Player Matchup

Ra
Ra
Ballzachs
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,546 Elo+
Solo
Thor
Thor
De-Meat-Man
Thor
Level 77
God Stats
13W - 18L
1,453 SR
Queue Stats
131W - 176L
1,413 Elo+
Party 1
Artio
Artio
Oneshott315
Artio
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 234L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
memin1117
Erlang Shen
Level 69
God Stats
4W - 5L
1,465 SR
Queue Stats
110W - 94L
1,546 Elo+
Solo
Danzaburou
Danzaburou
zarkasmo0
Danzaburou
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,567 Elo+
Solo
Team Averages
Level 97
1,484 SR
1,503 Elo+

VS

Team Averages
Level 92
1,516 SR
1,531 Elo+
Ne Zha
Ne Zha
H3NN3SSY1515
Ne Zha
Level 87
God Stats
7W - 4L
1,582 SR
Queue Stats
102W - 89L
1,531 Elo+
Party 2
Sol
Sol
Maykerquééftador
Sol
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,633 Elo+
Solo
Vulcan
Vulcan
PureTB
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 134L
1,427 Elo+
Party 2
Horus
Horus
PurpleHazy87
Horus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 60L
1,506 Elo+
Solo
Bastet
Bastet
SpeakOut
Bastet
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 85L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,506
501
2,893
7,221
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 4 / 2
5,041
458
2,303
11,837
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,059
460
5,322
12,151
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
memin1117
Erlang Shen
11
1 / 1 / 0
6,377
580
8,366
12,247
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
zarkasmo0
Danzaburou
9
0 / 3 / 0
5,132
467
2,546
5,497
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 1 / 0
6,249
568
6,507
12,422
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 4
7,407
673
9,161
6,705
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
PureTB
Vulcan
12
3 / 0 / 2
6,722
611
6,904
3,886
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 6
5,947
541
3,462
9,849
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
SpeakOut
Bastet
12
4 / 0 / 2
6,380
580
8,974
8,503
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
2
0.25
W
Ne Zha
1
1
0
1
W
4
0
4
6
L
0
2
1
0.25
W
Vulcan
PureTB
Vulcan
3
0
2
4
W
0
1
6
3
W
Bastet
SpeakOut
Bastet
4
0
2
5
L
Erlang Shen
memin1117
Erlang Shen
1
1
0
1
L
Danzaburou
zarkasmo0
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
35,008
48,953
Taken
41,365
28,928
Mitigated
20,165
14,001
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,893
447
564
2,338
7,221
2,525
0
4,128
2,671
38,917
662
L
2,303
239
0
2,633
11,837
4,089
0
2,147
9,522
0
27,040
W
Ne Zha
6,507
2,753
0
6,010
12,422
6,738
0
0
11,395
0
42,053
W
9,161
4,759
0
2,643
6,705
2,326
899
1,001
5,704
65,541
6,314
L
5,322
1,223
300
3,443
12,151
8,799
0
4,873
7,174
16,200
0
W
Vulcan
PureTB
Vulcan
6,904
2,140
0
1,224
3,886
1,542
0
1,406
2,480
45,986
3,737
W
3,462
2,058
2,729
4,944
9,849
6,396
0
4,323
5,437
0
11,880
W
Bastet
SpeakOut
Bastet
8,974
2,119
0
5,099
8,503
3,163
0
1,311
7,088
0
53,182
L
Erlang Shen
memin1117
Erlang Shen
8,366
3,545
0
3,902
12,247
11,528
0
0
11,563
0
45,777
L
Danzaburou
zarkasmo0
Danzaburou
2,546
678
0
821
5,497
1,987
0
3,687
1,810
0
30,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
32,705
274
Minions Killed
376
0
Camps Cleared
0
1,121,036
Distance Traveled
1,118,950
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,506
501
81
7
0
220,659
0
L
Thor
5,041
458
49
4
0
223,503
0
W
Ne Zha
6,249
568
72
7
0
217,159
0
W
Sol
7,407
673
114
10
0
196,323
2
L
Artio
5,059
460
22
2
0
218,199
2
W
Vulcan
6,722
611
83
8
0
233,705
2
W
Horus
5,947
541
22
2
0
201,952
2
W
Bastet
6,380
580
85
8
0
269,811
0
L
Erlang Shen
6,377
580
78
7
0
223,275
2
L
Danzaburou
5,132
467
44
4
0
235,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role