Player Matchup

Ravana
Ravana
EinarSWK
Ravana
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 167L
1,608 Elo+
Party 3
Nu Wa
Nu Wa
Estiv20
Nu Wa
Level 158
God Stats
11W - 9L
1,220 SR
Queue Stats
257W - 241L
1,560 Elo+
Party 3
Izanami
Izanami
Miiddayy
Izanami
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Bacchus
Bacchus
dialektike
Bacchus
Level 195
God Stats
25W - 27L
1,455 SR
Queue Stats
515W - 545L
1,522 Elo+
Party 1
Sobek
Sobek
x ghost x 360
Sobek
Level 107
God Stats
2W - 8L
1,299 SR
Queue Stats
57W - 68L
1,491 Elo+
Party 1
Team Averages
Level 129
1,395 SR
1,536 Elo+

VS

Team Averages
Level 117
1,436 SR
1,484 Elo+
Ratatoskr
Ratatoskr
Gothy4719
Ratatoskr
Level 128
God Stats
6W - 17L
1,326 SR
Queue Stats
126W - 160L
1,430 Elo+
Party 2
Ishtar
Ishtar
Internetguy
Ishtar
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
401W - 403L
1,445 Elo+
Party 2
Osiris
Osiris
TheW0rld123
Osiris
Level 157
God Stats
2W - 3L
1,296 SR
Queue Stats
354W - 351L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
TuskedPaprika6
Kuzenbo
Level 145
God Stats
2W - 5L
1,408 SR
Queue Stats
63W - 64L
1,486 Elo+
Solo
Agni
Agni
Yutnheimer
Agni
Level 124
God Stats
3W - 4L
1,650 SR
Queue Stats
41W - 45L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EinarSWK
Ravana
15
6 / 2 / 6
8,495
566
9,244
8,568
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Estiv20
Nu Wa
15
6 / 1 / 4
9,121
608
9,789
9,928
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
Miiddayy
Izanami
13
1 / 1 / 2
7,110
474
5,760
6,868
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
dialektike
Bacchus
16
5 / 2 / 2
9,611
641
9,978
15,485
20,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 0 / 3
7,917
528
5,431
13,132
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gothy4719
Ratatoskr
14
2 / 2 / 0
7,727
515
3,468
12,693
5,350
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
12
0 / 4 / 2
6,792
453
6,559
10,817
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
2 / 5 / 0
8,400
560
8,257
15,965
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 1
6,713
448
5,641
13,842
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 1
7,183
479
6,255
9,216
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
EinarSWK
Ravana
6
2
6
4.5
W
Nu Wa
Estiv20
Nu Wa
6
1
4
8
L
Ratatoskr
Gothy4719
Ratatoskr
2
2
0
1
L
Ishtar
0
4
2
0.25
W
Izanami
Miiddayy
Izanami
1
1
2
2
L
Osiris
2
5
0
0.4
L
1
2
1
0.75
L
0
6
1
0.08
W
Bacchus
dialektike
Bacchus
5
2
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,202
Damage
30,180
53,981
Taken
62,533
45,262
Mitigated
46,450
16,505
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
EinarSWK
Ravana
9,244
2,418
0
4,370
8,568
3,777
1,041
1,250
7,318
0
63,193
W
Nu Wa
Estiv20
Nu Wa
9,789
1,462
0
1,554
9,928
3,475
1,344
6,131
3,797
69,272
2,354
L
Ratatoskr
Gothy4719
Ratatoskr
3,468
874
0
6,397
12,693
5,350
0
3,355
9,222
0
61,499
L
Ishtar
6,559
4,506
0
2,136
10,817
4,633
0
3,937
6,818
0
49,465
W
Izanami
Miiddayy
Izanami
5,760
4,113
0
2,297
6,868
3,255
440
1,482
5,386
0
58,606
L
Osiris
8,257
2,409
0
2,917
15,965
16,507
11
7,302
7,799
0
62,466
L
5,641
2,123
0
3,718
13,842
16,912
0
4,707
9,135
27,020
0
L
6,255
307
0
420
9,216
3,048
0
3,165
6,051
66,078
0
W
Bacchus
dialektike
Bacchus
9,978
1,120
0
1,787
15,485
20,250
0
0
14,378
64,976
1,076
W
5,431
599
174
6,323
13,132
14,505
152
3,033
10,099
29,804
4,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
36,815
523
Minions Killed
424
0
Camps Cleared
0
1,420,592
Distance Traveled
1,431,073
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,495
566
95
6
0
321,551
3
W
Nu Wa
9,121
608
116
8
0
279,651
4
L
Ratatoskr
7,727
515
100
7
0
388,454
0
L
Ishtar
6,792
453
66
4
0
262,483
0
W
Izanami
7,110
474
131
9
0
268,485
0
L
Osiris
8,400
560
108
7
0
236,039
0
L
Kuzenbo
6,713
448
35
2
0
264,188
5
L
Agni
7,183
479
115
8
0
279,909
2
W
Bacchus
9,611
641
132
9
0
261,351
0
W
Sobek
7,917
528
49
3
0
289,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role