Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
KingBear0987
Martichoras
Level 128
God Stats
1W - 3L
1,306 SR
Queue Stats
115W - 134L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Thirsty777
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,534 Elo+
Solo
Ymir
Ymir
vetate21
Ymir
Level 116
God Stats
2W - 4L
1,292 SR
Queue Stats
130W - 125L
1,526 Elo+
Party 2
Thor
Thor
威武不能屈
Thor
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 113L
1,422 Elo+
Solo
Team Averages
Level 118
1,419 SR
1,482 Elo+

VS

Team Averages
Level 93
1,470 SR
1,463 Elo+
Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Wiccasol
Mulan
Level 65
God Stats
23W - 16L
1,526 SR
Queue Stats
209W - 205L
1,424 Elo+
Party 1
Agni
Agni
Zenianzo
Agni
Level 127
God Stats
4W - 7L
1,143 SR
Queue Stats
311W - 309L
1,431 Elo+
Solo
Chang'e
Chang'e
lCardamomol
Chang'e
Level 75
God Stats
85W - 60L
1,644 SR
Queue Stats
237W - 217L
1,511 Elo+
Solo
Izanami
Izanami
onehunlow6920
Izanami
Level 98
God Stats
11W - 8L
1,534 SR
Queue Stats
262W - 216L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 2
6,665
476
11,065
17,482
11,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
KingBear0987
Martichoras
13
1 / 5 / 0
7,263
519
6,058
13,192
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Thirsty777
Baron Samedi
13
1 / 2 / 0
7,570
541
4,375
7,485
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 3 / 2
6,134
438
5,935
10,976
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 1
6,721
480
6,207
15,373
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 8
7,090
506
5,511
11,682
8,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Wiccasol
Mulan
15
6 / 1 / 2
8,558
611
8,535
15,656
8,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
14
2 / 1 / 2
8,216
587
8,746
8,687
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
lCardamomol
Chang'e
14
3 / 1 / 3
8,420
601
11,537
10,499
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
14
5 / 0 / 2
8,610
615
9,453
9,628
4,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
2
1
W
Terra
 
Terra
0
1
8
4
L
Martichoras
KingBear0987
Martichoras
1
5
0
0.2
L
Baron Samedi
Thirsty777
Baron Samedi
1
2
0
0.5
W
Mulan
Wiccasol
Mulan
6
1
2
7
W
Agni
2
1
2
3
W
Chang'e
lCardamomol
Chang'e
3
1
3
4.5
W
Izanami
5
0
2
6
L
Ymir
0
3
2
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
43,782
64,508
Taken
56,152
34,090
Mitigated
29,131
12,327
Healing
25,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,065
3,736
0
4,451
17,482
11,125
0
7,497
9,088
0
54,851
W
Terra
 
Terra
5,511
854
1,781
3,381
11,682
8,791
0
3,587
7,967
23,928
0
L
Martichoras
KingBear0987
Martichoras
6,058
2,699
0
2,804
13,192
5,293
0
842
12,350
0
58,636
L
Baron Samedi
Thirsty777
Baron Samedi
4,375
184
673
881
7,485
3,007
0
5,505
1,938
50,985
716
W
Mulan
Wiccasol
Mulan
8,535
1,638
0
7,796
15,656
8,575
0
1,442
14,180
0
75,033
W
Agni
8,746
497
0
2,165
8,687
3,621
0
3,220
5,161
66,387
1,116
W
Chang'e
lCardamomol
Chang'e
11,537
573
701
5,669
10,499
3,986
882
519
9,980
57,115
1,435
W
Izanami
9,453
6,881
0
4,009
9,628
4,158
0
910
8,718
0
77,249
L
Ymir
5,935
1,594
0
2,195
10,976
8,827
0
4,205
6,731
28,390
0
L
6,207
1,500
0
1,323
15,373
5,838
0
6,132
9,090
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
40,894
410
Minions Killed
522
0
Camps Cleared
0
1,348,593
Distance Traveled
1,451,567
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,665
476
82
6
0
311,026
0
W
Terra
7,090
506
24
2
0
306,265
2
L
Martichoras
7,263
519
107
8
0
253,918
2
L
Baron Samedi
7,570
541
103
7
0
270,236
0
W
Mulan
8,558
611
118
8
0
317,206
0
W
Agni
8,216
587
133
10
0
269,958
2
W
Chang'e
8,420
601
116
8
0
272,224
1
W
Izanami
8,610
615
131
9
0
285,914
0
L
Ymir
6,134
438
40
3
0
264,707
1
L
Thor
6,721
480
78
6
0
248,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role