Player Matchup

Atlas
Atlas
DoodRambis
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,568 Elo+
Party 1
Anhur
Anhur
KingKenny777
Anhur
Level 81
God Stats
0W - 2L
1,750 SR
Queue Stats
11W - 14L
1,433 Elo+
Solo
Chaac
Chaac
LeodiuS88
Chaac
Level 89
God Stats
0W - 1L
1,233 SR
Queue Stats
93W - 77L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Skullshark16
Kukulkan
Level 26
God Stats
36W - 50L
1,484 SR
Queue Stats
37W - 53L
1,448 Elo+
Solo
Hun Batz
Hun Batz
xGodsWhiteWolfx
Hun Batz
Level 193
God Stats
4W - 1L
1,535 SR
Queue Stats
51W - 46L
1,471 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,494 Elo+

VS

Team Averages
Level 85
1,508 SR
1,483 Elo+
Charybdis
Charybdis
Biosis
Charybdis
Level 62
God Stats
3W - 2L
1,582 SR
Queue Stats
25W - 26L
1,466 Elo+
Party 2
Thoth
Thoth
Quannttiumm
Thoth
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,431 Elo+
Solo
Heimdallr
Heimdallr
ThatGuyMustang
Heimdallr
Level 94
God Stats
2W - 4L
1,610 SR
Queue Stats
30W - 37L
1,455 Elo+
Party 2
Atlas
Atlas
TheRedxPanda
Atlas
Level 128
God Stats
2W - 2L
1,346 SR
Queue Stats
32W - 39L
1,446 Elo+
Party 2
Thanatos
Thanatos
gLitcHpR1ncE
Thanatos
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 3 / 5
8,526
775
5,207
10,591
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 0
8,037
731
2,904
5,495
2,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LeodiuS88
Chaac
15
2 / 4 / 4
8,690
790
7,791
13,730
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Skullshark16
Kukulkan
16
2 / 5 / 3
9,031
821
5,050
10,924
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
3 / 3 / 3
9,416
856
12,220
9,974
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Biosis
Charybdis
17
4 / 2 / 6
10,125
920
8,680
10,035
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 0 / 9
9,684
880
6,710
6,953
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ThatGuyMustang
Heimdallr
16
2 / 1 / 5
9,445
859
7,272
9,710
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 11
9,998
909
10,554
9,708
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
gLitcHpR1ncE
Thanatos
16
5 / 5 / 3
9,633
876
9,582
12,149
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
17
17
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Biosis
Charybdis
4
2
6
3.5
L
Atlas
0
3
5
0.83
L
1
2
0
0.5
L
Chaac
LeodiuS88
Chaac
2
4
4
1
W
2
0
9
6.5
L
Kukulkan
Skullshark16
Kukulkan
2
5
3
0.7
W
Heimdallr
ThatGuyMustang
Heimdallr
2
1
5
4.5
W
4
0
11
9.5
W
Thanatos
gLitcHpR1ncE
Thanatos
5
5
3
1.3
L
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
42,798
50,714
Taken
48,555
36,353
Mitigated
28,767
3,595
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Biosis
Charybdis
8,680
3,381
343
939
10,035
3,988
2,104
1,158
8,689
0
29,340
L
Atlas
5,207
1,845
0
508
10,591
10,291
0
4,508
5,739
14,151
0
L
2,904
405
0
0
5,495
2,165
0
1,643
3,798
0
12,618
L
Chaac
LeodiuS88
Chaac
7,791
1,412
0
2,822
13,730
13,650
0
3,114
10,261
0
23,594
W
6,710
29
0
500
6,953
2,900
444
2,330
4,431
32,899
279
L
Kukulkan
Skullshark16
Kukulkan
5,050
425
0
1
10,924
4,651
0
2,246
8,398
29,243
0
W
Heimdallr
ThatGuyMustang
Heimdallr
7,272
3,167
0
3,613
9,710
4,895
1,104
1,060
8,650
0
31,221
W
10,554
3,153
0
1,688
9,708
11,450
225
3,880
5,544
23,269
1,890
W
Thanatos
gLitcHpR1ncE
Thanatos
9,582
2,121
0
5,211
12,149
5,534
697
1,829
10,126
0
21,460
L
Hun Batz
12,220
1,637
0
264
9,974
5,596
0
3,241
6,630
0
37,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
48,885
203
Minions Killed
218
0
Camps Cleared
0
1,112,413
Distance Traveled
1,236,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,125
920
53
5
0
214,756
0
L
Atlas
8,526
775
13
1
0
227,874
0
L
Anhur
8,037
731
22
2
0
150,701
0
L
Chaac
8,690
790
41
4
0
272,699
0
W
Thoth
9,684
880
54
5
0
263,970
0
L
Kukulkan
9,031
821
67
6
0
215,077
0
W
Heimdallr
9,445
859
58
5
0
251,191
0
W
Atlas
9,998
909
34
3
0
250,880
2
W
Thanatos
9,633
876
19
2
0
255,407
0
L
Hun Batz
9,416
856
60
5
0
246,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role