Player Matchup

Cerberus
Cerberus
OldTimeSage
Cerberus
Level 155
God Stats
47W - 43L
1,500 SR
Queue Stats
492W - 453L
1,467 Elo+
Party 1
Achilles
Achilles
bady_JOKER
Achilles
Level 147
God Stats
32W - 27L
1,620 SR
Queue Stats
415W - 377L
1,448 Elo+
Party 1
Bakasura
Bakasura
x_Dr3am_Shak3_x
Bakasura
Level 87
God Stats
12W - 11L
1,555 SR
Queue Stats
75W - 72L
1,475 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,463 Elo+

VS

Team Averages
Level 139
1,387 SR
1,518 Elo+
Sylvanus
Sylvanus
Dubuzz175
Sylvanus
Level 144
God Stats
30W - 25L
1,064 SR
Queue Stats
97W - 98L
1,508 Elo+
Solo
Eset
Eset
MrBookies7151
Eset
Level 127
God Stats
3W - 2L
1,823 SR
Queue Stats
138W - 100L
1,543 Elo+
Solo
Anhur
Anhur
wammbie
Anhur
Level 145
God Stats
3W - 4L
1,274 SR
Queue Stats
396W - 396L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OldTimeSage
Cerberus
15
3 / 7 / 5
10,394
742
11,357
22,530
20,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
bady_JOKER
Achilles
15
5 / 3 / 4
9,877
706
11,408
17,122
21,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
2 / 5 / 7
10,450
746
12,954
14,946
8,732
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dubuzz175
Sylvanus
13
0 / 3 / 11
9,156
654
6,660
15,207
9,879
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 5 / 3
10,680
763
12,390
9,761
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
wammbie
Anhur
18
10 / 3 / 5
12,002
857
24,056
18,913
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
15
15
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dubuzz175
Sylvanus
0
3
11
1.83
W
5
5
3
1.3
L
Cerberus
OldTimeSage
Cerberus
3
7
5
0.79
L
Achilles
bady_JOKER
Achilles
5
3
4
2.33
W
Anhur
wammbie
Anhur
10
3
5
4.17
L
Bakasura
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
43,106
54,598
Taken
43,881
51,267
Mitigated
19,858
9,224
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dubuzz175
Sylvanus
6,660
1,718
1,668
2,077
15,207
9,879
480
3,325
10,794
17,985
295
W
12,390
1,124
387
914
9,761
3,254
664
3,360
5,707
50,559
0
L
Cerberus
OldTimeSage
Cerberus
11,357
725
0
4,141
22,530
20,921
0
7,662
14,791
31,170
41
L
Achilles
bady_JOKER
Achilles
11,408
1,877
0
2,022
17,122
21,614
483
5,562
11,483
4,287
20,132
W
Anhur
wammbie
Anhur
24,056
16,454
0
6,495
18,913
6,725
2,028
6,707
10,811
0
58,153
L
Bakasura
12,954
7,785
0
3,061
14,946
8,732
990
5,704
9,163
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
31,838
183
Minions Killed
171
0
Camps Cleared
0
735,233
Distance Traveled
627,806
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,156
654
17
1
0
186,734
0
W
Eset
10,680
763
81
6
0
217,572
0
L
Cerberus
10,394
742
59
4
0
235,442
2
L
Achilles
9,877
706
29
2
0
234,222
4
W
Anhur
12,002
857
73
5
0
223,500
0
L
Bakasura
10,450
746
95
7
0
265,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role