Player Matchup

Cliodhna
Cliodhna
andrec11
Cliodhna
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
bernagamer
Amaterasu
Level 102
God Stats
5W - 1L
1,610 SR
Queue Stats
30W - 14L
1,712 Elo+
Party 1
Yu Huang
Yu Huang
guilherme423
Yu Huang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,661 Elo+

VS

Team Averages
Level 95
1,499 SR
1,564 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IsKummaStyles
Loki
Level 41
God Stats
1W - 1L
1,485 SR
Queue Stats
3W - 3L
1,693 Elo+
Solo
Chaac
Chaac
bkjunge2
Chaac
Level 86
God Stats
21W - 17L
1,512 SR
Queue Stats
76W - 75L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
andrec11
Cliodhna
14
3 / 2 / 11
9,755
750
13,281
12,320
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
bernagamer
Amaterasu
17
9 / 1 / 5
11,265
867
11,325
14,881
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
guilherme423
Yu Huang
15
3 / 2 / 9
10,148
781
8,662
8,193
3,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 5 / 4
8,737
672
9,676
8,247
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 9 / 3
8,239
634
3,096
12,565
4,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
bkjunge2
Chaac
15
3 / 1 / 1
9,156
704
10,919
16,064
17,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
4
0.6
L
0
9
3
0.17
W
Cliodhna
andrec11
Cliodhna
3
2
11
4.25
W
Amaterasu
bernagamer
Amaterasu
9
1
5
11.5
L
Chaac
bkjunge2
Chaac
3
1
1
3.5
W
Yu Huang
guilherme423
Yu Huang
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
23,691
35,394
Taken
36,876
22,722
Mitigated
24,133
6,770
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,676
483
0
207
8,247
2,680
56
1,031
6,949
32,899
665
L
3,096
750
0
614
12,565
4,027
0
1,788
10,440
0
21,027
W
Cliodhna
andrec11
Cliodhna
13,281
2,243
0
1,309
12,320
5,001
972
2,806
9,182
0
40,719
W
Amaterasu
bernagamer
Amaterasu
11,325
5,723
0
4,800
14,881
14,063
1,401
3,368
11,012
0
44,070
L
Chaac
bkjunge2
Chaac
10,919
1,530
0
4,109
16,064
17,426
0
5,528
9,791
0
30,042
W
Yu Huang
guilherme423
Yu Huang
8,662
1,234
175
486
8,193
3,658
790
2,216
5,772
46,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
26,132
182
Minions Killed
148
0
Camps Cleared
0
775,691
Distance Traveled
722,863
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,737
672
63
5
0
218,434
0
L
Loki
8,239
634
44
3
0
225,155
0
W
Cliodhna
9,755
750
41
3
0
288,085
6
W
Amaterasu
11,265
867
72
6
0
270,420
4
L
Chaac
9,156
704
41
3
0
279,274
0
W
Yu Huang
10,148
781
69
5
0
217,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role