Player Matchup

Chronos
Chronos
Bloodstorm112
Chronos
Level 32
God Stats
2W - 1L
1,285 SR
Queue Stats
20W - 20L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Darkgod973
Danzaburou
Level 128
God Stats
11W - 3L
1,817 SR
Queue Stats
20W - 9L
1,643 Elo+
Solo
Osiris
Osiris
chipolo
Osiris
Level 144
God Stats
10W - 11L
1,319 SR
Queue Stats
456W - 346L
1,615 Elo+
Solo
Team Averages
Level 101
1,473 SR
1,609 Elo+

VS

Team Averages
Level 109
1,501 SR
1,693 Elo+
Ra
Ra
andrec11
Ra
Level 138
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 18L
1,688 Elo+
Party 1
Amaterasu
Amaterasu
bernagamer
Amaterasu
Level 102
God Stats
5W - 1L
1,718 SR
Queue Stats
30W - 14L
1,738 Elo+
Party 1
Hachiman
Hachiman
guilherme423
Hachiman
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
9 / 2 / 7
10,503
875
16,474
15,998
10,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Darkgod973
Danzaburou
14
5 / 4 / 11
9,875
823
13,308
14,670
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
chipolo
Osiris
16
5 / 1 / 13
10,039
837
12,958
15,108
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
8,448
704
9,800
11,104
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
bernagamer
Amaterasu
15
6 / 3 / 1
9,188
766
18,008
20,697
24,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
guilherme423
Hachiman
11
0 / 10 / 5
7,476
623
6,876
14,483
5,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
7
7
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
2
7
6.25
W
Danzaburou
Darkgod973
Danzaburou
5
4
11
2.63
L
1
6
6
0.67
L
Amaterasu
bernagamer
Amaterasu
6
3
1
2.17
W
Osiris
chipolo
Osiris
5
1
13
11.5
L
Hachiman
guilherme423
Hachiman
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
34,684
45,776
Taken
46,284
37,833
Mitigated
33,994
10,199
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
16,474
4,979
90
2,979
15,998
10,345
1,469
4,118
11,542
52,338
1,090
W
Danzaburou
Darkgod973
Danzaburou
13,308
3,716
0
2,504
14,670
11,159
310
3,114
10,890
0
30,985
L
9,800
350
1,776
1,390
11,104
4,606
0
4,054
6,420
35,296
0
L
Amaterasu
bernagamer
Amaterasu
18,008
6,929
0
4,689
20,697
24,253
0
6,027
12,926
3,550
32,873
W
Osiris
chipolo
Osiris
12,958
3,897
0
4,626
15,108
16,329
144
4,905
9,436
0
34,578
L
Hachiman
guilherme423
Hachiman
6,876
4,922
0
1,255
14,483
5,135
0
4,574
8,634
0
19,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
25,112
159
Minions Killed
127
0
Camps Cleared
0
698,295
Distance Traveled
625,594
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,503
875
64
5
0
225,286
2
W
Danzaburou
9,875
823
44
4
0
217,608
0
L
Ra
8,448
704
46
4
0
230,267
6
L
Amaterasu
9,188
766
40
3
0
223,245
3
W
Osiris
10,039
837
51
4
0
255,401
0
L
Hachiman
7,476
623
41
3
0
172,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role