Player Matchup

Anubis
Anubis
Bigsmokepapa667
Anubis
Level 29
God Stats
148W - 90L
1,507 SR
Queue Stats
388W - 370L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
IVDrip
Danzaburou
Level 102
God Stats
4W - 2L
1,585 SR
Queue Stats
88W - 81L
1,503 Elo+
Party 1
Bacchus
Bacchus
babeousJ
Bacchus
Level 83
God Stats
1W - 3L
1,387 SR
Queue Stats
21W - 17L
1,462 Elo+
Party 1
Nut
Nut
foREVera7x
Nut
Level 107
God Stats
39W - 36L
1,570 SR
Queue Stats
414W - 372L
1,512 Elo+
Party 3
Thor
Thor
wetwetmud
Thor
Level 148
God Stats
0W - 2L
1,252 SR
Queue Stats
87W - 80L
1,502 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,480 Elo+

VS

Team Averages
Level 107
1,478 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LEREDSOTNE
Mercury
Level 79
God Stats
3W - 4L
1,284 SR
Queue Stats
68W - 62L
1,501 Elo+
Solo
Thor
Thor
LordDictionary
Thor
Level 106
God Stats
12W - 6L
1,653 SR
Queue Stats
153W - 149L
1,463 Elo+
Party 2
Hel
Hel
Trishot48
Hel
Level 109
God Stats
3W - 4L
1,407 SR
Queue Stats
180W - 171L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Trogdor1220
Danzaburou
Level 86
God Stats
3W - 2L
1,549 SR
Queue Stats
144W - 140L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,005
500
5,462
7,471
3,275
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
IVDrip
Danzaburou
11
0 / 3 / 0
5,857
488
2,034
9,058
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
babeousJ
Bacchus
9
0 / 2 / 0
5,251
438
3,106
8,457
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,334
445
4,037
9,503
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 2 / 0
5,247
437
3,102
9,065
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 3
6,869
572
4,415
4,043
1,362
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LEREDSOTNE
Mercury
13
5 / 1 / 2
7,199
600
3,840
8,965
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 0 / 0
8,496
708
6,948
6,481
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 0 / 9
7,207
601
5,204
8,483
5,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Trogdor1220
Danzaburou
12
3 / 0 / 5
7,098
592
6,722
7,613
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
14
14
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
2
3
0
0.67
L
Danzaburou
IVDrip
Danzaburou
0
3
0
0
W
Mercury
LEREDSOTNE
Mercury
5
1
2
6
W
4
0
0
4
W
1
0
9
5.5
W
Danzaburou
Trogdor1220
Danzaburou
3
0
5
5.5
L
Bacchus
babeousJ
Bacchus
0
2
0
0
L
0
4
0
0
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
27,129
43,554
Taken
35,585
20,724
Mitigated
17,232
8,772
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,415
474
424
423
4,043
1,362
148
2,363
1,680
42,987
2,992
L
5,462
45
0
1,640
7,471
3,275
0
3,751
3,720
39,069
0
L
Danzaburou
IVDrip
Danzaburou
2,034
1,026
0
878
9,058
2,911
0
200
8,858
0
46,463
W
Mercury
LEREDSOTNE
Mercury
3,840
1,475
0
250
8,965
3,398
0
2,617
6,348
0
58,591
W
6,948
539
0
2,110
6,481
3,811
669
40
6,441
0
65,944
W
5,204
388
3,915
6,002
8,483
5,633
0
2,674
5,809
24,562
0
W
Danzaburou
Trogdor1220
Danzaburou
6,722
2,476
0
2,574
7,613
3,028
869
1,409
6,204
0
50,651
L
Bacchus
babeousJ
Bacchus
3,106
314
0
2,744
8,457
7,482
0
2,249
6,208
18,845
0
L
4,037
1,985
0
3,017
9,503
3,189
51
1,962
7,541
0
38,319
L
Thor
3,102
235
0
493
9,065
3,867
0
1,390
7,675
0
38,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
36,869
299
Minions Killed
376
0
Camps Cleared
0
1,114,561
Distance Traveled
1,237,467
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,869
572
73
6
0
238,367
0
L
Anubis
6,005
500
63
5
0
193,616
1
L
Danzaburou
5,857
488
85
7
0
184,406
0
W
Mercury
7,199
600
93
8
0
298,471
0
W
Thor
8,496
708
112
9
0
235,578
0
W
Hel
7,207
601
31
3
0
228,732
0
W
Danzaburou
7,098
592
67
6
0
236,319
0
L
Bacchus
5,251
438
21
2
0
233,981
3
L
Nut
5,334
445
73
6
0
237,797
3
L
Thor
5,247
437
57
5
0
264,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role