Player Matchup

King Arthur
King Arthur
EpicoX
King Arthur
Level 12
God Stats
0W - 3L
1,363 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 3
Kuzenbo
Kuzenbo
Sedek1912
Kuzenbo
Level 84
God Stats
0W - 2L
1,857 SR
Queue Stats
101W - 91L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
YaBoiSarge_12
Zhong Kui
Level 72
God Stats
14W - 12L
1,665 SR
Queue Stats
265W - 224L
1,552 Elo+
Party 1
Charybdis
Charybdis
ZeGreatMaurader
Charybdis
Level 61
God Stats
0W - 1L
1,480 SR
Queue Stats
66W - 43L
1,533 Elo+
Party 1
Ravana
Ravana
ii-SwiiTch-
Ravana
Level 68
God Stats
15W - 14L
1,555 SR
Queue Stats
127W - 118L
1,443 Elo+
Party 1
Team Averages
Level 59
1,584 SR
1,426 Elo+

VS

Team Averages
Level 68
1,521 SR
1,460 Elo+
Agni
Agni
NeatDad
Agni
Level 54
God Stats
17W - 17L
1,493 SR
Queue Stats
163W - 165L
1,432 Elo+
Party 2
Neith
Neith
PhilboBaggins92
Neith
Level 81
God Stats
8W - 10L
1,472 SR
Queue Stats
266W - 251L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ilovekids101
Cthulhu
Level 58
God Stats
13W - 11L
1,494 SR
Queue Stats
331W - 331L
1,454 Elo+
Party 2
Pele
Pele
imaG_bouruto0129
Pele
Level 72
God Stats
4W - 2L
1,500 SR
Queue Stats
390W - 345L
1,489 Elo+
Solo
Fenrir
Fenrir
safari__ranger
Fenrir
Level 76
God Stats
15W - 9L
1,646 SR
Queue Stats
162W - 135L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EpicoX
King Arthur
11
1 / 2 / 0
6,819
455
4,062
13,411
11,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Sedek1912
Kuzenbo
7
2 / 4 / 0
5,820
388
2,340
8,587
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
YaBoiSarge_12
Zhong Kui
15
4 / 1 / 2
8,269
551
8,133
9,034
7,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ZeGreatMaurader
Charybdis
12
0 / 5 / 0
6,488
433
3,581
10,501
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
13
1 / 2 / 4
7,055
470
6,934
9,219
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
NeatDad
Agni
16
4 / 2 / 0
9,652
643
5,235
6,698
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 3
8,620
575
9,911
8,602
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
ilovekids101
Cthulhu
13
2 / 0 / 5
8,578
572
5,827
10,104
8,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 5
7,386
492
4,706
15,451
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 2 / 2
8,186
546
9,425
10,042
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
14
14
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EpicoX
King Arthur
1
2
0
0.5
W
Agni
NeatDad
Agni
4
2
0
2
W
1
0
3
2.5
L
Kuzenbo
Sedek1912
Kuzenbo
2
4
0
0.5
L
Zhong Kui
YaBoiSarge_12
Zhong Kui
4
1
2
5
L
Charybdis
ZeGreatMaurader
Charybdis
0
5
0
0
L
Ravana
1
2
4
1.5
W
Cthulhu
ilovekids101
Cthulhu
2
0
5
4.5
W
1
4
5
0.88
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
35,104
50,752
Taken
50,897
35,735
Mitigated
26,578
11,830
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EpicoX
King Arthur
4,062
667
0
1,000
13,411
11,681
0
0
13,316
0
41,659
W
Agni
NeatDad
Agni
5,235
816
0
360
6,698
2,574
529
2,890
3,808
78,320
663
W
9,911
2,303
0
4,305
8,602
3,602
126
600
8,002
0
73,756
L
Kuzenbo
Sedek1912
Kuzenbo
2,340
704
0
1,175
8,587
8,517
15
3,007
5,407
10,081
2,490
L
Zhong Kui
YaBoiSarge_12
Zhong Kui
8,133
1,998
0
5,299
9,034
7,017
0
4,199
4,835
66,164
4,141
L
Charybdis
ZeGreatMaurader
Charybdis
3,581
1,970
0
2,413
10,501
3,372
0
2,583
7,677
0
45,921
L
Ravana
6,934
2,429
0
1,943
9,219
5,148
0
1,250
7,881
0
58,986
W
Cthulhu
ilovekids101
Cthulhu
5,827
335
1,802
2,839
10,104
8,487
386
1,416
8,688
49,656
0
W
4,706
1,294
0
2,774
15,451
6,835
0
3,900
11,551
0
67,663
W
9,425
1,471
228
1,513
10,042
5,080
1,229
1,306
8,736
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
42,422
375
Minions Killed
515
0
Camps Cleared
0
1,362,496
Distance Traveled
1,503,231
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,819
455
74
5
0
294,135
0
W
Agni
9,652
643
168
11
0
298,262
0
W
Neith
8,620
575
107
7
0
269,659
1
L
Kuzenbo
5,820
388
20
1
0
182,560
0
L
Zhong Kui
8,269
551
128
9
0
288,205
0
L
Charybdis
6,488
433
75
5
0
256,262
2
L
Ravana
7,055
470
78
5
0
341,334
1
W
Cthulhu
8,578
572
73
5
0
283,097
0
W
Pele
7,386
492
87
6
0
357,390
0
W
Fenrir
8,186
546
80
5
0
294,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role