Player Matchup

Ymir
Ymir
Elotehub
Ymir
Level 27
God Stats
15W - 10L
1,467 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
ModeIoEspeciaI
Danzaburou
Level 123
God Stats
7W - 4L
1,679 SR
Queue Stats
153W - 147L
1,498 Elo+
Party 1
Nut
Nut
oV Shady
Nut
Level 109
God Stats
49W - 55L
1,503 SR
Queue Stats
297W - 299L
1,525 Elo+
Party 1
Team Averages
Level 86
1,550 SR
1,498 Elo+

VS

Team Averages
Level 92
1,536 SR
1,463 Elo+
Anubis
Anubis
Lincdastnk
Anubis
Level 43
God Stats
17W - 19L
1,475 SR
Queue Stats
78W - 88L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
Ten of Clubz
Erlang Shen
Level 107
God Stats
16W - 11L
1,495 SR
Queue Stats
126W - 124L
1,445 Elo+
Solo
Camazotz
Camazotz
WENESage
Camazotz
Level 127
God Stats
4W - 6L
1,638 SR
Queue Stats
40W - 43L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 2 / 8
10,828
677
4,401
15,129
13,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ModeIoEspeciaI
Danzaburou
16
1 / 0 / 7
10,920
683
12,746
12,813
5,094
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 1
12,590
787
15,812
12,108
4,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lincdastnk
Anubis
16
1 / 5 / 1
10,713
670
11,730
14,234
7,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Ten of Clubz
Erlang Shen
12
1 / 1 / 1
9,216
576
3,688
10,077
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
WENESage
Camazotz
17
1 / 3 / 0
10,550
659
6,205
14,508
6,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
8
2.5
L
Anubis
Lincdastnk
Anubis
1
5
1
0.3
W
Danzaburou
ModeIoEspeciaI
Danzaburou
1
0
7
4.5
L
Erlang Shen
Ten of Clubz
Erlang Shen
1
1
1
1.5
L
Camazotz
WENESage
Camazotz
1
3
0
0.33
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
21,623
40,050
Taken
38,819
23,979
Mitigated
26,468
10,473
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,401
600
0
2,180
15,129
13,986
195
5,082
8,212
15,765
1,912
L
Anubis
Lincdastnk
Anubis
11,730
610
0
4,054
14,234
7,268
0
1,464
12,736
57,321
0
W
Danzaburou
ModeIoEspeciaI
Danzaburou
12,746
4,633
0
5,753
12,813
5,094
1,341
3,502
9,134
0
62,582
L
Erlang Shen
Ten of Clubz
Erlang Shen
3,688
1,222
0
1,081
10,077
12,454
0
1,052
8,986
0
11,303
L
Camazotz
WENESage
Camazotz
6,205
1,289
0
3,062
14,508
6,746
0
1,681
12,754
0
51,806
W
15,812
11,381
0
2,540
12,108
4,899
1,280
3,279
8,595
0
76,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
30,479
199
Minions Killed
177
0
Camps Cleared
0
868,392
Distance Traveled
669,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,828
677
18
1
0
283,925
0
L
Anubis
10,713
670
90
6
0
226,163
0
W
Danzaburou
10,920
683
74
5
0
303,880
2
L
Erlang Shen
9,216
576
19
1
0
145,025
0
L
Camazotz
10,550
659
68
4
0
298,128
0
W
Nut
12,590
787
107
7
0
280,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role