Player Matchup

King Arthur
King Arthur
CeJayVe
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
CeJayVeDoughboy
Sylvanus
Level 17
God Stats
1W - 2L
1,438 SR
Queue Stats
4W - 2L
1,623 Elo+
Party 1
Nox
Nox
SloshyMINTSAUCE
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,589 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,583 Elo+

VS

Team Averages
Level 147
1,526 SR
1,479 Elo+
Fafnir
Fafnir
DaddyCougar5382
Fafnir
Level 145
God Stats
6W - 8L
1,605 SR
Queue Stats
167W - 176L
1,495 Elo+
Party 2
Neith
Neith
MTCougar5241
Neith
Level 118
God Stats
37W - 36L
1,473 SR
Queue Stats
130W - 132L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WrongFerret2281
Morgan Le Fay
Level 178
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CeJayVe
King Arthur
12
0 / 0 / 2
6,677
668
7,372
11,998
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
0 / 1 / 2
6,201
620
3,592
11,252
10,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
2 / 4 / 0
7,175
718
3,294
8,285
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,931
793
8,001
8,750
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 3
7,530
753
8,296
4,751
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WrongFerret2281
Morgan Le Fay
11
1 / 1 / 3
7,529
753
9,792
7,209
2,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CeJayVe
King Arthur
0
0
2
1
L
Sylvanus
0
1
2
1
W
3
0
2
4
W
1
1
3
2.5
L
2
4
0
0.5
W
Morgan Le Fay
WrongFerret2281
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
26,089
31,535
Taken
20,710
23,450
Mitigated
15,952
7,517
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CeJayVe
King Arthur
7,372
962
0
2,207
11,998
9,208
0
4,811
6,759
0
25,999
L
Sylvanus
3,592
660
1,489
2,581
11,252
10,349
0
5,876
4,953
6,907
0
W
8,001
2,429
0
1,608
8,750
11,029
152
2,923
5,787
12,238
3,207
W
8,296
2,356
0
1,297
4,751
1,985
852
2,028
2,703
0
27,751
L
3,294
511
0
1,240
8,285
3,893
0
4,537
3,468
27,476
0
W
Morgan Le Fay
WrongFerret2281
Morgan Le Fay
9,792
750
0
2,038
7,209
2,938
506
1,992
5,197
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
22,990
113
Minions Killed
120
0
Camps Cleared
0
552,932
Distance Traveled
561,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,677
668
44
4
0
213,414
0
L
Sylvanus
6,201
620
8
1
0
162,532
0
W
Fafnir
7,931
793
21
2
0
187,329
1
W
Neith
7,530
753
44
4
0
185,438
0
L
Nox
7,175
718
61
6
0
176,986
2
W
Morgan Le Fay
7,529
753
55
6
0
188,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role