Player Matchup

Izanami
Izanami
Andube999
Izanami
Level 115
God Stats
1W - 1L
1,166 SR
Queue Stats
33W - 30L
1,504 Elo+
Party 2
Arachne
Arachne
DisYangBoyz
Arachne
Level 255
God Stats
37W - 29L
1,354 SR
Queue Stats
347W - 318L
1,514 Elo+
Solo
Amaterasu
Amaterasu
JusCalMeDadd
Amaterasu
Level 108
God Stats
5W - 3L
1,595 SR
Queue Stats
125W - 103L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
LobsterKing42930
Nu Wa
Level 104
God Stats
6W - 7L
1,476 SR
Queue Stats
68W - 60L
1,563 Elo+
Party 1
Atlas
Atlas
cristian999
Atlas
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,542 Elo+
Party 2
Team Averages
Level 145
1,418 SR
1,538 Elo+

VS

Team Averages
Level 121
1,394 SR
1,523 Elo+
Anhur
Anhur
BenNBen
Anhur
Level 147
God Stats
7W - 7L
1,626 SR
Queue Stats
83W - 69L
1,617 Elo+
Party 3
Ra
Ra
Ghostrider56516
Ra
Level 124
God Stats
2W - 5L
1,115 SR
Queue Stats
341W - 325L
1,487 Elo+
Solo
Neith
Neith
ItsKresh
Neith
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 42L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
SirWali
Cthulhu
Level 94
God Stats
1W - 3L
1,288 SR
Queue Stats
22W - 26L
1,508 Elo+
Party 3
Shiva
Shiva
SlainGh0ti
Shiva
Level 92
God Stats
3W - 4L
1,656 SR
Queue Stats
33W - 38L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andube999
Izanami
14
3 / 0 / 2
7,751
596
6,035
7,218
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
DisYangBoyz
Arachne
13
3 / 1 / 1
7,032
541
3,661
11,719
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
JusCalMeDadd
Amaterasu
14
4 / 0 / 0
8,625
663
11,978
18,859
13,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 2
7,646
588
9,286
4,238
1,519
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 4
6,983
537
4,309
8,639
6,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BenNBen
Anhur
11
0 / 2 / 0
6,243
480
4,620
9,037
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 0
6,046
465
5,535
10,092
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ItsKresh
Neith
13
1 / 1 / 0
7,152
550
3,913
8,219
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
SirWali
Cthulhu
10
0 / 2 / 0
6,103
469
5,628
8,160
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
11
0 / 4 / 0
6,241
480
8,497
15,533
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andube999
Izanami
3
0
2
4
L
Anhur
BenNBen
Anhur
0
2
0
0
W
Arachne
DisYangBoyz
Arachne
3
1
1
3.5
L
1
3
0
0.33
L
Neith
ItsKresh
Neith
1
1
0
1
W
Amaterasu
JusCalMeDadd
Amaterasu
4
0
0
4
W
1
1
2
2
L
Cthulhu
SirWali
Cthulhu
0
2
0
0
L
Shiva
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
28,193
50,673
Taken
51,041
28,555
Mitigated
30,707
24,642
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andube999
Izanami
6,035
4,519
0
2,103
7,218
2,382
501
2,176
5,042
0
69,922
L
Anhur
BenNBen
Anhur
4,620
2,117
0
2,981
9,037
2,900
0
1,898
7,011
0
53,539
W
Arachne
DisYangBoyz
Arachne
3,661
2,168
0
5,254
11,719
5,195
0
2,798
8,833
0
68,190
L
5,535
0
140
4,485
10,092
4,158
0
2,954
6,886
50,030
0
L
Neith
ItsKresh
Neith
3,913
873
0
2,193
8,219
3,047
0
4,865
2,918
0
67,062
W
Amaterasu
JusCalMeDadd
Amaterasu
11,978
7,626
0
11,502
18,859
13,130
0
1,636
15,994
0
70,703
W
9,286
1,869
80
997
4,238
1,519
0
998
3,240
59,202
0
L
Cthulhu
SirWali
Cthulhu
5,628
160
1,254
1,818
8,160
4,911
0
2,114
5,838
24,932
0
L
Shiva
8,497
3,190
0
2,155
15,533
15,691
0
552
14,853
0
44,272
W
4,309
1,578
1,977
2,729
8,639
6,329
0
3,291
5,249
23,545
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
31,785
499
Minions Killed
422
0
Camps Cleared
0
1,283,088
Distance Traveled
1,328,498
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,751
596
132
10
0
254,498
0
L
Anhur
6,243
480
86
7
0
236,897
0
W
Arachne
7,032
541
100
8
0
254,881
0
L
Ra
6,046
465
73
6
0
273,347
0
L
Neith
7,152
550
134
10
0
277,577
1
W
Amaterasu
8,625
663
115
9
0
264,925
0
W
Nu Wa
7,646
588
119
9
0
231,280
5
L
Cthulhu
6,103
469
44
3
0
295,576
2
L
Shiva
6,241
480
85
7
0
245,101
1
W
Atlas
6,983
537
33
3
0
277,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role