Player Matchup

Morgan Le Fay
Morgan Le Fay
CMill522
Morgan Le Fay
Level 123
God Stats
3W - 5L
1,598 SR
Queue Stats
25W - 26L
1,609 Elo+
Solo
Cupid
Cupid
Inzzanity
Cupid
Level 178
God Stats
43W - 26L
1,599 SR
Queue Stats
337W - 320L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
TTV-Dr_Psych
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 1
Loki
Loki
Vagrant_Snipez
Loki
Level 85
God Stats
1W - 2L
1,626 SR
Queue Stats
9W - 10L
1,463 Elo+
Party 1
Charon
Charon
kcsffu
Charon
Level 79
God Stats
3W - 3L
1,579 SR
Queue Stats
9W - 10L
1,463 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,502 Elo+

VS

Team Averages
Level 114
1,659 SR
1,518 Elo+
Sol
Sol
Alecio13
Sol
Level 129
God Stats
2W - 2L
1,514 SR
Queue Stats
21W - 25L
1,551 Elo+
Party 2
Loki
Loki
HAIRPIN562
Loki
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,503 Elo+
Solo
Ra
Ra
Javini_J
Ra
Level 158
God Stats
5W - 9L
1,809 SR
Queue Stats
97W - 102L
1,522 Elo+
Solo
Chaac
Chaac
Skelmir
Chaac
Level 48
God Stats
2W - 1L
1,505 SR
Queue Stats
15W - 22L
1,478 Elo+
Party 2
Cupid
Cupid
ftgx
Cupid
Level 146
God Stats
2W - 1L
1,969 SR
Queue Stats
24W - 25L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CMill522
Morgan Le Fay
14
1 / 5 / 1
8,122
738
9,923
8,727
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
Inzzanity
Cupid
16
3 / 2 / 1
9,461
860
10,100
10,193
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TTV-Dr_Psych
Sun Wukong
15
1 / 2 / 2
8,405
764
5,867
12,484
10,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 2
8,001
727
4,726
6,949
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
kcsffu
Charon
14
0 / 3 / 3
8,033
730
3,640
10,937
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,111
828
9,234
9,981
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
5 / 3 / 2
9,727
884
6,229
10,166
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 0 / 2
9,063
824
6,712
6,269
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Skelmir
Chaac
14
0 / 1 / 5
7,883
717
5,288
6,848
5,962
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
ftgx
Cupid
17
4 / 0 / 7
9,508
864
11,417
9,148
4,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Morgan Le Fay
CMill522
Morgan Le Fay
1
5
1
0.3
W
5
3
2
2
L
Cupid
Inzzanity
Cupid
3
2
1
1.75
W
3
0
2
4
W
Chaac
Skelmir
Chaac
0
1
5
2.5
L
Sun Wukong
TTV-Dr_Psych
Sun Wukong
1
2
2
1
L
0
3
2
0.33
W
Cupid
ftgx
Cupid
4
0
7
7.5
L
Charon
kcsffu
Charon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
38,880
49,290
Taken
42,412
33,148
Mitigated
21,058
9,845
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
2,245
0
2,768
9,981
3,880
2,443
2,602
7,259
26,359
2,272
L
Morgan Le Fay
CMill522
Morgan Le Fay
9,923
368
170
666
8,727
4,116
0
3,669
4,790
23,180
0
W
6,229
742
0
1,416
10,166
4,361
0
2,007
8,111
0
39,459
L
Cupid
Inzzanity
Cupid
10,100
5,759
625
4,855
10,193
4,683
0
3,372
6,683
0
41,867
W
6,712
284
1,010
3,555
6,269
2,798
334
2,463
3,636
30,231
0
W
Chaac
Skelmir
Chaac
5,288
926
0
1,252
6,848
5,962
0
2,367
4,181
242
10,875
L
Sun Wukong
TTV-Dr_Psych
Sun Wukong
5,867
406
0
1,690
12,484
10,678
0
3,124
8,940
0
27,374
L
4,726
738
0
580
6,949
2,940
0
1,215
5,704
0
18,165
W
Cupid
ftgx
Cupid
11,417
5,814
1,813
5,902
9,148
4,057
895
3,277
5,662
0
32,138
L
Charon
kcsffu
Charon
3,640
286
0
1,259
10,937
10,731
0
2,887
7,838
16,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
45,292
195
Minions Killed
246
0
Camps Cleared
0
1,099,502
Distance Traveled
1,163,234
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,111
828
56
5
0
226,360
0
L
Morgan Le Fay
8,122
738
33
3
0
218,904
0
W
Loki
9,727
884
69
6
0
238,230
0
L
Cupid
9,461
860
65
6
0
222,176
0
W
Ra
9,063
824
51
5
0
227,648
0
W
Chaac
7,883
717
7
1
0
241,578
0
L
Sun Wukong
8,405
764
48
4
0
212,197
0
L
Loki
8,001
727
22
2
0
228,285
4
W
Cupid
9,508
864
63
6
0
229,418
0
L
Charon
8,033
730
27
2
0
217,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role