Player Matchup

Ratatoskr
Ratatoskr
JorgePats191
Ratatoskr
Level 106
God Stats
0W - 3L
1,143 SR
Queue Stats
45W - 41L
1,465 Elo+
Party 1
Neith
Neith
Misspigeon
Neith
Level 69
God Stats
142W - 118L
1,498 SR
Queue Stats
150W - 138L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
TalkativeOrc9
Cthulhu
Level 12
God Stats
3W - 3L
1,719 SR
Queue Stats
21W - 20L
1,196 Elo+
Party 1
Chaac
Chaac
TanjiroKamado
Chaac
Level 66
God Stats
3W - 5L
1,356 SR
Queue Stats
85W - 89L
1,425 Elo+
Party 2
Anhur
Anhur
XHesAVibeX
Anhur
Level 63
God Stats
2W - 3L
1,563 SR
Queue Stats
152W - 146L
1,400 Elo+
Solo
Team Averages
Level 63
1,456 SR
1,385 Elo+

VS

Team Averages
Level 78
1,618 SR
1,422 Elo+
Thanatos
Thanatos
Charles444
Thanatos
Level 106
God Stats
109W - 128L
1,423 SR
Queue Stats
211W - 218L
1,416 Elo+
Solo
Olorun
Olorun
Her_Static_Shock
Olorun
Level 85
God Stats
17W - 12L
1,500 SR
Queue Stats
133W - 135L
1,410 Elo+
Party 3
Bellona
Bellona
JerseySenpai
Bellona
Level 25
God Stats
6W - 2L
1,830 SR
Queue Stats
58W - 64L
1,366 Elo+
Party 3
Set
Set
Togirakun
Set
Level 125
God Stats
2W - 0L
1,701 SR
Queue Stats
213W - 204L
1,465 Elo+
Party 3
Artemis
Artemis
poupouxxx
Artemis
Level 49
God Stats
4W - 6L
1,634 SR
Queue Stats
133W - 134L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JorgePats191
Ratatoskr
13
2 / 4 / 2
7,832
435
7,318
14,691
6,757
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
1 / 3 / 1
7,775
432
8,379
14,108
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
13
0 / 1 / 2
8,065
448
6,078
13,252
10,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 0
8,135
452
5,062
15,647
14,407
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
15
2 / 3 / 1
8,528
474
8,175
12,209
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charles444
Thanatos
14
3 / 2 / 4
8,633
480
9,506
11,403
4,729
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

16
4 / 1 / 1
9,931
552
10,885
8,147
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
JerseySenpai
Bellona
13
0 / 1 / 4
7,494
416
6,031
10,703
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 3
9,240
513
8,671
15,772
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
poupouxxx
Artemis
17
2 / 1 / 5
10,543
586
11,902
15,763
7,160
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
16
16
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Charles444
Thanatos
3
2
4
2.5
W
4
1
1
4.5
W
Bellona
JerseySenpai
Bellona
0
1
4
2
L
Ratatoskr
JorgePats191
Ratatoskr
2
4
2
0.75
L
Neith
1
3
1
0.5
L
Cthulhu
0
1
2
1
L
2
5
0
0.4
W
7
2
3
4.25
L
Anhur
2
3
1
0.83
W
Artemis
poupouxxx
Artemis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
46,995
69,907
Taken
61,788
43,604
Mitigated
34,710
14,330
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Charles444
Thanatos
9,506
1,866
433
6,481
11,403
4,729
108
826
10,577
0
40,184
W
10,885
4,969
180
4,276
8,147
3,276
582
1,233
6,914
71,459
7,163
W
Bellona
JerseySenpai
Bellona
6,031
1,528
0
1,846
10,703
10,477
48
2,653
8,050
0
24,389
L
Ratatoskr
JorgePats191
Ratatoskr
7,318
1,141
0
96
14,691
6,757
0
1,098
13,508
0
63,920
L
Neith
8,379
2,882
0
3,045
14,108
6,141
0
0
14,108
0
53,523
L
Cthulhu
6,078
1,125
2,220
3,959
13,252
10,943
0
2,591
10,259
33,646
0
L
5,062
1,248
0
4,234
15,647
14,407
0
2,826
12,779
0
43,776
W
8,671
4,003
0
3,341
15,772
9,068
0
766
15,006
0
57,538
L
Anhur
8,175
4,992
0
776
12,209
5,356
92
3,994
8,092
0
66,511
W
Artemis
poupouxxx
Artemis
11,902
7,517
0
8,992
15,763
7,160
2,198
600
15,163
0
87,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
45,841
373
Minions Killed
416
0
Camps Cleared
0
1,618,212
Distance Traveled
1,741,623
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,633
480
57
3
0
386,847
0
W
Olorun
9,931
552
115
6
0
350,144
2
W
Bellona
7,494
416
35
2
0
354,389
0
L
Ratatoskr
7,832
435
87
5
0
414,493
0
L
Neith
7,775
432
90
5
0
291,941
6
L
Cthulhu
8,065
448
26
1
0
326,546
0
L
Chaac
8,135
452
59
3
0
263,328
0
W
Set
9,240
513
76
4
0
365,122
0
L
Anhur
8,528
474
111
6
0
321,904
2
W
Artemis
10,543
586
133
7
0
285,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role