Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Flamewolf523
Nike
Level 23
God Stats
3W - 4L
1,432 SR
Queue Stats
27W - 16L
1,475 Elo+
Party 2
Thor
Thor
JaV_The_CreatoR
Thor
Level 124
God Stats
8W - 5L
1,801 SR
Queue Stats
174W - 182L
1,348 Elo+
Solo
Ares
Ares
SongofStorms777
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 2
Hel
Hel
alex072507
Hel
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 72L
1,580 Elo+
Solo
Team Averages
Level 63
1,547 SR
1,474 Elo+

VS

Team Averages
Level 110
1,549 SR
1,450 Elo+
Achilles
Achilles
 
Achilles
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ICEBEAST12
Cthulhu
Level 57
God Stats
14W - 17L
1,465 SR
Queue Stats
47W - 64L
1,361 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mimler151
Maman Brigitte
Level 118
God Stats
3W - 3L
1,548 SR
Queue Stats
239W - 232L
1,464 Elo+
Solo
Artemis
Artemis
PIGGY9094
Artemis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
288W - 273L
1,499 Elo+
Solo
Scylla
Scylla
SkullOfSpartan
Scylla
Level 65
God Stats
2W - 0L
1,730 SR
Queue Stats
21W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 0
3,960
495
3,242
4,389
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,827
603
2,974
7,350
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,617
202
0
0
0
7
0 / 1 / 0
4,270
534
2,824
7,417
4,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,939
617
2,440
5,069
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 1
5,734
717
3,711
5,204
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ICEBEAST12
Cthulhu
8
0 / 0 / 2
4,572
572
2,757
6,715
3,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Mimler151
Maman Brigitte
9
2 / 0 / 0
5,306
663
2,013
6,238
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
PIGGY9094
Artemis
8
1 / 1 / 0
4,697
587
2,205
4,474
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 0
5,329
666
2,362
2,914
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Achilles
 
Achilles
2
0
1
2.5
L
0
3
0
0
W
Cthulhu
ICEBEAST12
Cthulhu
0
0
2
1
L
0
0
0
0
W
Maman Brigitte
Mimler151
Maman Brigitte
2
0
0
2
W
Artemis
PIGGY9094
Artemis
1
1
0
1
W
2
0
0
2
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,480
Damage
13,048
24,225
Taken
25,545
11,142
Mitigated
11,959
4,612
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,242
1,229
0
717
4,389
1,510
0
1,165
3,224
0
22,749
W
Achilles
 
Achilles
3,711
731
0
1,868
5,204
4,483
0
0
4,711
7,756
26,990
L
2,974
445
0
1,106
7,350
3,164
0
837
6,076
0
27,733
W
Cthulhu
ICEBEAST12
Cthulhu
2,757
295
181
827
6,715
3,000
0
1,970
4,745
20,981
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
Mimler151
Maman Brigitte
2,013
341
0
2,951
6,238
2,092
0
914
5,150
26,543
0
W
Artemis
PIGGY9094
Artemis
2,205
746
280
1,705
4,474
1,545
0
467
4,007
0
30,830
W
2,362
153
0
420
2,914
839
0
1,452
1,175
32,042
0
L
2,824
300
0
954
7,417
4,424
0
2,679
4,738
13,256
1,282
L
2,440
55
37
1,798
5,069
2,044
0
2,939
2,130
26,515
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,613
Gold Earned
25,638
166
Minions Killed
243
0
Camps Cleared
0
666,876
Distance Traveled
837,637
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,960
495
38
5
0
164,407
0
W
Achilles
5,734
717
57
7
0
177,547
0
L
Nike
4,827
603
54
7
0
169,359
0
W
Cthulhu
4,572
572
33
4
0
191,574
0
L
Thor
1,617
202
0
0
0
0
0
W
Maman Brigitte
5,306
663
60
8
0
187,395
2
W
Artemis
4,697
587
46
6
0
140,900
5
W
Scylla
5,329
666
47
6
0
140,221
0
L
Ares
4,270
534
16
2
0
177,143
2
L
Hel
4,939
617
58
7
0
155,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role