Player Matchup

Ao Kuang
Ao Kuang
MexiFORlife45
Ao Kuang
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
175W - 181L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Quality Gamer38
Kumbhakarna
Level 122
God Stats
2W - 6L
1,757 SR
Queue Stats
400W - 397L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Sweatington
Sun Wukong
Level 134
God Stats
2W - 8L
1,220 SR
Queue Stats
323W - 316L
1,530 Elo+
Solo
Xing Tian
Xing Tian
drfieldsgood
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
gruntcooker
Nu Wa
Level 127
God Stats
2W - 2L
1,716 SR
Queue Stats
134W - 122L
1,528 Elo+
Party 2
Team Averages
Level 103
1,539 SR
1,528 Elo+

VS

Team Averages
Level 153
1,458 SR
1,670 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kchos
Poseidon
Level 179
God Stats
4W - 0L
1,500 SR
Queue Stats
364W - 42L
1,914 Elo+
Party 1
Tyr
Tyr
Zezinho_Drade
Tyr
Level 144
God Stats
3W - 6L
1,092 SR
Queue Stats
403W - 418L
1,557 Elo+
Solo
Yu Huang
Yu Huang
ditogandara
Yu Huang
Level 157
God Stats
7W - 0L
1,699 SR
Queue Stats
539W - 69L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MexiFORlife45
Ao Kuang
13
2 / 8 / 2
7,298
730
1,899
12,776
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Quality Gamer38
Kumbhakarna
14
1 / 5 / 2
7,744
774
6,028
17,135
16,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Sweatington
Sun Wukong
14
1 / 2 / 2
7,125
713
10,501
11,458
10,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
drfieldsgood
Xing Tian
15
2 / 5 / 2
7,693
769
4,345
13,437
15,171
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 2
7,369
737
10,393
10,598
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 16
8,823
882
6,748
7,203
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
15
6 / 2 / 13
8,822
882
14,282
10,331
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Kchos
Poseidon
17
7 / 0 / 15
10,506
1,051
15,937
8,325
4,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 16
8,178
818
8,351
10,638
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
ditogandara
Yu Huang
14
6 / 2 / 15
8,631
863
16,354
8,808
4,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
7
Kills
25
25
Deaths
7
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
16
12
W
Ne Zha
 
Ne Zha
6
2
13
6.25
W
Poseidon
Kchos
Poseidon
7
0
15
14.5
L
Ao Kuang
MexiFORlife45
Ao Kuang
2
8
2
0.38
L
Kumbhakarna
Quality Gamer38
Kumbhakarna
1
5
2
0.4
L
Sun Wukong
Sweatington
Sun Wukong
1
2
2
1
W
2
2
16
5
W
Yu Huang
ditogandara
Yu Huang
6
2
15
6.75
L
Xing Tian
drfieldsgood
Xing Tian
2
5
2
0.6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
61,672
65,404
Taken
45,305
52,572
Mitigated
28,651
11,026
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,748
1,806
1,300
1,381
7,203
3,734
0
3,135
3,822
0
13,588
W
Ne Zha
 
Ne Zha
14,282
2,608
254
2,206
10,331
5,740
446
4,385
5,704
0
34,983
W
Poseidon
Kchos
Poseidon
15,937
3,192
28
1,824
8,325
4,497
943
2,882
5,135
41,863
827
L
Ao Kuang
MexiFORlife45
Ao Kuang
1,899
67
169
1,120
12,776
6,491
0
5,313
7,463
6,454
0
L
Kumbhakarna
Quality Gamer38
Kumbhakarna
6,028
409
1,965
1,977
17,135
16,298
0
8,168
8,967
9,326
2,511
L
Sun Wukong
Sweatington
Sun Wukong
10,501
499
785
966
11,458
10,798
0
5,451
6,007
0
19,203
W
8,351
731
1,406
2,566
10,638
10,247
232
5,259
5,037
0
15,217
W
Yu Huang
ditogandara
Yu Huang
16,354
1,317
1,823
2,492
8,808
4,433
12
4,591
3,957
26,308
1,273
L
Xing Tian
drfieldsgood
Xing Tian
4,345
218
788
578
13,437
15,171
0
5,356
8,081
10,794
0
L
10,393
1,375
864
1,814
10,598
3,814
0
7,636
2,962
22,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
44,960
86
Minions Killed
164
0
Camps Cleared
0
891,063
Distance Traveled
979,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,823
882
17
2
0
231,428
0
W
Ne Zha
8,822
882
34
3
0
174,452
0
W
Poseidon
10,506
1,051
58
6
0
193,422
0
L
Ao Kuang
7,298
730
11
1
0
164,460
0
L
Kumbhakarna
7,744
774
11
1
0
182,931
0
L
Sun Wukong
7,125
713
13
1
0
208,999
0
W
Tyr
8,178
818
30
3
0
209,681
0
W
Yu Huang
8,631
863
25
3
0
170,829
0
L
Xing Tian
7,693
769
10
1
0
172,431
0
L
Nu Wa
7,369
737
41
4
0
162,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role