Player Matchup

Anhur
Anhur
Diamond V
DVLikeMike
Anhur
Diamond V
Level 89
God Stats
3W - 2L
1,756 SR
Queue Stats
35W - 24L
2,107 MMR
Solo
Bastet
Bastet
Diamond III
ItzReyku
Bastet
Diamond III
Level 189
God Stats
2W - 4L
1,564 SR
Queue Stats
202W - 164L
2,189 MMR
Party 1
Janus
Janus
Diamond III
RubberDouggy
Janus
Diamond III
Level 159
God Stats
8W - 7L
1,735 SR
Queue Stats
113W - 88L
2,242 MMR
Solo
Maui
Maui
Diamond V
VETØ
Maui
Diamond V
Level 157
God Stats
13W - 6L
1,769 SR
Queue Stats
118W - 98L
2,100 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
flowervillain
Cu Chulainn
Platinum I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
2,119 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,665 SR
2,152 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,707 SR
2,195 MMR
Olorun
Olorun
Diamond II
Elegy
Olorun
Diamond II
Level 161
God Stats
17W - 6L
1,933 SR
Queue Stats
169W - 125L
2,189 MMR
Solo
Lancelot
Lancelot
Diamond IV
Lebopalooo
Lancelot
Diamond IV
Level 166
God Stats
1W - 0L
1,648 SR
Queue Stats
90W - 77L
2,050 MMR
Party 2
King Arthur
King Arthur
Diamond V
NerfADCs
King Arthur
Diamond V
Level 109
God Stats
64W - 43L
1,659 SR
Queue Stats
784W - 770L
2,074 MMR
Solo
Hachiman
Hachiman
Diamond IV
TheBIackEye
Hachiman
Diamond IV
Level 237
God Stats
19W - 11L
1,585 SR
Queue Stats
116W - 75L
2,351 MMR
Party 2
Hel
Hel
Diamond II
molluskk
Hel
Diamond II
Level 157
God Stats
6W - 4L
1,711 SR
Queue Stats
109W - 88L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 5 / 0
4,341
434
3,406
7,574
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
ItzReyku
Bastet
11
2 / 1 / 0
5,560
556
3,516
9,668
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,411
541
4,429
4,595
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
VETØ
Maui
7
0 / 1 / 0
4,784
478
937
8,170
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
flowervillain
Cu Chulainn
10
0 / 3 / 1
5,255
526
5,487
9,969
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuCharonCliodhna

VS

Bans
ThorKuzenboSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elegy
Olorun
12
3 / 2 / 2
6,572
657
6,628
6,418
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Lebopalooo
Lancelot
11
2 / 0 / 3
5,538
554
4,568
7,089
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
NerfADCs
King Arthur
12
2 / 0 / 0
6,840
684
6,143
10,153
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TheBIackEye
Hachiman
12
2 / 0 / 3
6,082
608
6,154
4,208
1,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 3
6,274
627
6,013
7,235
2,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
5
0
0
W
Olorun
Elegy
Olorun
3
2
2
2
L
Bastet
ItzReyku
Bastet
2
1
0
2
W
Lancelot
Lebopalooo
Lancelot
2
0
3
3.5
W
King Arthur
NerfADCs
King Arthur
2
0
0
2
L
0
1
1
0.5
W
Hachiman
TheBIackEye
Hachiman
2
0
3
3.5
L
Maui
VETØ
Maui
0
1
0
0
L
Cu Chulainn
flowervillain
Cu Chulainn
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
29,506
39,976
Taken
35,103
18,117
Mitigated
17,581
12,270
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,406
1,507
0
1,188
7,574
2,149
0
2,088
5,446
0
26,199
W
Olorun
Elegy
Olorun
6,628
2,716
284
2,189
6,418
2,283
0
1,839
4,379
49,014
1,093
L
Bastet
ItzReyku
Bastet
3,516
1,420
0
5,792
9,668
3,257
0
2,437
7,093
0
38,104
W
Lancelot
Lebopalooo
Lancelot
4,568
619
0
3,558
7,089
2,596
0
1,427
5,548
0
32,903
W
King Arthur
NerfADCs
King Arthur
6,143
638
0
2,358
10,153
8,623
0
339
9,814
0
54,815
L
4,429
334
0
910
4,595
1,578
0
2,827
1,526
45,326
0
W
Hachiman
TheBIackEye
Hachiman
6,154
3,355
0
2,353
4,208
1,275
786
198
4,010
0
46,095
L
Maui
VETØ
Maui
937
242
0
1,780
8,170
5,142
0
3,953
4,173
10,319
0
L
Cu Chulainn
flowervillain
Cu Chulainn
5,487
741
0
2,600
9,969
5,991
0
626
9,313
2,317
36,677
W
6,013
472
2,099
4,985
7,235
2,804
0
1,584
5,559
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
31,306
285
Minions Killed
382
0
Camps Cleared
0
1,076,303
Distance Traveled
1,072,245
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,341
434
50
5
0
189,644
0
W
Olorun
6,572
657
94
9
0
188,588
0
L
Bastet
5,560
556
73
7
0
263,308
0
W
Lancelot
5,538
554
64
6
0
257,556
1
W
King Arthur
6,840
684
84
8
0
206,403
0
L
Janus
5,411
541
93
9
0
229,437
1
W
Hachiman
6,082
608
93
9
0
201,873
0
L
Maui
4,784
478
13
1
0
210,119
2
L
Cu Chulainn
5,255
526
56
6
0
183,795
2
W
Hel
6,274
627
47
5
0
217,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role