Player Matchup

Charon
Charon
Gold V
Count____ChocuIa
Charon
Gold V
Level 137
God Stats
18W - 19L
1,675 SR
Queue Stats
24W - 34L
1,407 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
MsTrollzie
Cthulhu
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,423 MMR
Party 4
Chiron
Chiron
Gold IV
Sableye_OP_TTV
Chiron
Gold IV
Level 179
God Stats
0W - 1L
1,737 SR
Queue Stats
103W - 113L
1,465 MMR
Party 3
Loki
Loki
Bronze III
ToughLuck70
Loki
Bronze III
Level 81
God Stats
5W - 5L
1,861 SR
Queue Stats
14W - 20L
1,443 MMR
Solo
Chronos
Chronos
Bronze III
VoidWa1tzy
Chronos
Bronze III
Level 94
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 4L
1,423 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,661 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,616 SR
1,468 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold III
MassiveMelody
Yemoja
Gold III
Level 180
God Stats
1W - 1L
1,644 SR
Queue Stats
93W - 99L
1,422 MMR
Party 2
Ullr
Ullr
Gold II
MonkeeyDLucyy
Ullr
Gold II
Level 158
God Stats
4W - 8L
1,476 SR
Queue Stats
85W - 84L
1,530 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
o SchruteFarm x
Cu Chulainn
Silver I
Level 131
God Stats
4W - 4L
1,559 SR
Queue Stats
48W - 60L
1,427 MMR
Solo
Scylla
Scylla
Gold IV
xNeonBlack
Scylla
Gold IV
Level 200
God Stats
3W - 2L
1,900 SR
Queue Stats
69W - 63L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,487
416
13,797
11,719
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MsTrollzie
Cthulhu
13
0 / 3 / 0
8,547
475
9,232
16,983
20,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 0
8,434
469
8,805
15,413
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 7 / 0
9,214
512
8,629
18,395
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Chronos
VoidWa1tzy
Chronos
14
1 / 4 / 1
8,970
498
3,265
13,720
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AresAo KuangThorThanatos

VS

Bans
Bake KujiraKukulkanOdinNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 2 / 11
10,385
577
13,755
23,547
10,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 13
9,484
527
5,338
15,297
11,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 0 / 5
10,211
567
9,085
15,443
7,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
o SchruteFarm x
Cu Chulainn
16
2 / 0 / 2
11,144
619
11,781
16,045
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xNeonBlack
Scylla
17
8 / 1 / 5
10,996
611
13,185
7,240
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
21
21
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
11
5.25
L
0
3
1
0.17
W
1
0
13
7.5
W
5
0
5
7.5
L
Cthulhu
MsTrollzie
Cthulhu
0
3
0
0
L
0
4
0
0
L
1
7
0
0.14
L
Chronos
VoidWa1tzy
Chronos
1
4
1
0.38
W
Cu Chulainn
o SchruteFarm x
Cu Chulainn
2
0
2
3
W
Scylla
xNeonBlack
Scylla
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
53,144
76,230
Taken
77,572
45,722
Mitigated
46,409
15,174
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,755
4,845
0
9,636
23,547
10,902
0
5,615
17,366
0
77,730
L
13,797
475
0
1,270
11,719
6,517
38
3,593
8,000
36,592
963
W
5,338
932
4,272
4,281
15,297
11,599
29
4,209
10,246
28,310
1,724
W
9,085
3,239
0
2,767
15,443
7,578
996
4,534
10,277
0
88,082
L
Cthulhu
MsTrollzie
Cthulhu
9,232
1,138
0
500
16,983
20,131
0
1,589
14,889
52,455
0
L
8,805
2,538
429
4,662
15,413
6,626
736
3,609
11,622
0
83,953
L
8,629
2,645
0
5,888
18,395
7,447
0
3,650
14,365
0
83,926
L
Chronos
VoidWa1tzy
Chronos
3,265
539
0
2,425
13,720
5,001
468
5,123
7,779
59,314
0
W
Cu Chulainn
o SchruteFarm x
Cu Chulainn
11,781
3,099
0
1,428
16,045
13,559
363
7,431
7,626
0
89,927
W
Scylla
xNeonBlack
Scylla
13,185
1,243
0
1,370
7,240
2,771
147
2,595
4,565
87,158
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
52,220
506
Minions Killed
583
0
Camps Cleared
0
1,817,447
Distance Traveled
1,873,994
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,385
577
100
6
0
435,596
0
L
Charon
7,487
416
47
3
0
331,630
0
W
Yemoja
9,484
527
33
2
0
364,093
5
W
Ullr
10,211
567
131
7
0
364,527
8
L
Cthulhu
8,547
475
108
6
0
356,592
0
L
Chiron
8,434
469
111
6
0
325,650
2
L
Loki
9,214
512
138
8
0
375,588
0
L
Chronos
8,970
498
102
6
0
427,987
0
W
Cu Chulainn
11,144
619
161
9
0
341,723
7
W
Scylla
10,996
611
158
9
0
368,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role