Player Matchup

Bakasura
Bakasura
ArKingCrow
Bakasura
Level 162
God Stats
9W - 3L
1,791 SR
Queue Stats
156W - 153L
1,536 Elo+
Solo
Agni
Agni
Garharticus
Agni
Level 106
God Stats
4W - 6L
1,725 SR
Queue Stats
63W - 68L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Hex Cici TTV
Nu Wa
Level 148
God Stats
29W - 29L
1,753 SR
Queue Stats
145W - 143L
1,569 Elo+
Solo
Chiron
Chiron
KnightShockk
Chiron
Level 55
God Stats
1W - 2L
1,646 SR
Queue Stats
85W - 89L
1,588 Elo+
Solo
Cerberus
Cerberus
RetroTam
Cerberus
Level 105
God Stats
1W - 1L
1,512 SR
Queue Stats
122W - 140L
1,516 Elo+
Solo
Team Averages
Level 115
1,686 SR
1,540 Elo+

VS

Team Averages
Level 106
1,555 SR
1,530 Elo+
Cthulhu
Cthulhu
Nuxiaz
Cthulhu
Level 105
God Stats
4W - 1L
1,705 SR
Queue Stats
9W - 13L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
Rulars21
Cernunnos
Level 141
God Stats
1W - 1L
1,319 SR
Queue Stats
11W - 15L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
SRGNemesis
Ne Zha
Level 101
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 20L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
edgarin2412
Baron Samedi
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,699 Elo+
Party 2
Thanatos
Thanatos
phucterpuss
Thanatos
Level 62
God Stats
2W - 0L
1,555 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArKingCrow
Bakasura
15
1 / 1 / 0
7,931
793
5,377
8,342
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 2
7,494
749
6,123
5,682
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 1
7,785
779
7,756
4,482
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
0 / 0 / 2
7,943
794
8,940
8,422
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
RetroTam
Cerberus
11
0 / 2 / 0
7,083
708
2,536
4,980
2,790
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nuxiaz
Cthulhu
13
0 / 0 / 2
7,198
720
4,531
8,578
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Rulars21
Cernunnos
15
1 / 0 / 1
8,129
813
6,872
9,824
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
SRGNemesis
Ne Zha
14
1 / 1 / 2
7,874
787
7,148
9,191
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
edgarin2412
Baron Samedi
14
1 / 1 / 2
7,645
765
5,100
5,998
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
phucterpuss
Thanatos
16
1 / 0 / 1
8,359
836
3,828
5,797
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
4
4
Deaths
2
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArKingCrow
Bakasura
1
1
0
1
L
0
0
2
1
L
1
1
1
1.5
L
Chiron
0
0
2
1
W
Cthulhu
Nuxiaz
Cthulhu
0
0
2
1
L
Cerberus
RetroTam
Cerberus
0
2
0
0
W
Cernunnos
Rulars21
Cernunnos
1
0
1
1.5
W
Ne Zha
SRGNemesis
Ne Zha
1
1
2
2
W
Baron Samedi
edgarin2412
Baron Samedi
1
1
2
2
W
Thanatos
phucterpuss
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
27,479
31,908
Taken
39,388
14,307
Mitigated
21,271
7,799
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArKingCrow
Bakasura
5,377
3,977
0
1,485
8,342
4,404
0
1,000
7,227
0
16,124
L
6,123
356
0
980
5,682
2,119
0
983
4,651
22,491
0
L
7,756
2,338
0
250
4,482
1,604
0
1,984
2,328
25,496
0
L
Chiron
8,940
2,450
404
2,561
8,422
3,390
0
2,210
6,116
0
33,972
W
Cthulhu
Nuxiaz
Cthulhu
4,531
134
38
788
8,578
6,064
0
4,978
3,368
14,596
997
L
Cerberus
RetroTam
Cerberus
2,536
86
633
1,486
4,980
2,790
0
2,421
2,364
5,807
6
W
Cernunnos
Rulars21
Cernunnos
6,872
2,754
0
4,944
9,824
4,239
0
2,211
7,433
0
36,787
W
Ne Zha
SRGNemesis
Ne Zha
7,148
436
0
591
9,191
4,029
0
4,697
4,304
0
33,089
W
Baron Samedi
edgarin2412
Baron Samedi
5,100
434
339
1,100
5,998
4,324
0
3,159
2,839
14,379
342
W
Thanatos
phucterpuss
Thanatos
3,828
220
0
4,696
5,797
2,615
0
1,370
4,287
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
39,205
227
Minions Killed
241
0
Camps Cleared
0
971,360
Distance Traveled
1,049,602
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,931
793
46
5
0
240,638
0
L
Agni
7,494
749
49
5
0
204,137
0
L
Nu Wa
7,785
779
47
5
0
194,922
1
L
Chiron
7,943
794
68
7
0
222,796
0
W
Cthulhu
7,198
720
26
3
0
207,838
0
L
Cerberus
7,083
708
17
2
0
108,867
2
W
Cernunnos
8,129
813
75
8
0
202,263
0
W
Ne Zha
7,874
787
41
4
0
230,355
4
W
Baron Samedi
7,645
765
36
4
0
185,526
0
W
Thanatos
8,359
836
63
6
0
223,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role