Player Matchup

Sun Wukong
Sun Wukong
EtBronx
Sun Wukong
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 10L
1,591 Elo+
Solo
Hera
Hera
Kaos969
Hera
Level 96
God Stats
18W - 14L
1,605 SR
Queue Stats
144W - 147L
1,533 Elo+
Party 2
Izanami
Izanami
Vanilla3Chimp
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,443 Elo+
Party 1
Anubis
Anubis
unknownjuan
Anubis
Level 123
God Stats
8W - 7L
1,563 SR
Queue Stats
207W - 191L
1,545 Elo+
Party 2
Khepri
Khepri
xFro_Daddyx
Khepri
Level 83
God Stats
4W - 4L
1,516 SR
Queue Stats
73W - 73L
1,400 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,503 Elo+

VS

Team Averages
Level 140
1,733 SR
1,512 Elo+
Ravana
Ravana
 
Ravana
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LIFExYAHOO
Anubis
Level 88
God Stats
6W - 6L
1,691 SR
Queue Stats
415W - 390L
1,504 Elo+
Solo
Hades
Hades
TheSilkinson
Hades
Level 128
God Stats
8W - 2L
1,595 SR
Queue Stats
98W - 84L
1,574 Elo+
Solo
Danzaburou
Danzaburou
luisvera2177
Danzaburou
Level 144
God Stats
1W - 0L
1,890 SR
Queue Stats
4W - 2L
1,496 Elo+
Solo
Chaac
Chaac
mightytwist
Chaac
Level 141
God Stats
5W - 2L
1,987 SR
Queue Stats
169W - 165L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EtBronx
Sun Wukong
13
1 / 0 / 1
7,619
586
10,728
9,344
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Kaos969
Hera
12
2 / 6 / 0
6,805
523
7,310
10,645
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
10
0 / 3 / 0
5,936
457
6,403
8,470
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
1 / 4 / 1
6,654
512
8,669
8,940
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
10
0 / 3 / 1
6,058
466
3,893
10,515
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 0 / 6
8,056
620
6,058
8,271
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
LIFExYAHOO
Anubis
13
4 / 2 / 1
7,802
600
6,111
8,021
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 7
8,002
616
7,674
14,407
9,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
luisvera2177
Danzaburou
14
3 / 0 / 5
7,920
609
7,483
10,126
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
6,967
536
5,965
15,020
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
6
8
L
Sun Wukong
EtBronx
Sun Wukong
1
0
1
1.5
L
Hera
Kaos969
Hera
2
6
0
0.33
W
Anubis
LIFExYAHOO
Anubis
4
2
1
2.25
W
4
0
7
7.5
L
Izanami
0
3
0
0
W
Danzaburou
luisvera2177
Danzaburou
3
0
5
5.5
W
0
2
0
0
L
Anubis
1
4
1
0.38
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
33,291
47,914
Taken
55,845
31,346
Mitigated
35,853
10,846
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,058
2,141
0
2,432
8,271
3,553
0
3,471
4,800
0
64,928
L
Sun Wukong
EtBronx
Sun Wukong
10,728
2,182
0
2,014
9,344
9,850
0
429
7,995
12,875
54,253
L
Hera
Kaos969
Hera
7,310
2,782
0
1,748
10,645
3,041
0
4,316
6,329
46,466
929
W
Anubis
LIFExYAHOO
Anubis
6,111
648
0
3,312
8,021
3,920
235
6,126
1,895
58,460
595
W
7,674
1,195
802
8,066
14,407
9,552
66
6,925
7,482
37,431
0
L
Izanami
6,403
4,071
0
1,733
8,470
3,851
0
3,036
5,434
0
43,848
W
Danzaburou
luisvera2177
Danzaburou
7,483
3,479
0
4,108
10,126
4,037
802
3,095
7,031
0
54,948
W
5,965
1,038
0
7,484
15,020
14,791
0
2,391
11,483
767
51,158
L
Anubis
8,669
519
0
3,072
8,940
4,275
0
2,952
5,988
56,740
0
L
Khepri
3,893
535
0
2,279
10,515
10,329
0
3,352
7,163
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
38,747
373
Minions Killed
430
0
Camps Cleared
0
1,278,255
Distance Traveled
1,308,325
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,056
620
101
8
0
300,152
5
L
Sun Wukong
7,619
586
107
8
0
269,850
3
L
Hera
6,805
523
69
5
0
262,817
0
W
Anubis
7,802
600
94
7
0
226,914
0
W
Hades
8,002
616
64
5
0
263,867
3
L
Izanami
5,936
457
77
6
0
233,034
0
W
Danzaburou
7,920
609
76
6
0
240,042
3
W
Chaac
6,967
536
95
7
0
277,350
0
L
Anubis
6,654
512
97
7
0
274,107
0
L
Khepri
6,058
466
23
2
0
238,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role