Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AtoxevoL
Ix Chel
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,407 Elo+
Party 1
Rama
Rama
Barbosa10
Rama
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 34L
1,426 Elo+
Party 1
Maui
Maui
V4sH1e
Maui
Level 11
God Stats
4W - 6L
1,156 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 1
Chaac
Chaac
Xephox
Chaac
Level 89
God Stats
2W - 2L
1,117 SR
Queue Stats
15W - 16L
1,133 Elo+
Party 1
Team Averages
Level 78
1,355 SR
1,356 Elo+

VS

Team Averages
Level 126
1,632 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DestructordeDIOS
Jing Wei
Level 109
God Stats
4W - 8L
1,853 SR
Queue Stats
82W - 78L
1,558 Elo+
Solo
Shiva
Shiva
Lobo-invernal
Shiva
Level 104
God Stats
2W - 2L
1,715 SR
Queue Stats
193W - 189L
1,513 Elo+
Party 2
Poseidon
Poseidon
Nagasis3321
Poseidon
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 133L
1,533 Elo+
Solo
Xing Tian
Xing Tian
wgereti
Xing Tian
Level 148
God Stats
2W - 5L
1,591 SR
Queue Stats
190W - 190L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 3
7,259
558
5,882
11,585
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
AtoxevoL
Ix Chel
13
6 / 3 / 1
7,565
582
9,077
7,689
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
2 / 3 / 1
6,517
501
5,466
10,476
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
V4sH1e
Maui
10
1 / 1 / 2
6,486
499
3,320
8,721
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Xephox
Chaac
13
1 / 2 / 2
7,547
581
6,627
11,461
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 1
7,430
572
5,570
8,020
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
7,056
543
7,522
11,594
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 1
7,322
563
6,372
12,217
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Nagasis3321
Poseidon
8
0 / 3 / 1
5,464
420
1,783
4,639
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
wgereti
Xing Tian
11
2 / 0 / 4
6,998
538
5,663
8,255
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
9
9
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
3
3.5
L
Janus
 
Janus
3
2
1
1.75
W
Ix Chel
AtoxevoL
Ix Chel
6
3
1
2.17
W
Rama
2
3
1
0.83
L
3
4
1
0.88
L
1
3
1
0.5
L
Poseidon
Nagasis3321
Poseidon
0
3
1
0.17
W
Maui
V4sH1e
Maui
1
1
2
2
W
Chaac
Xephox
Chaac
1
2
2
1
L
Xing Tian
wgereti
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
26,910
49,932
Taken
44,725
25,099
Mitigated
26,103
13,201
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,882
1,488
0
3,022
11,585
5,091
65
2,747
8,793
0
63,984
L
Janus
 
Janus
5,570
795
0
3,015
8,020
2,934
0
1,831
6,021
66,206
1,016
W
Ix Chel
AtoxevoL
Ix Chel
9,077
797
200
575
7,689
3,152
0
3,152
4,496
45,800
1,253
W
Rama
5,466
4,105
0
4,501
10,476
3,812
0
2,201
8,275
0
47,511
L
7,522
5,161
0
3,594
11,594
4,812
0
2,654
8,882
0
57,142
L
6,372
1,564
0
3,765
12,217
9,271
0
1,005
11,098
0
50,366
L
Poseidon
Nagasis3321
Poseidon
1,783
429
0
740
4,639
1,455
0
2,240
2,071
24,042
716
W
Maui
V4sH1e
Maui
3,320
906
0
1,899
8,721
5,293
0
3,633
5,088
12,522
887
W
Chaac
Xephox
Chaac
6,627
1,028
0
3,004
11,461
7,751
0
1,145
9,583
0
55,322
L
Xing Tian
wgereti
Xing Tian
5,663
564
0
1,497
8,255
7,631
0
3,201
4,782
18,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
34,270
359
Minions Killed
368
0
Camps Cleared
0
1,356,468
Distance Traveled
1,179,784
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,259
558
86
7
0
304,287
0
L
Janus
7,430
572
110
8
0
285,609
2
W
Ix Chel
7,565
582
85
7
0
278,325
0
W
Rama
6,517
501
74
6
0
228,269
0
L
Jing Wei
7,056
543
88
7
0
220,110
0
L
Shiva
7,322
563
90
7
0
258,873
6
L
Poseidon
5,464
420
57
4
0
154,362
2
W
Maui
6,486
499
22
2
0
264,135
2
W
Chaac
7,547
581
92
7
0
281,452
0
L
Xing Tian
6,998
538
23
2
0
260,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role