Player Matchup

Bellona
Bellona
Dynamo69x
Bellona
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 72L
1,545 Elo+
Solo
Lancelot
Lancelot
GandalfofHoth
Lancelot
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Discordia
Discordia
SuyK
Discordia
Level 126
God Stats
3W - 2L
1,719 SR
Queue Stats
10W - 5L
1,742 Elo+
Solo
Janus
Janus
Taayloor
Janus
Level 88
God Stats
6W - 8L
1,477 SR
Queue Stats
24W - 24L
1,505 Elo+
Party 1
Medusa
Medusa
socrfan666
Medusa
Level 78
God Stats
9W - 2L
1,878 SR
Queue Stats
13W - 10L
1,573 Elo+
Solo
Team Averages
Level 102
1,615 SR
1,556 Elo+

VS

Team Averages
Level 130
1,494 SR
1,434 Elo+
Raijin
Raijin
Ironfire11
Raijin
Level 148
God Stats
7W - 6L
1,429 SR
Queue Stats
138W - 155L
1,498 Elo+
Solo
Aphrodite
Aphrodite
MagoBorracho739
Aphrodite
Level 146
God Stats
3W - 11L
1,500 SR
Queue Stats
373W - 415L
1,488 Elo+
Solo
Horus
Horus
Pakefu
Horus
Level 121
God Stats
2W - 2L
1,828 SR
Queue Stats
168W - 182L
1,466 Elo+
Solo
Chiron
Chiron
XtoxiikmommX
Chiron
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 23L
1,242 Elo+
Solo
Charon
Charon
adambomb247
Charon
Level 168
God Stats
0W - 1L
1,436 SR
Queue Stats
123W - 130L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dynamo69x
Bellona
13
1 / 0 / 4
7,631
1,090
5,672
9,398
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
GandalfofHoth
Lancelot
13
3 / 1 / 2
7,849
1,121
4,792
8,031
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SuyK
Discordia
13
1 / 0 / 3
7,522
1,075
8,423
2,014
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Taayloor
Janus
13
0 / 0 / 5
7,469
1,067
6,158
3,213
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
socrfan666
Medusa
13
1 / 0 / 3
7,881
1,126
13,215
7,367
3,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

358

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ironfire11
Raijin
12
0 / 3 / 1
7,207
1,030
8,845
7,932
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Aphrodite
MagoBorracho739
Aphrodite
12
0 / 0 / 1
7,208
1,030
4,353
7,779
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
Pakefu
Horus
12
0 / 0 / 1
7,035
1,005
5,100
11,023
11,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
0 / 2 / 0
6,718
960
730
5,505
1,900
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
1 / 1 / 0
7,493
1,070
8,941
9,219
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
6
Kills
1
1
Deaths
6
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dynamo69x
Bellona
1
0
4
3
W
Lancelot
GandalfofHoth
Lancelot
3
1
2
4
L
Raijin
Ironfire11
Raijin
0
3
1
0.17
L
Aphrodite
MagoBorracho739
Aphrodite
0
0
1
0.5
L
Horus
Pakefu
Horus
0
0
1
0.5
W
Discordia
SuyK
Discordia
1
0
3
2.5
W
Janus
Taayloor
Janus
0
0
5
2.5
L
Chiron
0
2
0
0
L
Charon
1
1
0
1
W
Medusa
socrfan666
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
27,969
30,023
Taken
41,458
16,392
Mitigated
26,290
3,556
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dynamo69x
Bellona
5,672
2,545
0
1,024
9,398
8,196
0
6,002
2,659
0
13,737
W
Lancelot
GandalfofHoth
Lancelot
4,792
895
0
240
8,031
3,291
0
5,466
2,083
0
7,628
L
Raijin
Ironfire11
Raijin
8,845
639
0
387
7,932
3,536
0
1,899
6,025
22,710
607
L
Aphrodite
MagoBorracho739
Aphrodite
4,353
42
2,146
3,546
7,779
4,167
0
4,117
3,450
11,464
1,104
L
Horus
Pakefu
Horus
5,100
2,220
515
2,449
11,023
11,845
0
3,932
6,703
0
13,917
W
Discordia
SuyK
Discordia
8,423
264
0
0
2,014
708
0
1,399
411
16,381
0
W
Janus
Taayloor
Janus
6,158
32
0
200
3,213
1,124
0
1,524
1,459
20,964
0
L
Chiron
730
262
187
398
5,505
1,900
0
1,515
3,934
0
2,263
L
Charon
8,941
2,325
0
908
9,219
4,842
0
2,372
6,765
17,450
2,255
W
Medusa
socrfan666
Medusa
13,215
6,431
0
2,092
7,367
3,073
0
4,370
2,646
0
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
35,661
150
Minions Killed
127
7
Camps Cleared
3
769,451
Distance Traveled
600,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,631
1,090
14
2
5
153,160
0
W
Lancelot
7,849
1,121
4
1
0
171,679
0
L
Raijin
7,207
1,030
40
6
0
126,979
0
L
Aphrodite
7,208
1,030
37
5
2
138,167
0
L
Horus
7,035
1,005
25
4
0
141,204
0
W
Discordia
7,522
1,075
23
3
0
147,228
0
W
Janus
7,469
1,067
45
6
0
156,333
0
L
Chiron
6,718
960
1
0
0
76,274
0
L
Charon
7,493
1,070
24
3
1
118,137
0
W
Medusa
7,881
1,126
64
9
2
141,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role