Player Matchup

Sylvanus
Sylvanus
Da_Invision
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 271L
1,421 Elo+
Party 1
Bellona
Bellona
Ferisflash21
Bellona
Level 99
God Stats
15W - 13L
1,617 SR
Queue Stats
238W - 228L
1,448 Elo+
Party 1
Thor
Thor
ItsSnowinghere
Thor
Level 82
God Stats
2W - 3L
1,688 SR
Queue Stats
68W - 79L
1,427 Elo+
Solo
Rama
Rama
IvanH622
Rama
Level 108
God Stats
4W - 2L
1,679 SR
Queue Stats
195W - 193L
1,536 Elo+
Solo
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 109
God Stats
116W - 102L
1,491 SR
Queue Stats
208W - 218L
1,405 Elo+
Party 1
Team Averages
Level 105
1,595 SR
1,447 Elo+

VS

Team Averages
Level 131
1,478 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AsTaCiO2435
Cupid
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
Falcon1210
Baron Samedi
Level 149
God Stats
4W - 1L
1,512 SR
Queue Stats
45W - 49L
1,370 Elo+
Party 2
Bacchus
Bacchus
Wendigo744
Bacchus
Level 119
God Stats
2W - 1L
1,238 SR
Queue Stats
63W - 46L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
zptamdre
Tsukuyomi
Level 102
God Stats
5W - 1L
1,641 SR
Queue Stats
47W - 46L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Da_Invision
Sylvanus
8
0 / 2 / 1
5,020
502
3,064
10,109
6,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Ferisflash21
Bellona
9
0 / 1 / 0
5,066
507
3,332
8,506
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
4,997
500
2,322
8,283
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
10
0 / 1 / 0
5,559
556
3,478
4,508
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
9
0 / 3 / 2
4,875
488
4,779
6,146
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,260
626
4,945
6,146
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 3
5,934
593
2,583
5,669
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Falcon1210
Baron Samedi
10
3 / 1 / 0
5,480
548
8,373
5,463
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Wendigo744
Bacchus
8
1 / 1 / 5
5,398
540
5,397
9,769
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
zptamdre
Tsukuyomi
11
3 / 0 / 1
5,887
589
3,213
8,057
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
1
0
3
2.5
L
Sylvanus
Da_Invision
Sylvanus
0
2
1
0.25
W
Baron Samedi
Falcon1210
Baron Samedi
3
1
0
3
L
Bellona
Ferisflash21
Bellona
0
1
0
0
L
2
2
0
1
L
Rama
0
1
0
0
W
Bacchus
Wendigo744
Bacchus
1
1
5
3.5
L
Nu Wa
0
3
2
0.33
W
Tsukuyomi
zptamdre
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
24,511
37,552
Taken
35,104
21,432
Mitigated
20,885
10,877
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,945
1,489
0
2,050
6,146
5,396
0
284
5,786
0
42,719
W
2,583
1,931
84
3,555
5,669
2,096
0
487
5,136
0
42,775
L
Sylvanus
Da_Invision
Sylvanus
3,064
1,265
448
3,689
10,109
6,960
0
4,343
5,766
17,030
1,857
W
Baron Samedi
Falcon1210
Baron Samedi
8,373
631
356
2,139
5,463
2,544
0
2,152
3,147
42,594
0
L
Bellona
Ferisflash21
Bellona
3,332
1,298
0
3,235
8,506
7,148
0
0
7,901
0
29,486
L
2,322
557
0
1,215
8,283
3,204
0
2,955
5,328
0
21,342
L
Rama
3,478
2,788
0
1,910
4,508
1,668
0
1,248
3,260
0
39,818
W
Bacchus
Wendigo744
Bacchus
5,397
912
0
2,235
9,769
7,971
0
3,412
6,180
18,515
0
L
Nu Wa
4,779
1,381
0
380
6,146
2,452
0
5,224
922
22,213
820
W
Tsukuyomi
zptamdre
Tsukuyomi
3,213
1,320
0
5,998
8,057
2,878
0
764
7,217
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
28,959
234
Minions Killed
326
0
Camps Cleared
0
916,997
Distance Traveled
1,036,100
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,260
626
80
8
0
223,687
3
W
Cupid
5,934
593
81
8
0
186,411
0
L
Sylvanus
5,020
502
24
2
0
179,141
0
W
Baron Samedi
5,480
548
54
5
0
184,723
1
L
Bellona
5,066
507
45
5
0
205,118
6
L
Thor
4,997
500
35
4
0
195,850
0
L
Rama
5,559
556
86
9
0
173,774
0
W
Bacchus
5,398
540
18
2
0
205,626
2
L
Nu Wa
4,875
488
44
4
0
163,114
5
W
Tsukuyomi
5,887
589
93
9
0
235,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role