Player Matchup

Cerberus
Cerberus
Foehz
Cerberus
Level 163
God Stats
16W - 3L
1,653 SR
Queue Stats
337W - 373L
1,541 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Melon3q
Maman Brigitte
Level 147
God Stats
60W - 58L
1,593 SR
Queue Stats
199W - 237L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
ShadowsWoe
Nu Wa
Level 227
God Stats
2W - 1L
1,238 SR
Queue Stats
323W - 355L
1,539 Elo+
Party 3
King Arthur
King Arthur
YourMamaLlama
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,493 Elo+
Party 1
Medusa
Medusa
cryjng
Medusa
Level 158
God Stats
1W - 0L
1,729 SR
Queue Stats
17W - 20L
1,437 Elo+
Party 1
Team Averages
Level 169
1,543 SR
1,515 Elo+

VS

Team Averages
Level 111
1,529 SR
1,567 Elo+
Bacchus
Bacchus
Belphiel
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 125L
1,551 Elo+
Solo
Guan Yu
Guan Yu
BlackFartMatter
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 195L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
DeSwamprat
Nu Wa
Level 126
God Stats
4W - 6L
1,643 SR
Queue Stats
98W - 89L
1,560 Elo+
Solo
Sol
Sol
JorgeFloyd69
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 221L
1,550 Elo+
Party 2
Ratatoskr
Ratatoskr
flokimaster
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Foehz
Cerberus
12
1 / 1 / 3
6,988
499
7,444
12,781
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Melon3q
Maman Brigitte
14
5 / 1 / 0
7,883
563
7,769
10,251
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
3 / 0 / 1
7,591
542
5,965
4,810
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
YourMamaLlama
King Arthur
14
0 / 2 / 3
8,103
579
8,244
14,292
11,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
cryjng
Medusa
14
1 / 1 / 3
7,574
541
6,546
7,835
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belphiel
Bacchus
10
0 / 2 / 2
6,365
455
4,375
10,535
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
7,435
531
7,823
13,711
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
0 / 1 / 0
6,668
476
6,460
6,756
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
7,878
563
5,641
8,259
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
flokimaster
Ratatoskr
13
4 / 2 / 1
7,592
542
5,484
12,929
5,041
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Belphiel
Bacchus
0
2
2
0.5
L
0
3
2
0.33
L
Nu Wa
0
1
0
0
W
Cerberus
Foehz
Cerberus
1
1
3
2.5
L
1
2
1
0.75
W
Maman Brigitte
Melon3q
Maman Brigitte
5
1
0
5
W
Nu Wa
3
0
1
3.5
W
King Arthur
YourMamaLlama
King Arthur
0
2
3
0.75
W
Medusa
cryjng
Medusa
1
1
3
2.5
L
Ratatoskr
flokimaster
Ratatoskr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
29,783
49,969
Taken
52,190
31,131
Mitigated
30,207
14,959
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Belphiel
Bacchus
4,375
1,089
0
2,525
10,535
9,879
0
4,068
6,467
23,248
1,525
L
7,823
1,149
111
4,429
13,711
10,603
0
2,680
11,031
0
53,957
L
Nu Wa
6,460
1,336
0
647
6,756
2,085
0
5,880
876
48,871
0
W
Cerberus
Foehz
Cerberus
7,444
577
0
3,735
12,781
10,710
0
6,797
5,703
24,020
3,470
L
5,641
2,177
0
3,516
8,259
2,599
905
3,131
5,128
63,003
6,160
W
Maman Brigitte
Melon3q
Maman Brigitte
7,769
257
0
5,894
10,251
3,811
0
1,836
8,209
62,804
1,157
W
Nu Wa
5,965
1,104
0
463
4,810
1,850
0
2,221
2,419
69,109
1,173
W
King Arthur
YourMamaLlama
King Arthur
8,244
566
0
1,422
14,292
11,305
0
566
13,630
0
67,336
W
Medusa
cryjng
Medusa
6,546
3,460
0
3,445
7,835
3,455
0
4,154
3,603
0
71,862
L
Ratatoskr
flokimaster
Ratatoskr
5,484
1,511
0
1,762
12,929
5,041
0
4,812
8,117
0
65,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
35,938
530
Minions Killed
430
0
Camps Cleared
0
1,475,073
Distance Traveled
1,446,047
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,365
455
20
1
0
304,585
2
L
Guan Yu
7,435
531
97
7
0
285,395
1
L
Nu Wa
6,668
476
95
7
0
268,764
0
W
Cerberus
6,988
499
59
4
0
291,437
4
L
Sol
7,878
563
123
9
0
253,384
2
W
Maman Brigitte
7,883
563
97
7
0
350,618
2
W
Nu Wa
7,591
542
140
10
0
278,813
0
W
King Arthur
8,103
579
116
8
0
253,452
2
W
Medusa
7,574
541
118
8
0
300,753
4
L
Ratatoskr
7,592
542
95
7
0
333,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role