707
1,270
5,402
0
52,305
W
Jing Wei
ITZ KAUANK10
Jing Wei
1,120
701
0
1,166
3,702
1,156
0
159
3,543
0
29,103
W
5,056
776
0
3,137
4,991
4,378
140
1,282
3,438
0
42,512
L
Vamana
1,188
257
0
500
3,890
2,882
249
1,253
2,637
0
11,346
L
Thanatos
krenino21
Thanatos
51
51
0
2,073
4,819
1,835
0
0
4,819
0
17,372
W
3,754
833
0
4,004
6,937
2,484
792
299
6,638
0
48,299
L
Hel
1,957
272
178
745
5,582
2,196
253
1,723
3,859
25,391
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
31,298
230
Minions Killed
309
0
Camps Cleared
0
849,329
Distance Traveled
975,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,701
570
27
3
0
202,434
0
L
Cerberus
4,326
433
40
4
0
147,307
0
W
Olorun
6,490
649
65
7
0
170,665
0
L
Xbalanque
5,862
586
94
9
0
161,526
1
W
Jing Wei
5,309
531
63
6
0
197,555
0
W
Chaac
7,167
717
66
7
0
179,116
0
L
Vamana
4,225
423
14
1
0
206,782
0
L
Thanatos
4,261
426
34
3
0
185,530
0
W
Loki
6,631
663
88
9
0
225,440
0
L
Hel
5,038
504
48
5
0
148,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role