Player Matchup

Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dymend_Nova
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,453 Elo+
Solo
Ravana
Ravana
Karma_Gon_7
Ravana
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 95L
1,330 Elo+
Solo
Danzaburou
Danzaburou
MonkeyDGarth
Danzaburou
Level 125
God Stats
35W - 11L
1,591 SR
Queue Stats
539W - 500L
1,468 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,450 Elo+

VS

Team Averages
Level 110
1,451 SR
1,404 Elo+
Anubis
Anubis
Alphanewt98
Anubis
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 27L
1,380 Elo+
Party 1
Odin
Odin
HolyKingLothric
Odin
Level 148
God Stats
1W - 1L
1,694 SR
Queue Stats
81W - 78L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Kafairy
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Kainosite
Jormungandr
Level 89
God Stats
1W - 2L
1,278 SR
Queue Stats
78W - 95L
1,420 Elo+
Party 1
Olorun
Olorun
MercuryGem
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 70L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
9 / 1 / 14
9,720
972
11,661
9,323
4,214
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
 
Nike
15
4 / 3 / 22
9,123
912
13,040
18,552
15,885
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 1 / 17
9,339
934
12,542
8,256
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
15
4 / 2 / 20
8,783
878
7,561
12,732
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MonkeyDGarth
Danzaburou
16
8 / 2 / 15
9,977
998
15,303
8,654
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 6 / 4
7,845
785
9,962
11,103
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
3 / 7 / 5
7,586
759
7,733
16,806
17,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kafairy
Zhong Kui
13
0 / 6 / 8
7,240
724
12,042
14,273
12,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Kainosite
Jormungandr
12
1 / 5 / 3
7,657
766
5,681
10,318
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
MercuryGem
Olorun
13
3 / 7 / 2
8,114
811
6,210
11,424
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
31
Kills
9
9
Deaths
31
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
14
16
W
Nike
 
Nike
4
3
22
5
L
Anubis
2
6
4
0.67
W
6
1
17
14.5
L
3
7
5
0.79
L
Zhong Kui
Kafairy
Zhong Kui
0
6
8
0.67
L
Jormungandr
Kainosite
Jormungandr
1
5
3
0.5
W
Ravana
4
2
20
7
L
Olorun
MercuryGem
Olorun
3
7
2
0.57
W
Danzaburou
MonkeyDGarth
Danzaburou
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,107
Damage
41,628
57,517
Taken
63,924
35,008
Mitigated
50,090
20,758
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,661
3,164
1,215
1,039
9,323
4,214
1,590
6,265
2,931
21,106
534
W
Nike
 
Nike
13,040
1,204
1,080
5,244
18,552
15,885
0
8,113
10,314
0
23,778
L
Anubis
9,962
447
512
1,859
11,103
5,408
21
3,096
8,007
22,866
0
W
12,542
822
2,781
1,337
8,256
3,603
405
4,177
3,941
20,575
419
L
7,733
768
297
2,160
16,806
17,611
0
7,590
9,216
0
12,665
L
Zhong Kui
Kafairy
Zhong Kui
12,042
830
482
3,440
14,273
12,192
0
4,516
9,757
18,870
0
L
Jormungandr
Kainosite
Jormungandr
5,681
979
717
729
10,318
9,929
0
5,698
4,620
11,513
399
W
Ravana
7,561
1,962
1,040
1,393
12,732
7,930
1,078
8,098
4,548
0
12,525
L
Olorun
MercuryGem
Olorun
6,210
2,348
1,045
1,146
11,424
4,950
0
2,914
8,510
15,239
414
W
Danzaburou
MonkeyDGarth
Danzaburou
15,303
2,833
3,517
2,112
8,654
3,376
1,312
5,763
2,677
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
38,442
122
Minions Killed
96
0
Camps Cleared
0
927,494
Distance Traveled
767,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,720
972
30
3
0
160,416
0
W
Nike
9,123
912
17
2
0
182,707
0
L
Anubis
7,845
785
36
4
0
145,199
0
W
Eset
9,339
934
32
3
0
190,955
0
L
Odin
7,586
759
15
2
0
170,624
0
L
Zhong Kui
7,240
724
16
2
0
149,512
0
L
Jormungandr
7,657
766
13
1
0
150,757
0
W
Ravana
8,783
878
13
1
0
198,023
0
L
Olorun
8,114
811
16
2
0
151,517
0
W
Danzaburou
9,977
998
30
3
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role