Player Matchup

Cthulhu
Cthulhu
FnuIris
Cthulhu
Level 25
God Stats
1W - 4L
1,224 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1
Scylla
Scylla
Greeny184
Scylla
Level 41
God Stats
2W - 3L
1,401 SR
Queue Stats
8W - 7L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
JakeyRL
Danzaburou
Level 37
God Stats
1W - 1L
1,354 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 1
Team Averages
Level 34
1,326 SR
1,310 Elo+

VS

Team Averages
Level 77
1,396 SR
1,394 Elo+
Rama
Rama
Aus7iin
Rama
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,281 Elo+
Solo
Nu Wa
Nu Wa
Bl4ckgh05t1
Nu Wa
Level 89
God Stats
2W - 5L
1,150 SR
Queue Stats
156W - 176L
1,450 Elo+
Party 2
Hercules
Hercules
K3vK1ng-2
Hercules
Level 72
God Stats
46W - 47L
1,539 SR
Queue Stats
82W - 72L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FnuIris
Cthulhu
15
0 / 4 / 1
9,902
582
9,813
24,238
27,335
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Greeny184
Scylla
16
7 / 5 / 0
11,754
691
17,145
13,830
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
JakeyRL
Danzaburou
16
1 / 3 / 6
11,147
656
12,957
13,348
6,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aus7iin
Rama
17
5 / 3 / 3
11,970
704
15,310
14,604
6,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 7
11,168
657
15,532
9,810
4,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
K3vK1ng-2
Hercules
17
5 / 2 / 4
11,944
703
12,142
24,619
33,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
Aus7iin
Rama
5
3
3
2.17
W
2
3
7
1.83
L
Cthulhu
FnuIris
Cthulhu
0
4
1
0.13
L
Scylla
Greeny184
Scylla
7
5
0
1.4
L
Danzaburou
JakeyRL
Danzaburou
1
3
6
1.33
W
Hercules
K3vK1ng-2
Hercules
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,915
Damage
42,984
51,416
Taken
49,033
38,415
Mitigated
44,195
5,307
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aus7iin
Rama
15,310
12,652
0
5,152
14,604
6,407
1,720
8,014
6,525
0
55,627
W
15,532
6,030
0
682
9,810
4,204
706
6,310
3,471
45,670
0
L
Cthulhu
FnuIris
Cthulhu
9,813
668
258
2,932
24,238
27,335
96
8,658
15,576
33,605
0
L
Scylla
Greeny184
Scylla
17,145
1,344
0
0
13,830
4,898
24
3,558
10,268
55,941
1,817
L
Danzaburou
JakeyRL
Danzaburou
12,957
6,269
0
2,117
13,348
6,182
518
3,344
10,004
0
43,777
W
Hercules
K3vK1ng-2
Hercules
12,142
1,898
89
5,806
24,619
33,584
424
12,192
12,326
0
28,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
35,082
187
Minions Killed
165
0
Camps Cleared
0
877,288
Distance Traveled
872,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,970
704
86
5
0
268,643
0
W
Nu Wa
11,168
657
49
3
0
267,191
2
L
Cthulhu
9,902
582
44
3
0
296,627
0
L
Scylla
11,754
691
80
5
0
296,986
0
L
Danzaburou
11,147
656
63
4
0
283,675
0
W
Hercules
11,944
703
30
2
0
337,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role