Player Matchup

Medusa
Medusa
Shadowblaster201
Medusa
Level 157
God Stats
24W - 11L
1,629 SR
Queue Stats
135W - 98L
1,656 Elo+
Solo
Ares
Ares
The Hornkage
Ares
Level 125
God Stats
4W - 1L
1,674 SR
Queue Stats
101W - 49L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
Tonipher
Gilgamesh
Level 115
God Stats
1W - 1L
1,296 SR
Queue Stats
100W - 55L
1,560 Elo+
Party 1
Nox
Nox
Truthixon
Nox
Level 121
God Stats
4W - 0L
1,714 SR
Queue Stats
86W - 46L
1,561 Elo+
Party 1
Agni
Agni
diegoepn
Agni
Level 179
God Stats
3W - 1L
1,711 SR
Queue Stats
80W - 81L
1,537 Elo+
Solo
Team Averages
Level 139
1,605 SR
1,587 Elo+

VS

Team Averages
Level 134
1,392 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GodOfDeadth
Ares
Level 148
God Stats
1W - 2L
1,337 SR
Queue Stats
91W - 111L
1,573 Elo+
Solo
Thoth
Thoth
StrongestWarGod
Thoth
Level 157
God Stats
1W - 2L
1,492 SR
Queue Stats
28W - 26L
1,562 Elo+
Solo
King Arthur
King Arthur
alexander_power2
King Arthur
Level 92
God Stats
4W - 7L
1,294 SR
Queue Stats
82W - 84L
1,503 Elo+
Solo
Mercury
Mercury
strangse
Mercury
Level 159
God Stats
2W - 10L
1,339 SR
Queue Stats
339W - 358L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 5
7,617
1,523
8,470
6,980
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 7
7,260
1,452
3,343
6,320
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Tonipher
Gilgamesh
11
0 / 1 / 5
5,708
1,142
2,786
5,730
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 8
6,538
1,308
2,209
3,032
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
11
2 / 1 / 7
6,621
1,324
6,363
5,289
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 3
6,670
1,334
5,378
5,292
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 3
5,854
1,171
4,010
8,699
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 4
6,724
1,345
9,217
4,416
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
alexander_power2
King Arthur
10
0 / 0 / 2
5,304
1,061
1,933
2,796
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
strangse
Mercury
10
2 / 4 / 2
6,149
1,230
3,473
5,759
2,684
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
13
Kills
6
6
Deaths
13
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
3
1.17
L
0
4
3
0.38
W
6
3
5
2.83
L
2
2
4
2
W
3
1
7
6.5
W
Gilgamesh
Tonipher
Gilgamesh
0
1
5
2.5
W
2
0
8
6
L
King Arthur
alexander_power2
King Arthur
0
0
2
1
W
Agni
2
1
7
5.5
L
Mercury
strangse
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
24,011
27,351
Taken
26,962
17,817
Mitigated
17,376
1,130
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,378
2,660
0
20
5,292
2,216
0
2,546
2,663
0
16,379
L
4,010
72
0
306
8,699
8,954
0
3,722
4,856
5,607
0
W
8,470
3,466
0
14
6,980
3,179
0
3,643
3,033
0
25,212
L
9,217
240
0
786
4,416
1,837
0
1,874
2,462
18,435
0
W
3,343
248
0
792
6,320
6,271
0
3,352
2,572
6,143
751
W
Gilgamesh
Tonipher
Gilgamesh
2,786
528
0
314
5,730
4,728
0
1,957
3,557
0
7,997
W
2,209
603
0
0
3,032
1,433
0
1,587
1,275
6,735
0
L
King Arthur
alexander_power2
King Arthur
1,933
273
0
450
2,796
1,685
0
568
2,156
0
3,109
W
Agni
6,363
636
0
10
5,289
2,206
0
1,450
3,687
13,317
494
L
Mercury
strangse
Mercury
3,473
942
0
0
5,759
2,684
0
2,638
3,076
0
9,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
30,701
91
Minions Killed
73
5
Camps Cleared
4
528,909
Distance Traveled
459,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,670
1,334
22
4
1
96,692
0
L
Ares
5,854
1,171
9
2
1
101,292
0
W
Medusa
7,617
1,523
41
8
2
92,806
0
L
Thoth
6,724
1,345
28
6
0
99,061
0
W
Ares
7,260
1,452
7
1
0
110,743
0
W
Gilgamesh
5,708
1,142
19
4
1
111,302
0
W
Nox
6,538
1,308
11
2
0
106,592
0
L
King Arthur
5,304
1,061
4
1
0
49,965
0
W
Agni
6,621
1,324
13
3
2
107,466
0
L
Mercury
6,149
1,230
10
2
2
112,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role