Player Matchup

Serqet
Serqet
Cripta_Chronix
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,441 Elo+
Party 2
Raijin
Raijin
FitTooth
Raijin
Level 33
God Stats
2W - 1L
1,811 SR
Queue Stats
106W - 111L
1,421 Elo+
Party 2
Arachne
Arachne
GhostOTF
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 3
Hera
Hera
JimmySick
Hera
Level 109
God Stats
0W - 2L
1,761 SR
Queue Stats
71W - 39L
1,615 Elo+
Party 3
Yemoja
Yemoja
undercookedbeef_
Yemoja
Level 127
God Stats
2W - 1L
1,809 SR
Queue Stats
284W - 281L
1,491 Elo+
Party 2
Team Averages
Level 96
1,676 SR
1,452 Elo+

VS

Team Averages
Level 128
1,491 SR
1,580 Elo+
Freya
Freya
AngryAzumarill
Freya
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,567 Elo+
Party 1
Vamana
Vamana
Corillium
Vamana
Level 129
God Stats
3W - 2L
1,314 SR
Queue Stats
131W - 66L
1,602 Elo+
Party 1
Hera
Hera
TioWillie
Hera
Level 161
God Stats
6W - 2L
1,626 SR
Queue Stats
214W - 205L
1,455 Elo+
Solo
Heimdallr
Heimdallr
justjustin23
Heimdallr
Level 143
God Stats
2W - 1L
1,299 SR
Queue Stats
111W - 59L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
xXTrueWizardXx
Aphrodite
Level 59
God Stats
1W - 0L
1,715 SR
Queue Stats
65W - 25L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,215
722
1,629
9,795
9,729
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
FitTooth
Raijin
12
2 / 9 / 3
7,485
749
6,305
12,560
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GhostOTF
Arachne
13
3 / 8 / 1
7,436
744
5,989
14,297
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
15
1 / 4 / 3
7,842
784
13,138
9,696
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,317
832
5,340
15,119
12,071
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
9,858
986
11,142
11,794
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Corillium
Vamana
15
4 / 3 / 16
8,772
877
7,249
11,238
12,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
15
4 / 2 / 11
9,174
917
13,052
7,909
3,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
justjustin23
Heimdallr
15
5 / 2 / 15
9,289
929
14,258
11,668
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xXTrueWizardXx
Aphrodite
15
4 / 1 / 14
8,921
892
10,751
11,303
9,278
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
8
Kills
26
27
Deaths
9
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
W
Vamana
Corillium
Vamana
4
3
16
4
L
0
3
4
0.67
L
Raijin
FitTooth
Raijin
2
9
3
0.39
L
Arachne
GhostOTF
Arachne
3
8
1
0.44
L
Hera
1
4
3
0.63
W
Hera
4
2
11
4.75
W
Heimdallr
justjustin23
Heimdallr
5
2
15
6.25
L
2
3
3
1.17
W
Aphrodite
xXTrueWizardXx
Aphrodite
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
56,452
61,467
Taken
53,912
38,653
Mitigated
37,832
14,800
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,142
3,476
1,228
3,713
11,794
6,056
1,862
4,993
6,609
25,450
1,282
W
Vamana
Corillium
Vamana
7,249
2,505
914
1,740
11,238
12,449
540
4,958
6,256
364
16,018
L
1,629
70
0
855
9,795
9,729
0
4,443
5,352
0
4,704
L
Raijin
FitTooth
Raijin
6,305
864
216
291
12,560
5,071
0
7,127
5,433
9,275
0
L
Arachne
GhostOTF
Arachne
5,989
3,827
788
751
14,297
7,644
0
8,390
5,907
0
12,737
L
Hera
13,138
2,008
981
2,151
9,696
4,138
0
5,904
3,792
32,059
0
W
Hera
13,052
2,067
586
1,164
7,909
3,803
2,430
3,286
4,590
35,826
0
W
Heimdallr
justjustin23
Heimdallr
14,258
2,008
801
1,560
11,668
6,246
2,326
5,490
6,178
0
29,509
L
5,340
1,125
6,056
2,711
15,119
12,071
0
8,895
6,224
11,607
0
W
Aphrodite
xXTrueWizardXx
Aphrodite
10,751
653
6,145
7,646
11,303
9,278
50
6,056
5,247
17,727
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
46,014
80
Minions Killed
176
0
Camps Cleared
0
1,033,171
Distance Traveled
1,067,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,858
986
32
3
0
211,289
0
W
Vamana
8,772
877
22
2
0
221,027
0
L
Serqet
7,215
722
7
1
0
211,646
0
L
Raijin
7,485
749
8
1
0
166,153
0
L
Arachne
7,436
744
9
1
0
218,423
0
L
Hera
7,842
784
45
5
0
203,028
0
W
Hera
9,174
917
63
6
0
188,462
0
W
Heimdallr
9,289
929
41
4
0
224,270
0
L
Yemoja
8,317
832
11
1
0
233,921
0
W
Aphrodite
8,921
892
18
2
0
222,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role