Player Matchup

Chang'e
Chang'e
Finisher3288
Chang'e
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 314L
1,430 Elo+
Solo
Hercules
Hercules
Pugasaurs
Hercules
Level 82
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 16L
1,360 Elo+
Party 1
Cupid
Cupid
TheFleshPeddler
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,237 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,342 Elo+

VS

Team Averages
Level 101
1,445 SR
1,512 Elo+
Danzaburou
Danzaburou
Banicja8200
Danzaburou
Level 47
God Stats
10W - 6L
1,664 SR
Queue Stats
70W - 66L
1,448 Elo+
Solo
Janus
Janus
Juanfri011
Janus
Level 109
God Stats
1W - 0L
1,218 SR
Queue Stats
4W - 1L
1,623 Elo+
Party 2
Horus
Horus
Trisx000
Horus
Level 147
God Stats
3W - 5L
1,453 SR
Queue Stats
309W - 310L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Finisher3288
Chang'e
14
2 / 6 / 0
8,752
673
12,141
15,853
5,419
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Pugasaurs
Hercules
13
0 / 3 / 2
7,893
607
4,353
18,465
19,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
8,223
633
9,362
11,190
3,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banicja8200
Danzaburou
16
4 / 0 / 6
10,129
779
8,651
11,648
5,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
5 / 1 / 5
10,531
810
14,705
6,759
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Trisx000
Horus
14
2 / 2 / 8
9,123
702
10,769
16,411
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Banicja8200
Danzaburou
4
0
6
7
L
Chang'e
Finisher3288
Chang'e
2
6
0
0.33
W
Janus
5
1
5
7.5
L
Hercules
Pugasaurs
Hercules
0
3
2
0.33
L
1
2
2
1
W
Horus
Trisx000
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
34,125
45,508
Taken
34,818
28,169
Mitigated
17,353
9,561
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Banicja8200
Danzaburou
8,651
4,789
0
4,888
11,648
5,426
1,575
4,022
7,376
0
45,140
L
Chang'e
Finisher3288
Chang'e
12,141
103
1,389
2,598
15,853
5,419
0
5,044
10,424
44,008
321
W
Janus
14,705
441
0
1,056
6,759
3,067
788
1,990
4,710
53,348
0
L
Hercules
Pugasaurs
Hercules
4,353
1,421
0
3,252
18,465
19,247
0
4,117
13,794
0
11,727
L
9,362
4,822
698
1,624
11,190
3,503
142
4,907
5,821
0
33,421
W
Horus
Trisx000
Horus
10,769
3,468
1,853
6,448
16,411
8,860
0
5,341
10,818
731
18,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
29,783
135
Minions Killed
158
0
Camps Cleared
0
672,228
Distance Traveled
725,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,129
779
57
4
0
231,695
1
L
Chang'e
8,752
673
65
5
0
196,359
0
W
Janus
10,531
810
86
7
0
255,792
0
L
Hercules
7,893
607
11
1
0
247,229
0
L
Cupid
8,223
633
59
5
0
228,640
0
W
Horus
9,123
702
15
1
0
238,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role